Ideas for New Moves - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: General Pokemon Discussion (http://pokemonforever.com/Forum-General-Pokemon-Discussion) +--- Thread: Ideas for New Moves (/Thread-Ideas-for-New-Moves) Pages:
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Ideas for New Moves - terrorkid94 - Oct 7, 2015 There’s a thread for new megas and new evolutions so I thought it was about for moves to get some love Here are my two ideas for new moves Corrosive Acid Type Poison Category Special PP 15 Power 70 Accuracy 100% Effect- Corrosive Acid deals damage and has a 10% chance to badly poison the foe. If used on a Steel-Type Pokemon this move ignores the type effectiveness of this move’s type against Steel and treats it as being super effective against Steel types instead ( even during Inverse Battle and even if its type is changed ) The type effectiveness of Corrosive Acid against any other types the target has is determined normally Flirtatious Kiss Type Fairy Category Physical PP 15 Power 50 Accuracy 95% Effect- Flirtatious Kiss deals damage and has a secondary effect based on the gender of the foe. If used on a Pokemon of the opposite gender that pokemon becomes infatuated and its attack drops by two stages. If used on a Pokemon of the same gender that pokemon becomes confused and its attack increases by two stages. If used on a genderless pokemon there is no secondary effect Post your ideas for new moves or critique them RE: Ideas for New Moves - bradar485 - Oct 7, 2015 I think a move that has attraction as a secondary effect would be pretty interesting. I'm surprised that it hasn't been done already. RE: Ideas for New Moves - InsaneAnimal - Oct 8, 2015 I had a few ideas in mind: Squeezing Hug: Type: Fairy Category: Physical PP: 15 Power: 60 Accuracy: 100 Effect: 15% to cause the target to flinch. Basically, another physical fairy type attack for possible low level physical Fairy type attackers. Mercury Cannon: Type: Steel Category: Special PP: 10 Power: 80 Accuracy: 100 Effect: 20% to inflict Poison status on the opponent. Metal Fang: Type: Steel Category: Physical PP: 20 Power: 65 Accuracy: 95 Effect: 10% chance to Flinch the enemy and/or 10% chance to increase Defense stat by one stage. Dust Storm: Type: Ground Category: Special PP: 10 Power: 80 Accuracy: 100 Effect: 15% chance to reduce the enemy's accuracy by one stage. Heroic Charge: Type: Fighting Category: Physical PP: 5 Power: 80 Accuracy: 100 Effect: Speed Priority 2, but reduces your Defense by 1 stage. I'll be sure to post some more, if I get any more ideas! RE: Ideas for New Moves - ShinyLuigi - Oct 8, 2015 (Oct 8, 2015, 09:25 AM)InsaneAnimal Wrote: I had a few ideas in mind: I am absolutely IN LOVE with both of these moves, especially Mercury Cannon! It sounds like it could be a signature move of either a starter or a legendary Pokémon. RE: Ideas for New Moves - Light of Pyro - Oct 9, 2015 Surging Fist Type: Fighting Category: Physical PP: 10 Power: 80 Accuracy: 100% Effect: "The user attacks the target with a fist bathed in pure energy. This attack deals special damage." Maelstrom Type: Fire Category: Special PP: 10 Power: 120 Accuracy: 100% Effect: "The user unleashes blasts of fire at the target for two to three turns. The user then becomes confused." RE: Ideas for New Moves - wpendragon - Oct 9, 2015 Typhoon Type: Water/Flying Category: Special PP: 8 (max 15) Power 90 Accuracy: 90 Effect: Deals both supper effective water and flying type damage, hits 2 adjacent targets in a double battle if there is a rain effect active. Combo Attack <Name WiP> Type: Fighting Catagory: Physical PP: 25 (Max 36) Power 10 Accuracy: 100% Effect: Every time this move is used in succession it's power doubles (max 160 after 5 rounds) RE: Ideas for New Moves - Light of Pyro - Oct 12, 2015 Flash Freeze Type: Ice Category: Status PP: 15 Power: -- Accuracy: 60% Effect: "The user releases a blinding blast of pure cold that leaves the target frozen solid." Radioactive Blast Type: Poison Category: Special PP: 5 Power: 80 Accuracy: 50% Effect: "The target is attacked with a ray of atomic energy. This leaves the target badly poisoned." RE: Ideas for New Moves - wpendragon - Oct 13, 2015 Mesmerize Type: Psychic Category: Support PP: 15 (max 32) Priority: +1 Accuracy: 100% Effect: Mesmerize a target forcing it to focus on you for 2-3 rounds. RE: Ideas for New Moves - bradar485 - Oct 13, 2015 (Oct 12, 2015, 09:47 PM)Light of Pyro Wrote: Flash Freeze I would like to see something like your radioactive blast idea that leaves target with a burn but is a poison move. It'd shake up the paradigm. That would be a good theme for a fire/poison move if nintendo decided to explore the typing RE: Ideas for New Moves - InsaneAnimal - Oct 25, 2015 Got some more ideas here~ Frigid Splash Type: Water Category: Special PP: 10 Power: 90 Accuracy: 85 Effect: 50% chance to reduce opponents Speed by one Stage. (Hits both enemy Pokemon in Double Battles) Arctic Slam: Type: Ice Category: Physical PP: 10 Power: 90 Accuracy: 100 Effect: 20% to reduce opponents Speed by one stage. Permafrost: Type: Ice Category: Special PP: 5 Power: 70 Accuracy: 90 Effect: Changes Weather to Hail for 5 turns. Miasma Type: Poison Category: Status PP: 5 Power: -- Accuracy: 75% Effect: Inflict Badly Poison status to all Pokemon. (Does not effect Poison and Steel types. Does not effect Pokemon with Immunity ability) Burn Out: Type: Fire Category: Physical PP: 10 Power: 75 Accuracy: 100% Effect: If the user is a Fire type, it will lose it's Fire type until the end of the turn. 10% Chance to Burn the opponent. Battle Shout: Type: Fightning Category: Status PP: 15 Power: -- Accuracy: -- Effect: Increase Attack, Special Attack, and Speed by one Stage. |