godlocke v.20 - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: General Pokemon Discussion (http://pokemonforever.com/Forum-General-Pokemon-Discussion) +--- Thread: godlocke v.20 (/Thread-godlocke-v-20) |
godlocke v.20 - xcr03 - Oct 29, 2016 heh. heheh. yeah i made godlocke even harder. previous rules if you didnt see them before then ill say the new rules and give the new one a proper nickname. old rules: -one heal per pokecenter. -no healing items -no items -no items on pokemon -1 evolution per gym -crits = auto faint -when a pokemon faints its dead -one pokemon per route -if a shiny is found you are allowed to catch it but not use it. -any pokemon caught that goes into box thats not in your party is now dead -after 1 gym you may heal your pokemon -losing to rival counts as an atuo-matic loss and next time you play you have to chose a different starter -can only use normal pokeballs new rules for more ..."fun" -battle every single trainer. including gyms -no exp share -no pokecenter what so ever. you can now only use healing items. -for every 10 pokemon you encounter on a route (please keep track no cheating) a pokemon of yours faints. a horde = 1 pokemon encounter -every pokemon gets nicknamed. you forget you lose a pokemon. -for every box you fill up of dead pokemon one in your party dies i call this the deathlocke. because all your pokemon will die RE: godlocke v.20 - Donut__ - Oct 29, 2016 Man I could not do that RE: godlocke v.20 - Hatonacat - Oct 30, 2016 Well I'm not doing this cause I couldn't even beat a regular nuzlocke :P |