Apr 10, 2017, 02:36 PM
(This post was last modified: Apr 10, 2017, 02:54 PM by AbruptFury.)
Week 5 Season 5 of PFA has come to a close. My opponent for this week was Danny of the New York Islandorus. If you are unfamiliar with him, I will tell you that he was the champion of season 4. He must have been pretty good, huh? How did we do against this formidable opponent?
My Team : M-Pinsir, Clefable, Zygarde-50%, Empoleon, Arcanine, Hitmontop, Vanilluxe, Dhelmise, Heliolisk, Jellicent, Malamar
Drub87 (New York Islandorus): Necrozma, Excadrill, Amoonguss, Tornadus-I, Ditto, Vikavolt, Sawk, Azumarill , Pyukumuku, Persian-Alola, Froslass
Tatl (Clefable) @ Leftovers
Ability: Unaware
Level: 50
EVs: 252 HP / 180 Def / 76 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Wish
- Protect
I feel like it is very reasonable to be scared of the unknown. The first Pokemon I chose to use this week was Clefable because of Necrozma. I don't have much experience against it at all. I know there is a popular Weakness Policy set that people use that really benefits Stored Power, so that is why I wanted to use Unaware Clefable. Usually, I've been used it to counter powerful Dragon Dance users, but this week there wasn't one. This Clefable was also meant to stop a Belly Drum Azumarill sweep and Choice Scarf Sawk. Moonblast would be used to damage most things, especially Alolan Persian and Sawk. Flamethrower would be used to hit Excadrill and Amoonguss. My team had a big issue with Excadrill this week. It's coverage and speed tier made it a pain to build against. Wish and Protect would be used for support and recovery on Clefable, as well as for scouting purposes. This works especially well against possible Choice Scarf users.
Offensive Calcs:
Defensive Calcs:
Soft Serve (Vanilluxe) @ Choice Scarf
Ability: Snow Warning
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Signal Beam
- Freeze-Dry
- Flash Cannon
Obligatory Vanilluxe here! It has a great matchup against his whole team. I had Blizzard for a powerful STAB move. Signal Beam was a bit of a random choice. I considered Water Pulse before, but realized it didn't do more to Excadrill than Blizzard. The only things Signal Beam really hits are Necrozma, which might activate a Weakness Policy, and Alolan Persian. Freeze-Dry could hit Azumarill and Pyukumuku for supereffective. Flash Cannon would help against Ditto switching in on Vanilluxe and Froslass.
Offensive Calcs:
Ludwig (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Level: 50
Happiness: 0
EVs: 100 HP / 252 Atk / 12 Def / 4 SpD / 140 Spe
Adamant Nature
- Frustration
- Swords Dance
- Close Combat
- Substitute
Mega Pinsir has fantastic coverage to deal with Danny's team. The biggest issue I could foresee, however, was his Ditto. It could run a Choice Scarf, switch in on my boosted Mega Pinsir, and reverse sweep me. Planning for this, I made sure that my Choice Scarf Vanilluxe could outspeed Mega Pinsir with a Choice Scarf on it by 1 point. Didn't give Mega Pinsir Quick Attack to help out Vanilluxe. Ditto would always fall to Vanilluxe. I calc'd the damage from Blizzard. And lastly, I chose the Frustration route to help Mega Pinsir possibly survive Ditto. Ditto would probably have max happiness, so Frustration would do nothing. The speed tier for this set is a little awkward, but I always have the Showdown Calculator as an option. The Bulk on Mega Pinsir was mainly just to put the EVs (that would've otherwise been in speed) somewhere else. I EV'd it to be able to come in on Stealth Rock twice though and be left with 1 HP.
Frustration was used as a main STAB option. Very powerful. Could sweep through his team easily with a Swords Dance boost. Close Combat was to hit Excadrill and Alolan Persian, which could run Fur Coat. Substitute was my way of dealing with Pyukumuku, which could Toxic my whole team putting them on a timer. It has access to Soak, so not even Empoleon would be safe.
Offensive Calcs:
Defensive Calcs:
Geico (Heliolisk) @ Assault Vest
Ability: Dry Skin
Level: 50
EVs: 244 HP / 4 Def / 12 SpA / 156 SpD / 92 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Dark Pulse
- Hidden Power [Fire]
- Volt Switch
My favourite set this week. Finally bringing Heliolisk and I wanted to use it to sponge some special attacks from the likes of Tornadus-I, Necrozma, and Vikavolt. Heliolisk is relatively frail on it's physical side, but it has decent special bulk. While being able to hit back with attacks I gave it. Thunderbolt hits most things, but was mainly for Azumarill, Pyukumuku, and Tornadus-I. Interesting thing about Heliolisk is it's ability, Dry Skin. Which allows me to switch in on one of Azumarill or Pyukumuku's Water type attacks (including Soak). This could be useful against Belly Drum Azumarill or Soak shenanigans from Pyukumuku. With Volt Switch, I could come in with Heliolisk on Soak, and go right back into EmpoleonSPOILER ALERT! while being able to a good chunk of damage. Hidden Power Fire was coverage against Excadrill, Amoonguss, and Vikavolt. Dark Pulse was a stronger option against Froslass than Hidden Power Fire and could also hit Necrozma supereffectively. I really like this set because it brings out the potential in a Pokemon that you don't see used in such a way.
