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[RATE MY TEAM] Bulky VGC Team - Printable Version

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+---- Thread: [RATE MY TEAM] Bulky VGC Team (/Thread-RATE-MY-TEAM-Bulky-VGC-Team)

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Bulky VGC Team - terrorkid94 - Mar 6, 2015

Looking for some advice on how to improve my team

Metagross @ Metagrossite
Ability: Clear Body
Level: 50
EVs: 200 HP / 56 Atk / 52 Def / 148 SpD / 52 Spe
Impish Nature
- Meteor Mash
- Hammer Arm
- Bullet Punch
- Ice Punch

Machamp @ Assault Vest
Ability: No Guard
Level: 50
EVs: 120 HP / 188 Atk / 100 Def / 100 SpD
Adamant Nature
- Rock Slide
- Dynamic Punch
- Fire Punch
- Ice Punch

Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 252 HP / 96 Atk / 100 Def / 60 SpD
Adamant Nature
- Fake Out
- Double-Edge
- Sucker Punch
- Drain Punch

Sylveon @ Leftovers
Ability: Pixilate
Level: 50
EVs: 200 HP / 152 Def / 100 SpA / 52 SpD
Calm Nature
- Hyper Voice
- Psyshock
- Helping Hand
- Protect

Porygon2 @ Eviolite
Ability: Trace
Level: 50
EVs: 100 HP / 100 Def / 252 SpA / 52 SpD / 4 Spe
Modest Nature
- Ice Beam
- Psyshock
- Tri Attack
- Thunderbolt

Arcanine @ Life Orb
Ability: Intimidate
Level: 50
EVs: 200 HP / 76 Def / 52 SpA / 52 SpD / 128 Spe
Timid Nature
- Will-O-Wisp
- Snarl
- Overheat
- Protect


RE: Bulky VGC Team - Chimchared7 - Mar 6, 2015

you should run protect on metagross and run knock off instead of fire punch on machamp


RE: Bulky VGC Team - terrorkid94 - Mar 6, 2015

Thanks for the advice


RE: Bulky VGC Team - GiMYz - Mar 6, 2015

Your team lacks both Taunt and speed control moves, which are really important things in VGC15. Maybe Gengar can work better than Porygon2 in this case.

Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Bomb
- Shadow Ball
- Icy Wind
- Taunt

Here are two of the best M-Metagross sets atm: http://thejustinflynn.tv/forum/Thread-VGC-Mega-Metagross-Attack-Physical-Attacker. The Substitute set fits better in your bulky team.

Life Orb Arcanine is not optimal, because you get recoil damage from Snarl, that should be a support move. Sitrus Berry is a better option. I don't know if 52 SpA Overheat can get some particular OHKOs, you should check that and go for the Fire Blast/Flamethrower if the answer is negative (or just add the necessary EVs).

There are still some little problems (i don't like Calm Leftovers Sylveon - you don't have a way to deal with Rotom-W, Suicune and Milotic - the lack of a decent speed control support except for Icy Wind makes faster offensive threats like ScarfLand-T and Jolly M-Kang a lot harder to take down) but you should just test it on Showdown or play some games on Battle Spot to detect your weaknesses and then adjust your team.


RE: Bulky VGC Team - terrorkid94 - Mar 6, 2015

Thanks for the advice Gmx and I have tested the team on showdown it did pretty well


RE: Bulky VGC Team - Chimchared7 - Mar 6, 2015

on gengar for that dudes comment run will o wisp instead of shadow ball


RE: Bulky VGC Team - IceyGamer - Mar 6, 2015

To beat this I just gotta burn ya down.


RE: Bulky VGC Team - Chimchared7 - Mar 6, 2015

i agree to many physical attackers you should run some spiecial attackers


RE: Bulky VGC Team - terrorkid94 - Mar 6, 2015

So I need to watch out for will-o-wisp


RE: Bulky VGC Team - Chimchared7 - Mar 6, 2015

you need a taunt user