[TCG] A Rough Guide to Deck Building - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: Pokemon Guides & Tutorials (http://pokemonforever.com/Forum-Pokemon-Guides-Tutorials) +--- Thread: [TCG] A Rough Guide to Deck Building (/Thread-TCG-A-Rough-Guide-to-Deck-Building) |
A Rough Guide to Deck Building - w2gMk - Dec 5, 2016 Hello my frands, it is I, w2. Today I am going to show you how to build a decent Pokemon TCG deck. I'm hoping we can build a solid place for pokemon TCG discussion, so I shall make this guide . This guide will mostly apply to the online trading card game, which is a free download found on the official pokemon website riiiiight here! After all, you don't really want to drop some Benjamins on real life cards if you're just starting out playing. The Free TCGO is a much nicer place to begin. You can still buy the cards if you want though, don't let a random internet person tell you how to spend your m0n3y. The real life game uses these same cards so its pretty much the same. A fun and engaging card game, the Pokemon TCG is a very nice card game that has endless strategies and play styles. Nearly every card you find has a legitimate and powerful use in a deck, and as such requires suitable strategies. Some decks win by taking prize cards which is 6 cards from your deck which you obtain by knocking out your opponents pokemon, while others win through disabling your opponent. This may be from causing your opponent to lose all their cards, resulting in a loss, or discarding all possible energies an opponent has, thus causing a forfeit. I am going to go over important cards no deck should be without as well as cards very useful to many decks, special support pokemon, examples of bad decks, what to avoid in deck building, how to build a decent deck, ways to obtain cards you want, both expensive and inexpensive, and some internet resources to help you improve. Important Cards
The cards mentioned in this section are quite important to a pokemon deck. These cards are commonly referred to as skeletons, because they are in every deck. You cannot escape these cards. These Trainer cards will include Supporters which can only be used once per turn, item cards which can be used at any time so long as you have them, Stadium cards which give both players added effects ranging from healing water and electric pokemon once per turn all the way to allowing pokemon to use them oves of their previous evolution, and finally item cards, which you attach to pokemon~ These tools give effects to pokemon which can strengthen their damage output, or even allow them to move about freely. Supporter Cards 1: Professor Sycamore and Professor Birch's Observations
These two are the most vital Supporter cards. 99% of every deck requires them at the very least. They draw you cards when you need them, so you can continue your turn when you otherwise wouldn't be able to. Freeing up a dead hand, and getting you further ahead of your opponent. First, we shall look at Professor Sycamore.
Now we will move on to less important supporter cards which are still incredibly valuable to any deck. These are more useful in disrupting your opponent, setting up pokemon, and obtaining specific cards. Supporter Cards 2: N, Lysandre, Pokemon Fan Club, and Wally N, Lysandre, Pokemon Fan Club, and Wally are incredibly useful cards. 2 are needed in most decks, 2 are needed in inexpensive decks. All very powerful. I shall now start with my favorite card, the great equalizer known simply as N.
Now that we have some very important Supporter cards to begin our deck's skelington, I shall now move on to Item cards. Item cards are very important. They allow you to obtain supporter cards, obtain other item cards, evolve pokemon, deevolve pokemon, bring back discarded cards, and even attach more energy to your pokemon. I'm going to show you the most valuable, and useful item cards. Item Cards: VS Seeker, Trainers Mail, Ultra Ball, Max Elixir, and Switch VS Seeker, and Trainers Mail are the most powerful item cards in the game. You need both of them, and they are sickeningly good, and they must be used together. Depending on your main form of draw support however, will change the quantity of each in relation to each other. Finally, its ball time. Ultra ball is the default ball most decks should run.
