Poll: Do you want to see more entry hazards in competitive play?
This poll is closed.
Yes!
66.67%
2 66.67%
No...
33.33%
1 33.33%
Total 3 vote(s) 100%
* You voted for this item. [Show Results]

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[DISCUSSION] A Fire-type Entry Hazard? - Competitive Pokémon Speculation
#5
@0kamii Another possibility is a Fire-type entry hazard that inflicts BRN upon switch in — I can already imagine an animation where the move's user throws lava on the opponent's field. Flying-type Pokemon would be immune to that as usual, so this move could work pretty much like Toxic Spikes: to remove the move's effect the opponent could either use Rapid Spin or switch a Fire-type Pokemon in to absorb the lava (maybe we could include one Electric-type entry hazard that inflicts PRZ as well.)

This should help balancing the issue with types in the metagame, I guess.

In my opinion, the metagame should be as fair as possible with all eighteen types (I was told that this was one of the main reasons why they introduced the Fairy-type in Gen VI), but the ugly truth is that what we see instead is SR dictating what types are inferior... 

Sad
 ~ Always ready to fire up the party! ~ 


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RE: A Fire-type Entry Hazard? - Competitive Pokémon Speculation - by Black Waterfall - May 18, 2018, 12:13 AM

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