But against this team, makes so much sense.
Cool Notes:
- Heliolisk's speed stat was just made to outspeed max speed Adamant Excadrill. Which could be worth something if he brought bulky spinner Excadrill.
- If Ditto switches in on Heliolisk, it likely won't have Hidden Power Fire. It would likely be Hidden Power Dark because he would run 6IV Ditto. So my Helioptile would hit his for supereffective due to the Dry Skin ability. And Helioptile also has the Assault Vest. It's a losing battle for Ditto.
Offensive Calcs:
Defensive Calcs:
Neptune (Empoleon) @ Leftovers
Ability: Torrent
Level: 50
EVs: 252 HP / 28 Def / 228 SpD
Sassy Nature
- Stealth Rock
- Defog
- Aqua Jet
- Ice Beam
If you didn't see this Pokemon coming, your crazy. My only immunity to Pyukumuku's poison. Takes on Azumarill STABs. Takes a Hurricane from Tornadus-I. This thing is the best wall of my team. I wanted my Empoleon to take special hits very well as it walled those threats so nicely. Tornadus-I could go for a Focus Blast, but Empoleon would survive and get big damage off on it. Stealth Rock was pretty much essential for Tornadus-I, Vikavolt, and a possible Sash Froslass. It could also chip down something like Amoonguss which loves to switch in and out due it's ability Regenerator. I wanted to run Defog to get rid of Excadrill or Necrozma's Stealth Rock and Froslass's Spikes. Aqua Jet was chosen to help damage Excadrill before KO'ing Empoleon. Choice Scarf Excadrill could come in and get a kill pretty much every time. Ice Beam would be used to weaken Tornadus-I, another heavy hitting threat. My biggest regret about this set is not having a good way to damage Azumarill or Pyukumuku. This is one reason why I had such synergy between Empoleon and Heliolisk.
Offensive Calcs:
Defensive Calcs:
IAmLegendary (Arcanine) @ Shuca Berry
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Substitute
- Morning Sun
- Flare Blitz
- Toxic
Arcanine was chosen for it's typing offensively and defensively. It could take hits from Amoonguss and Froslass, wall Pyukumuku while putting it on a timer with Toxic, and could sabotage Excadrill and Azumarill with Intimidate. It could also work as a check to Excadrill with Shuca Berry. Being able to take anything it wanted to go for and firing back with a Flare Blitz. Substitute is how I could wall Pyukumuku. The only thing it has to break it is a retaliation move in Counter. Pyukumuku does get access to Taunt, but Arcanine would get Substitute off first because of Pyuku's speed being so low. Morning Sun was added for recovery. Very important since Arcanine was not holding Leftovers. Toxic could put Pyukumuku on a timer making it harder to stall my team with Recover.
Offensive Calcs:
Defensive Calcs:
Here is the battle link: http://replay.pokemonshowdown.com/gen7cu...-559590444
Week 5: Toronto Maple Leafeons (AbruptFury) .vs. New York Islandorus (Drub87)
Team Danny brought: Necrozma, Excadrill, Azumarill, Tornadus-I, Amoonguss, Ditto
*Don't read the next spoiler or below unless you want to know the outcome or what I was thinking during the match.*
--------------------------------------------------------------------------------------------------------------------------------------------------------
This week, the turns won't be all wonky because we're using Showdown. I will once again guide you through my turns. What I was thinking and stuffs. There is a chat this week, however.
*WARNING: The following battle chat may contain coarse language, and memes. Viewer discretion is advised.*
Let's get into it!
The Toronto Maple Leafeons are 4-1. Recovered from the loss we faced last week. Good game, @Drub87 ! The freeze turn 1 was pretty unlucky, but I don't know if it was really game-changing. At best, I think it might've made my Tornadus-I matchup harder at the end. Some damage off on Vanilluxe with Power Gem would've hurt, Mega Pinsir would've still been alive because I wouldn't have tried to have set up on Necrozma, but Vanilluxe probably would've gone down to Ditto later on with the previous damage from Necrozma. I still had a pretty healthy Heliolisk though.
I think you played really well. I didn't question most of your plays or I could understand why you made all of them. I might've just had the matchup with certain team members of mine.
Thank you for reading my report. I hope enjoyed, and maybe even learned something from it. Stay tuned for week 6. The halfway point of the season!