We shall now move to Tool cards. A subset of item cards, Tool cards are attached to your pokemon to give them added benefits. These range from giving them energy, damaging your opponent should they attack you, increase health points, and even increase how much damage you can put out. Tool Cards: Fighting Fury Belt, Spirit Links, Float Stones, Experience shares, and Bursting Balloons
Stadium Cards Stadium cards right now are incredibly important. They put effects on both players that can boost your abilities while potentially harming your opponent's. Very important today, few decks can get away with having no stadium cards. I will show the 6 most used stadiums I see. These stadiums are abundant, and the best part? There's tons more like them, each of which benifit completely different decks, pokemon, and playstyles. Learn what they all do because there are too many to list, and too many to describe. Also remember this:You can use your opponent's stadium If they have rough seas, and you have water pokemon, or electric pokemon, you can use their rough seas. This applies to other pokemon as well. Never forget this. Support Pokemon Support pokemon are as they sound. They support your team whether it be by drawing more cards, statusing opponents, shutting down other abilities, locking your stadiums, or preventing opponants from using tools. Support pokemon are incredible, and are vital to any deck. Below are some common support pokemon which you may want in your deck. These specific ones are quite cheap and relatively easy to obtain. and the best part? You only need one or two of them. These support pokemon are going to be the literal most valuable support pokemon you will ever see. Finding one yourself will probably have taken all the luck left in you for the next 10 years. These are 100% guarenteed to be on all high quality pokemon decks. These 2 are scary pokemon. Shaymin EX allows the user to have draw support just from being put into play. It is for this one reason that it is the most valuable card in the game right now. The real life card costs anywhere from $50 to a full $100. Hoopa here, is a staple for EX based decks. He works like Pokemon Fan Club, except for EX pokemon and you get up to 3, and it works for mega evolutions not just basic EX's, and all you have to do is put it into play. These pokemon can be shut down completely by Garbodor however. Hoopa unlike shaymin however, can be picked up at walmart. Yep, thats right one quick trip to walmart with $22 can get you one real card, and 2 digital cards thanks to the code inside. Just so you can find it, it looks liek this: Bad Decks, and What Makes Them Bad When one begins their journey into pokemon TCG, you will generally be equiped with a deck that looks like this. This is a theme deck. Of the 60 cards within this pre made, ready to use deck, 30 are pokemon, 12 are trainer cards, and then you have 18 energy cards. OF the energy cards there are 11 fire energy, and 7 steel energy. This is a bad deck for a multitude of reasons which I will list now. 1: There are too many pokemon. With so many pokemon in this deck, you'll never have an empty bench. But you'll hardly ever find the cards you want or need. 2: Too few Trainer cards. Trainer cards are what really makes a pokemon deck. Having so few trainer cards is horrible. Considering how any of them could be locked away as prize cards, having so few trainer cards is so inefficient that you will lose within 5 turns in most games unless your opponent is also using a similar deck. 3: Too many Energy cards;Too varied Energy is important. You can't play without them. But having too much energy will leave you with a hand full of energy, and no pokemon to put them on. This deck also features 2 different specific energy types, which isn't always bad, but there's too much of multiple energy. You'll be pulling energy you can't use too often leading to a dead hand. Now here is how to avoid making a bad deck. Bad Front Lines
When it comes to your battling pokemon, if you are using evolution based cards, there are a few sets that just do not work out. Prize card locks, and Sycamores are mainly the reason why. The lines in which to avoid is this. Pyramid Schemes: Yep. These lines look as they sound. Consisting of 3 or 4 basic pokemon, 2 stage 1 evolutions, then finally 1 single stage 2 pokemon (a 4-2-1 line) pyramid schemes are horrific, and are featured in many premade decks. The odds that your stage 2 pokemon is locked in your prize cards is incredibly high, and once it is in there well... now you don't have your main attacker. The deck has now failed at doing what you wanted it to. 4x4x4: This is not good. Too many evolutions and too many basic pokemon. These are going to limit how many supporting pokemon you can viably have, and will jam up your hand fairly often. The only good thing about it is you're always going to have your evolutions. But at the cost of momentum. No good. 2x2x2: Not enough basic pokemon. The odds of all your basic pokemon becoming prize cards is really high. Avoid this. Now, building a good deck. Follow this and your deck should be viable.
Now you see all these cards, and now you're here looking at me wondering "wow, these are a lot of cards, I don't have a lot of these, how do I get these cards??" Well this is based on the TCGO. If you're not using TCGO and are playing real TCG there's always Ebay and walmart, and your local card shop. But for the TCG this gets a bit more complicated. In the pokemon TCGO you are rewarded coins for your battles. These coins can be used to buy 10 count digital card packs. They cost 200 coins each. Simply open up card packs to get your cards. This will take a while however. Some cards can come from the premade theme decks which cost 500 coins each. Please take note, no cards obtained this way are tradable. To get cards capable of being traded, you need to win packs from tournaments, or buy real life packs, and use the codes inside to get free tradable packs. Don't be scared off though. There are tournaments which