Credit to ZekeWatson
Who wants cookies? No one? Good, because all Rotom-H does is burn stuff. Often overlooked for it's Wash counterpart, Rotom-H is actually a very good choice to use on quite a few teams. Despite a low HP stat, Rotom-H can be a very versatile Pokemon, with resistances to a lot fairly common types. With Defenses of 50 HP / 107 Def / 107 SpD and a base 105 SpA, Rotom can fill the role of an offensive and/or a support Pokemon.
Due to it's typing, it can do well against a lot of the most used Pokemon such as Thundurus, Heatran, Amoonguss, Aegislash and Charizard Y.
Type: Electric/Fire
Base Stats: 50 HP / 65 Attack / 107 Defense / 105 Special Attack / 107 Special Defense / 86 Speed
Weaknesses: Rock (X2), Water (X2)
Resistances: Flying (X0.5), Bug (X0.5), Steel (X0.25), Fire (X0.5), Grass (X0.5), Electric (X0.5), Ice (X0.5), Fairy (X0.5)
Immunities: Ground
Ability: Levitate - Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze.
Bulky Life Orb
Rotom-Heat @ Life Orb
Ability: Levitate
EVs: 252 HP / 100 Def / 20 SpA / 4 SpD / 132 Spe
Modest Nature
- Thunderbolt
- Overheat
- Hidden Power [Ice]
- Protect
Most people expect a more supportive Rotom, so this may catch a few people off guard. Thunderbolt and Overheat for STAB options, and Hidden Power Ice to hit Landorus-Ts and Mega Salamences. Although we only have 20 EVs in Special Attack, Life Orb is the item choice to boost it's damage output, allowing us to invest more in bulk
The speed investment is to outspeed Adamant Bisharp (Base 70). If you''d like to outspeed Jolly Brellom, you can use a Timidnature with 132 Speed EVs or 228 Speed EVs with a Neutral Speed nature.
Damage Calculations;
Defensive
Offensive
Life Orb v2
Rotom-Heat @ Life Orb
Ability: Levitate
EVs: 252 HP / 100 Def / 124 SpA / 20 SpD / 12 Spe
Modest Nature
- Thunderbolt
- Overheat
- Hidden Power [Ice]
- Protect
Similar build to the first set, but substituting Speed for more Attacking power to pick up KOs on slightly bulkier variants of Pokemon. Both of these sets ideally need some speed control to enable them to attack first.
Damage Calculations;
Defensive
Offensive
Support
Rotom-Heat @ Sitrus Berry / Safety Goggles
Ability: Levitate
EVs: 244 HP / 84 Def / 52 SpA / 116 SpD / 12 Spe
Bold Nature
- Thunderbolt
- Overheat
- Will-O-Wisp / Reflect / Thunder Wave / Electroweb / Light Screen
- Protect
You can pick and choose which support options benefit your team. Sitrus allows Rotom to stay around a little longer, while Safety Goggles shut down Breloom and Amoonguss.
As you can see, Rotom has the option to cripple physical attackers with W-o-W, set up a Light Screen if the opponent has a team of Special Attackers or even
provide Speed control through Thunder Wave / Electroweb, and that's essentially the idea of this set; Support the team as necessary and maybe pick off weakened foes with Thunderbolts and Overheats.. The Special Attack investment is enough to 2HKO Level 51's Charizard Y (252 HP / 20 SpD).
Damage Calculations
Defensive
Potential Teammates include, but aren't limited to;
- Bulky Water Types such as Suicune and Milotic to take care of Pokemon like Landorus-T, Terrakion an Tyranitar
- Mega Venusaur to handle Bulky Water Types
- I mean, Mega Kangaskhan goes with anything, so....
Threats include, but aren't imited to;
- Fast Rock Slides from Terrakion and Landorus-T
- Bulky Water Types such as Gastrodon Rotom-W and Milotic
- Rain Teams
Other Notable Moves
- Trick - If you run a Choice Scarf set tis could potentially cripple your Foes, particularlly support Pokemon
- Swagger - Raise your Foes Attack by two stages, but confuses them
- Confuse Ray - Confuses the opponent
- Volt Switch - Useful to swirtch out while doing some chip damage. Used mainly on Specs or Scarf Sets.
- Pain Split - Pain Split adds the current HP of the user and target Pokémon. It then divides this value by two and sets the HP of both Pokémon to the result. If the new value is higher than the maximum HP of either Pokémon, that Pokémon will have its HP set to that maximum.
Pain Split will fail if the target is behind a Substitute
Other Notable Items
- Charti or Passho Berry - Decreases the amount of damage taken from a Super Effective Rock or Water Type attack respectively
- Choice Scarf - Able to outspeed your opponent at the cost of locking yourself into a move
- Choice Specs - Higher damage output at the cost of locking yourself into a move
Thanks for reading. Hopefully these builds will help some of you or even give you a base to come up with your own. If you have any builds of your own feel free to PM me :]