Credit
- @Wenwuk helped me gen my team this week since I was having complications with my Pokebank subscription running out. Unfortunately, it never ended up being used because Danny and I played on Pokemon Showdown. I'm still thankful for the effort
- Azumarill. Thank you for your sacrifice so that I could win this week. You are the best Pokemon ever ;-;
The Team Line-ups
My Team : M-Pinsir, Clefable, Zygarde-50%, Empoleon, Arcanine, Hitmontop, Vanilluxe, Dhelmise, Heliolisk, Jellicent, Malamar
Drub87 (New York Islandorus): Necrozma, Excadrill, Amoonguss, Tornadus-I, Ditto, Vikavolt, Sawk, Azumarill , Pyukumuku, Persian-Alola, Froslass
The Game Plan
Tatl (Clefable) @ Leftovers
Ability: Unaware
Level: 50
EVs: 252 HP / 180 Def / 76 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Wish
- Protect
I feel like it is very reasonable to be scared of the unknown. The first Pokemon I chose to use this week was Clefable because of Necrozma. I don't have much experience against it at all. I know there is a popular Weakness Policy set that people use that really benefits Stored Power, so that is why I wanted to use Unaware Clefable. Usually, I've been used it to counter powerful Dragon Dance users, but this week there wasn't one. This Clefable was also meant to stop a Belly Drum Azumarill sweep and Choice Scarf Sawk. Moonblast would be used to damage most things, especially Alolan Persian and Sawk. Flamethrower would be used to hit Excadrill and Amoonguss. My team had a big issue with Excadrill this week. It's coverage and speed tier made it a pain to build against. Wish and Protect would be used for support and recovery on Clefable, as well as for scouting purposes. This works especially well against possible Choice Scarf users.
Offensive Calcs:
Defensive Calcs:
Soft Serve (Vanilluxe) @ Choice Scarf
Ability: Snow Warning
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Signal Beam
- Freeze-Dry
- Flash Cannon
Obligatory Vanilluxe here! It has a great matchup against his whole team. I had Blizzard for a powerful STAB move. Signal Beam was a bit of a random choice. I considered Water Pulse before, but realized it didn't do more to Excadrill than Blizzard. The only things Signal Beam really hits are Necrozma, which might activate a Weakness Policy, and Alolan Persian. Freeze-Dry could hit Azumarill and Pyukumuku for supereffective. Flash Cannon would help against Ditto switching in on Vanilluxe and Froslass.
Offensive Calcs:
Ludwig (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Level: 50
Happiness: 0
EVs: 100 HP / 252 Atk / 12 Def / 4 SpD / 140 Spe
Adamant Nature
- Frustration
- Swords Dance
- Close Combat
- Substitute
Mega Pinsir has fantastic coverage to deal with Danny's team. The biggest issue I could foresee, however, was his Ditto. It could run a Choice Scarf, switch in on my boosted Mega Pinsir, and reverse sweep me. Planning for this, I made sure that my Choice Scarf Vanilluxe could outspeed Mega Pinsir with a Choice Scarf on it by 1 point. Didn't give Mega Pinsir Quick Attack to help out Vanilluxe. Ditto would always fall to Vanilluxe. I calc'd the damage from Blizzard. And lastly, I chose the Frustration route to help Mega Pinsir possibly survive Ditto. Ditto would probably have max happiness, so Frustration would do nothing. The speed tier for this set is a little awkward, but I always have the Showdown Calculator as an option. The Bulk on Mega Pinsir was mainly just to put the EVs (that would've otherwise been in speed) somewhere else. I EV'd it to be able to come in on Stealth Rock twice though and be left with 1 HP.
Frustration was used as a main STAB option. Very powerful. Could sweep through his team easily with a Swords Dance boost. Close Combat was to hit Excadrill and Alolan Persian, which could run Fur Coat. Substitute was my way of dealing with Pyukumuku, which could Toxic my whole team putting them on a timer. It has access to Soak, so not even Empoleon would be safe.
Offensive Calcs:
Defensive Calcs:
Geico (Heliolisk) @ Assault Vest
Ability: Dry Skin
Level: 50
EVs: 244 HP / 4 Def / 12 SpA / 156 SpD / 92 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Dark Pulse
- Hidden Power [Fire]
- Volt Switch
My favourite set this week. Finally bringing Heliolisk and I wanted to use it to sponge some special attacks from the likes of Tornadus-I, Necrozma, and Vikavolt. Heliolisk is relatively frail on it's physical side, but it has decent special bulk. While being able to hit back with attacks I gave it. Thunderbolt hits most things, but was mainly for Azumarill, Pyukumuku, and Tornadus-I. Interesting thing about Heliolisk is it's ability, Dry Skin. Which allows me to switch in on one of Azumarill or Pyukumuku's Water type attacks (including Soak). This could be useful against Belly Drum Azumarill or Soak shenanigans from Pyukumuku. With Volt Switch, I could come in with Heliolisk on Soak, and go right back into Empoleon
But against this team, makes so much sense.