only allow premade theme decks. No one gets any advantage from their deck here. They are all of equal grade. Win your tournaments, and obtain your card packs. Now to get cards not readily available from the decks, or card packs there is the trading option. Be weary however, there are some terrible deals on the trading market. One way to obtain specific cards on the trading market is fairly simple. Use Card packs you win from tournaments. These are the only currency you will find in the game. Trading packs for cards is the best way to obtain what you're looking for. Trainer cards generally go for 1 pack for 1 card. Same with most EX pokemon. Non EX pokemon such as Klinklang you can get full lines of for a single pack. Some pokemon cards however, go for very many card packs. A single Shaymin EX (as shown above) can cost you over 20 card packs. Trainer cards like the Professor Sycamore shown can go for similar prices. So collect your tradable packs, and get what you want. Have fun, git gud, and have a nice day. Some important places you can go to get inspiration, or to learn will be listed here. https://www.reddit.com/r/pkmntcg/ It's reddit. It's TCG. Nothing more to say, you can go there and ask away. https://www.youtube.com/channel/UC18Y2Z7TqLHFvg4Fk3UkbRg This channel is by far my favorite TCG channel. Our friend Donald will cook you up a nice delishus deck to feast your eyes on, as he teaches you how cards work in the decks he builds, which he then shows how to be played. He builds decks that are both price friendly, and competitive as well as uber decks you might see next world championship. Quality Youtuber. Oh, and he makes good music too. So yeah. I am no expert, so if there is anything I did not mention, please do tell. Is there a way to improve this guide? All words welcome. Also if you managed to read all of this without getting a headache congrats, you're awesome. RE: A Rough Guide to Deck Building - mitchmaster24 - Dec 12, 2016 I've been playing TCG for over a year now. I moved to TCG after I saw last season's VGC format wasn't good. This is very accurate. I know alot about the game, have played irl with high level players at my card shop. I can't believe Shaymin EX is like $70 now it's ridiculous but a fun game that I love. I'm here to help for anyone that needs TCG help. I just won't help you build an Yveltal/Garb deck RE: A Rough Guide to Deck Building - w2gMk - Dec 12, 2016 (Dec 12, 2016, 12:39 PM)mitchmaster24 Wrote: I've been playing TCG for over a year now. I moved to TCG after I saw last season's VGC format wasn't good. This is very accurate. I know alot about the game, have played irl with high level players at my card shop. I can't believe Shaymin EX is like $70 now it's ridiculous but a fun game that I love. I'm here to help for anyone that needs TCG help. I just won't help you build an Yveltal/Garb deck I know right??? You could practically build a whole deck, maybe multiple decks for the cost of one shaymin, its 100% cray cray man RE: A Rough Guide to Deck Building - Justin - Dec 12, 2016 (Dec 12, 2016, 04:07 PM)w2gMk Wrote:(Dec 12, 2016, 12:39 PM)mitchmaster24 Wrote: I've been playing TCG for over a year now. I moved to TCG after I saw last season's VGC format wasn't good. This is very accurate. I know alot about the game, have played irl with high level players at my card shop. I can't believe Shaymin EX is like $70 now it's ridiculous but a fun game that I love. I'm here to help for anyone that needs TCG help. I just won't help you build an Yveltal/Garb deck I think i pulled a shaymin on stream. at the time it was like $30. RE: A Rough Guide to Deck Building - jouzea - Dec 14, 2016 I played yugioh before I think I got this. Are there any banned cards? Restrictions? Will I be able to believe in the power of cards in Pokemon TCG? I actually did play TCGO but I thought I was only able to play basic decks. Btw you should add that the monthly pokemon newsletter usually have codes you can use for TCGO. I just notice them a while ago. RE: A Rough Guide to Deck Building - w2gMk - Dec 14, 2016 (Dec 14, 2016, 01:10 AM)jouzea Wrote: I played yugioh before I think I got this. Are there any banned cards? Restrictions? Will I be able to believe in the power of cards in Pokemon TCG? I actually did play TCGO but I thought I was only able to play basic decks. The only banned card I know of is this gem of a gameplay destroyer. It's banned in all sanctioned tournament play, and on the pokemon tcgo. The only other card I know of that's banned is Imunaki's doduo, which is fairly... useless. If it was legal however, many tcg players would be getting rickrolled by me, personally. Restrictions depend on what format you play. A theme format only allows theme decks, like the default decks you get in the TCGO, while standard allows current XY packs, Expanded allows Black-White and on. Legacy I believe allows the use of all cards ever. Many XY packs however get rotated out of standard, and into Expanded, such as the pokemon trainer card AZ, which is no longer usable in Standard. Confusing? Yes. Easy to find answers? Nope. In regards to believing the cards, those aren't where the heart of the game lies. The heart of the game... lies in the coins. (pretty sure the coins are weighted for tails 75% of the time) I didn't know about the pokemon newsletter... I'm going to have to look at that later. RE: A Rough Guide to Deck Building - mitchmaster24 - Dec 29, 2016 (Dec 12, 2016, 05:54 PM)Justin Wrote:I so regret not buying my 4 Shamil when they were only $30. Mistakes were made. Sorry wallet(Dec 12, 2016, 04:07 PM)w2gMk Wrote:(Dec 12, 2016, 12:39 PM)mitchmaster24 Wrote: I've been playing TCG for over a year now. I moved to TCG after I saw last season's VGC format wasn't good. This is very accurate. I know alot about the game, have played irl with high level players at my card shop. I can't believe Shaymin EX is like $70 now it's ridiculous but a fun game that I love. I'm here to help for anyone that needs TCG help. I just won't help you build an Yveltal/Garb deck |