Aug 27, 2016, 04:08 PM
Well this is an OU Sand team I build not long ago:
Skarmory (F) @ Rocky Helmet
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock
Gengar (M) @ Black Sludge
Ability: Levitate
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Disable
- Shadow Ball
- Sludge Bomb
Tyranitar (M) @ Assault Vest
Ability: Sand Stream
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Crunch
- Rock Tomb
- Superpower
- Pursuit
Mega-Garchomp (F) @ Garchompite
Ability: Sand Force
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Earthquake
- Rock Slide
- Draco Meteor
- Fire Blast
Clefable (F) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Soft-Boiled
- Heal Bell
- Moonblast
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
It works really well but I'm having some troubles with certain pokemon:
-Mega Sableye
-Rotom-W
The pokemon I think it's not working really fine is Clefable, so any advice, moveset/nature/EVs changes, or suggestions for my team are very welcome.
Skarmory (F) @ Rocky Helmet
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Roost
- Whirlwind
- Brave Bird
- Stealth Rock
Gengar (M) @ Black Sludge
Ability: Levitate
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Disable
- Shadow Ball
- Sludge Bomb
Tyranitar (M) @ Assault Vest
Ability: Sand Stream
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Crunch
- Rock Tomb
- Superpower
- Pursuit
Mega-Garchomp (F) @ Garchompite
Ability: Sand Force
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Earthquake
- Rock Slide
- Draco Meteor
- Fire Blast
Clefable (F) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Soft-Boiled
- Heal Bell
- Moonblast
Magnezone @ Choice Specs
Ability: Magnet Pull
Shiny: Yes
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Volt Switch
- Hidden Power [Fire]
- Flash Cannon
It works really well but I'm having some troubles with certain pokemon:
-Mega Sableye
-Rotom-W
The pokemon I think it's not working really fine is Clefable, so any advice, moveset/nature/EVs changes, or suggestions for my team are very welcome.