Jun 14, 2017, 09:08 AM
@RetroTyphlosion
Well, well, well. Looks like you finally delivered on that VGC analysis you promised us, Retro. Love the unorthodox approach to a common VGC mon. Though, I will say that there's a reason Koko is commonly used as a Special Attacker. As I'm sure you've noticed, Koko's physical movepool is quite limited, which is odd because it has better Attack than Sp. Attack. I think @Wolfey did an analysis on Tapu Koko, and he included a physical variant. Maybe you could draw some inspiration from that?
If you would allow me to play devil's advocate, what benefits are there to using a physical Tapu Koko as opposed to a special one? Why should I bother when the special variant is already well-established and very effective in VGC?
- 0kamii
Well, well, well. Looks like you finally delivered on that VGC analysis you promised us, Retro. Love the unorthodox approach to a common VGC mon. Though, I will say that there's a reason Koko is commonly used as a Special Attacker. As I'm sure you've noticed, Koko's physical movepool is quite limited, which is odd because it has better Attack than Sp. Attack. I think @Wolfey did an analysis on Tapu Koko, and he included a physical variant. Maybe you could draw some inspiration from that?
If you would allow me to play devil's advocate, what benefits are there to using a physical Tapu Koko as opposed to a special one? Why should I bother when the special variant is already well-established and very effective in VGC?
- 0kamii
Amethyst Ωmega - Guild Leader/Founder