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[BUILD SUBMISSION] [VGC] Shedinja- Attack (Physical) - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: Competitive Pokemon Discussion (http://pokemonforever.com/Forum-Competitive-Pokemon-Discussion) +---- Forum: Competitive Discussion Archive (http://pokemonforever.com/Forum-Competitive-Discussion-Archive) +---- Thread: [BUILD SUBMISSION] [VGC] Shedinja- Attack (Physical) (/Thread-BUILD-SUBMISSION-VGC-Shedinja-Attack-Physical) |
[VGC] Shedinja- Attack (Physical) - yugiohtrav12 - Jan 9, 2015 ![]() Base Stats: HP:1 Atk:90 Def:45 SpA: 30 SpD:30 Spe:40 Shedinja @ Focus Sash Ability: Wonder Guard EVs: 252 Atk 252 Spe IVs: x HP / 31 Atk / x Def / x SpA / x SpD / 31 Spe Jolly/Adamant Nature - Hone Claws - Shadow Sneak - X-Scissor - Protect I chose to do a Shedinja build because I don't think many people give this poke much credit. It's a pretty powerful Bug Ghost type even though it has that 1 HP, it can still pack a punch. It's a good pokemon if you want to throw off your opponent, yes it's weak to many things but with its pretty decent move pool it can learn a diverse amount of moves. Being that Bug Ghost type it can deal a decent amount of neutral damage to many of the popular pokemon in this new format. It is a good pokemon to use on a team with any pokemon that can set up a tailwind for that extra speed like a mantyke or zapdos for example. Finally it would be a nasty combo to have a Pachirisu or Togakiss on your team with Follow me or an Amoongus with Rage Powder to take away the attention on Shedinja. Hope you all enjoy! I doubt it will be used much but just thought I would post it anyway! |