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Fakemon Nickel Version
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(Jul 13, 2015, 05:39 PM)Mwctcc Wrote:
(Jul 13, 2015, 04:41 PM)Apo Wrote: too many steel types imo :o combined with a lot of bugs the game could be too easy with fire type starter

and the foomshroom going from grass to steel fire?

and lol at kangasflynn xD

Maybe fire starter could be baby mode lol, we just made fakemon so we kinda got out of hand with the typings I think but they were directly made from the fans so its what typings we all came to a conclusion on. Foomshrrom is kinda a inside joke with how the original concept of the fakemon looked so going from a grass mushroom thinking it would be a grass type when it evolved then realizing its fire steel after it evolved made some of us laugh with how it could cause confusion.


i can understand for the shroom, but about typings if you are gonna make a game it will be important ^^


Messages In This Thread
Fakemon Nickel Version - by Mwctcc - Jul 13, 2015, 03:39 PM
RE: Fakemon Nickel Version - by Podfighterninja123 - Jul 13, 2015, 03:49 PM
RE: Fakemon Nickel Version - by Mwctcc - Jul 13, 2015, 03:55 PM
RE: Fakemon Nickel Version - by Podfighterninja123 - Jul 13, 2015, 04:01 PM
RE: Fakemon Nickel Version - by Mwctcc - Jul 13, 2015, 05:33 PM
RE: Fakemon Nickel Version - by GiMYz - Jul 13, 2015, 03:58 PM
RE: Fakemon Nickel Version - by Apo - Jul 13, 2015, 04:41 PM
RE: Fakemon Nickel Version - by Mwctcc - Jul 13, 2015, 05:39 PM
RE: Fakemon Nickel Version - by Apo - Jul 14, 2015, 03:03 AM

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