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godlocke v.20 - Printable Version

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godlocke v.20 - xcr03 - Oct 29, 2016

heh. heheh. yeah i made godlocke even harder.
previous rules if you didnt see them before then ill say the new rules and give the new one a proper nickname.
old rules:
-one heal per pokecenter.
-no healing items
-no items
-no items on pokemon
-1 evolution per gym
-crits = auto faint
-when a pokemon faints its dead
-one pokemon per route
-if a shiny is found you are allowed to catch it but not use it.
-any pokemon caught that goes into box thats not in your party is now dead
-after 1 gym you may heal your pokemon
-losing to rival counts as an atuo-matic loss and next time you play you have to chose a different starter
-can only use normal pokeballs
new rules for more ..."fun"
-battle every single trainer. including gyms
-no exp share
-no pokecenter what so ever. you can now only use healing items.
-for every 10 pokemon you encounter on a route (please keep track no cheating) a pokemon of yours faints. a horde = 1 pokemon encounter
-every pokemon gets nicknamed. you forget you lose a pokemon.
-for every box you fill up of dead pokemon one in your party dies

i call this the deathlocke. because all your pokemon will die


RE: godlocke v.20 - Donut__ - Oct 29, 2016

Man I could not do that


RE: godlocke v.20 - Hatonacat - Oct 30, 2016

Well I'm not doing this cause I couldn't even beat a regular nuzlocke :P