Cool Notes:
- Heliolisk's speed stat was just made to outspeed max speed Adamant Excadrill. Which could be worth something if he brought bulky spinner Excadrill.
- If Ditto switches in on Heliolisk, it likely won't have Hidden Power Fire. It would likely be Hidden Power Dark because he would run 6IV Ditto. So my Helioptile would hit his for supereffective due to the Dry Skin ability. And Helioptile also has the Assault Vest. It's a losing battle for Ditto.
Offensive Calcs:
Defensive Calcs:
Neptune (Empoleon) @ Leftovers
Ability: Torrent
Level: 50
EVs: 252 HP / 28 Def / 228 SpD
Sassy Nature
- Stealth Rock
- Defog
- Aqua Jet
- Ice Beam
If you didn't see this Pokemon coming, your crazy. My only immunity to Pyukumuku's poison. Takes on Azumarill STABs. Takes a Hurricane from Tornadus-I. This thing is the best wall of my team. I wanted my Empoleon to take special hits very well as it walled those threats so nicely. Tornadus-I could go for a Focus Blast, but Empoleon would survive and get big damage off on it. Stealth Rock was pretty much essential for Tornadus-I, Vikavolt, and a possible Sash Froslass. It could also chip down something like Amoonguss which loves to switch in and out due it's ability Regenerator. I wanted to run Defog to get rid of Excadrill or Necrozma's Stealth Rock and Froslass's Spikes. Aqua Jet was chosen to help damage Excadrill before KO'ing Empoleon. Choice Scarf Excadrill could come in and get a kill pretty much every time. Ice Beam would be used to weaken Tornadus-I, another heavy hitting threat. My biggest regret about this set is not having a good way to damage Azumarill or Pyukumuku. This is one reason why I had such synergy between Empoleon and Heliolisk.
Offensive Calcs:
Defensive Calcs:
IAmLegendary (Arcanine) @ Shuca Berry
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Substitute
- Morning Sun
- Flare Blitz
- Toxic
Arcanine was chosen for it's typing offensively and defensively. It could take hits from Amoonguss and Froslass, wall Pyukumuku while putting it on a timer with Toxic, and could sabotage Excadrill and Azumarill with Intimidate. It could also work as a check to Excadrill with Shuca Berry. Being able to take anything it wanted to go for and firing back with a Flare Blitz. Substitute is how I could wall Pyukumuku. The only thing it has to break it is a retaliation move in Counter. Pyukumuku does get access to Taunt, but Arcanine would get Substitute off first because of Pyuku's speed being so low. Morning Sun was added for recovery. Very important since Arcanine was not holding Leftovers. Toxic could put Pyukumuku on a timer making it harder to stall my team with Recover.
Offensive Calcs:
Defensive Calcs:
The Aftermath
Here is the battle link: http://replay.pokemonshowdown.com/gen7cu...-559590444
Week 5: Toronto Maple Leafeons (AbruptFury) .vs. New York Islandorus (Drub87)
Team Danny brought: Necrozma, Excadrill, Azumarill, Tornadus-I, Amoonguss, Ditto
*Don't read the next spoiler or below unless you want to know the outcome or what I was thinking during the match.*
--------------------------------------------------------------------------------------------------------------------------------------------------------
Turn by Turn Analysis
This week, the turns won't be all wonky because we're using Showdown. I will once again guide you through my turns. What I was thinking and stuffs. There is a chat this week, however.
*WARNING: The following battle chat may contain coarse language, and memes. Viewer discretion is advised.*
Let's get into it!
In Conclusion
The Toronto Maple Leafeons are 4-1. Recovered from the loss we faced last week. Good game, @Drub87 ! The freeze turn 1 was pretty unlucky, but I don't know if it was really game-changing. At best, I think it might've made my Tornadus-I matchup harder at the end. Some damage off on Vanilluxe with Power Gem would've hurt, Mega Pinsir would've still been alive because I wouldn't have tried to have set up on Necrozma, but Vanilluxe probably would've gone down to Ditto later on with the previous damage from Necrozma. I still had a pretty healthy Heliolisk though.
I think you played really well. I didn't question most of your plays or I could understand why you made all of them. I might've just had the matchup with certain team members of mine.
Thank you for reading my report. I hope enjoyed, and maybe even learned something from it. Stay tuned for week 6. The halfway point of the season!
Credit
- @Wenwuk helped me gen my team this week since I was having complications with my Pokebank subscription running out. Unfortunately, it never ended up being used because Danny and I played on Pokemon Showdown. I'm still thankful for the effort
- Azumarill. Thank you for your sacrifice so that I could win this week. You are the best Pokemon ever ;-;