[RATE MY TEAM] vgc 2015 team, 1st draft - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: Competitive Pokemon Discussion (http://pokemonforever.com/Forum-Competitive-Pokemon-Discussion) +---- Forum: Competitive Discussion Archive (http://pokemonforever.com/Forum-Competitive-Discussion-Archive) +---- Thread: [RATE MY TEAM] vgc 2015 team, 1st draft (/Thread-RATE-MY-TEAM-vgc-2015-team-1st-draft) |
vgc 2015 team, 1st draft - doonan - Dec 23, 2014 Cresselia @ Leftovers Ability: Levitate Level: 50 EVs: 244 HP / 188 Def / 72 SpD / 4 Spe Bold Nature IVs: 0 Atk - Helping Hand - Ice Beam - Psyshock - Skill Swap this spread can tank the strongest moves possible from mega kang, both variants of mega mence, and hydreigon. helping hand to score huge knockouts and skill swap to make heatran float. easy peasy. Salamence @ Salamencite Ability: Intimidate Level: 50 EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Draco Meteor - Hyper Voice - Fire Blast - Protect standard hyper voice mence. timid to outspeed modest and max speed to tie with other mences. Heatran @ Charcoal Ability: Flash Fire Level: 50 EVs: 4 HP / 252 SpA / 252 Spe Modest Nature - Heat Wave - Earth Power - Protect - Flash Cannon counter to fairy types and other heatrans. don't really know a good spread yet for heatran so i felt that this would be okay. charcoal to get the boosterino on heat wave spam. Hariyama @ Assault Vest Ability: Guts Level: 50 EVs: 200 HP / 108 Atk / 132 Def / 68 SpD Brave Nature IVs: 5 Spe - Close Combat - Fake Out - Ice Punch - Knock Off 5 speed ivs to outspeed 0 speed hariyamas for random same-turn fake-outs outside of trick room. good check to mega kang and bisharp because it has enough attack to always ohko slightly bulk kangs and non-sashed bisharps. can live a good mix of special attacks as well. Garchomp @ Rocky Helmet Ability: Rough Skin Level: 50 EVs: 12 HP / 228 Atk / 4 Def / 36 SpD / 228 Spe Adamant Nature - Dragon Claw - Rock Slide - Earthquake - Protect spread stolen from the competitive build section. my opponent has to basically hit this thing with an ice/dragon move to kill it, so if they didn't bring one out t1 then i get to do some nice damage to something. Pachirisu @ Sitrus Berry Ability: Volt Absorb Level: 50 EVs: 252 HP / 156 Def / 100 SpD Impish Nature IVs: 30 SpA - Nuzzle - Super Fang - Helping Hand - Follow Me support pachi stolen from worlds. it was either this or the sylveon. pachi gives my team a form of speed control in nuzzle and some much needed redirection in follow me. i have only just thrown this together pre-breeding to round out my ideas. as for some overarching team choices: i decided to keep ice moves on cress and hariyama because my team deals a lot of spread damage and these pokes will rarely ever ohko something with their ice moves; therefore they can take advantage of the previously dealt spread damage to score a knockout. no choice users because i'm only really comfy with playing a scarfed mence (experience form 2014 stuff) and, well my mence is mega this time, so i would probably misplay any other choiced mon. double helping hand to score loooots of ohkos and bolster my spread capabilities in many matchups. sometimes cress won't be worth bringing, so pachi is there, and visa versa. EDIT 1: here is a really quick replay from showdown that really shows off the strength of helping hand with a spread move. http://replay.pokemonshowdown.com/vgc2015-196289123 - the crit and burns didn't make a huge difference in the battle. garchomp is scaaaary. RE: vgc 2015 team, 1st draft - Marcusube - Jan 24, 2015 You should probably run Cresselia with Icy Wind instead of Ice Beam for more speed control, but great team overall |