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[VGC] Tapu Koko- Physical Attacker?!-With RetroTyphlosion
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(Jun 14, 2017, 09:08 AM)0kamii Wrote: @RetroTyphlosion

Well, well, well. Looks like you finally delivered on that VGC analysis you promised us, Retro. Love the unorthodox approach to a common VGC mon. Though, I will say that there's a reason Koko is commonly used as a Special Attacker. As I'm sure you've noticed, Koko's physical movepool is quite limited, which is odd because it has better Attack than Sp. Attack. I think @Wolfey did an analysis on Tapu Koko, and he included a physical variant. Maybe you could draw some inspiration from that?

If you would allow me to play devil's advocate, what benefits are there to using a physical Tapu Koko as opposed to a special one? Why should I bother when the special variant is already well-established and very effective in VGC? Wink

- 0kamii



@0kamii In response to your Devil's Advocate......
I really view Physical Koko as a more powerful version of Special Koko. Since its attacking stats are more powerful, it can hit even harder than Special Koko.
But the real reason is this:
Physical Koko is just like my Attacking Porygon2. It's a surprise. People don't view Porygon2 as an offensive threat, but instead, mine packs a punch. My Tapu Koko is similar. Instead of being the Special Attacker it's defined as, it is instead a hard hitting Physical Attacker that is a major threat. 
Well, glad you responded. I was checking this post tons ever since I made it to see if you commented!
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RE: Tapu Koko- Physical Attacker?!-With RetroTyphlosion - by RetroTyphlosion - Jun 14, 2017, 01:10 PM

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