[REQUEST] Hoopa Unbound Set Suggestions - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: Competitive Pokemon Discussion (http://pokemonforever.com/Forum-Competitive-Pokemon-Discussion) +--- Thread: [REQUEST] Hoopa Unbound Set Suggestions (/Thread-REQUEST-Hoopa-Unbound-Set-Suggestions) |
Hoopa Unbound Set Suggestions - zephyr0012 - Mar 2, 2016 I have a Lvl 50 Hoopa with a Quiet nature sitting in my PC and I was wondering if anyone can help me create a set for it? I intend to use the the Unbound Forme for both competitive and casual battles. I know a Quiet nature isn't really suited for Unbound Hoopa (yes I the preferred natures are Hasty for a Fast Mixed Sweeper and Mild for a Bulky Special Sweeper), but I think it has potential. Here's its current set: Hoopa-Unbound Ability: Magician Level: 50 Quiet Nature - Hyperspace Fury - Hyperspace Hole - Psychic - Nasty Plot Thanks and I hope you guys can help me with this! RE: Hoopa Unbound Set Suggestions - Marcusube - Mar 2, 2016 Ask someone with powersaves to change the nature because Quiet does not work for Hoopa-U. Its base speed is too high for Trick Room. Hoopa-C, however, can function as a Trick Room Special Attacker Hoopa-Unbound @ Life Orb Ability: Magician Level: 50 EVs: 252 HP / 4 Atk / 252 SpA Quiet Nature IVs: 0 Spe - Trick Room - Dark Pulse - Psychic - Drain Punch If you want to go fully Physical then switch Dark Pulse for Hyperspace Fury and Psychic for Zen Headbutt. Other moves options instead of Drain Punch are Gunk Shot and Fire Punch so you can consider those if you find yourself getting walled by Fairies and Steels RE: Hoopa Unbound Set Suggestions - 42max Turtke - Mar 2, 2016 (I'm terrible with making my own competitive sets and this is my first for Hoopa, it may not be worthwhile :P) Quiet might work for a regular hoopa, I doubt hoopa-unbound though. Since Quiet is +Sp.Attack and -Speed, try this: Hoopa @Life Orb/Assault Vest Ability:Magician Level:I'm assuming 50 EVs(For Life Orb):252 Sp.Attack/252 Sp.Defense/4 Attack EVs(For Assault Vest):252 Sp.Defense/252 Defense/4 Sp.Attack Quiet Nature IVs:0 Speed Moves(For life orb): 1.Hyperspace Hole 2.Shadow Ball 3.Psychic 4.Nasty Plot/Trick Room Moves(For Assault Vest): 1.Trick Room 2.Ally Switch 3.Light Screen 4.Trick/Destiny Bond This is a suggestion, I havent tested it yet. Feel free to change it up to fit your play style RE: Hoopa Unbound Set Suggestions - Marcusube - Mar 2, 2016 (Mar 2, 2016, 06:25 AM)42max Turtke Wrote: (I'm terrible with making my own competitive sets and this is my first for Hoopa, it may not be worthwhile :P) Quiet might work for a regular hoopa, I doubt hoopa-unbound though. Since Quiet is +Sp.Attack and -Speed, try this: Ally Switch, Trick and Destiny Bond don't work with Assault Vest... RE: Hoopa Unbound Set Suggestions - zephyr0012 - Mar 2, 2016 (Mar 2, 2016, 06:02 AM)Marcusube Wrote: Ask someone with powersaves to change the nature because Quiet does not work for Hoopa-U. Its base speed is too high for Trick Room. Hoopa-C, however, can function as a Trick Room Special Attacker Yes I know Quiet nature is the preferred nature for Trick Room Special Attacker Hoopa-C. I'm asking for suggestions for Hoopa-U set that can go well with Quiet nature. If I were to have a Trick Room poke, I can have other pokes more suited for the job. Hoopa-U can use that free slot for a better move I believe. RE: Hoopa Unbound Set Suggestions - 42max Turtke - Mar 2, 2016 (Mar 2, 2016, 01:20 PM)Marcusube Wrote:(Mar 2, 2016, 06:25 AM)42max Turtke Wrote: (I'm terrible with making my own competitive sets and this is my first for Hoopa, it may not be worthwhile :P) Quiet might work for a regular hoopa, I doubt hoopa-unbound though. Since Quiet is +Sp.Attack and -Speed, try this: Told you I'm terrible RE: Hoopa Unbound Set Suggestions - Marcusube - Mar 3, 2016 (Mar 2, 2016, 04:47 PM)zephyr0012 Wrote:(Mar 2, 2016, 06:02 AM)Marcusube Wrote: Ask someone with powersaves to change the nature because Quiet does not work for Hoopa-U. Its base speed is too high for Trick Room. Hoopa-C, however, can function as a Trick Room Special Attacker Then you would go max speed max special attack with the Quiet Nature and still run Trick Room as a last resort if you happen to be outsped by something that threatens Hoopa-U |