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[RATE MY TEAM] Need a bit of help teambuilding.
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Hello everyone! I'm a new user interesting in getting into VGC Doubles with a silly little team but I could use some advice and polishing. Basically picked a few favorite mons of mine (Mawile, Goodra, Vaporion, and Heatran), and had made a couple of nice additions to complement them forming a pseudo-immunities team. Hopefully the build could cause some team selection and switch out mindgames.  kappa

[Image: 303Mawile_Mega_Dream.png]

Mawile @ Mawilite
Ability: Intimidate
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Iron Head
- Protect
Mega Mawile is intended as a looming physical threat that can clean up a match if unchecked and contributes its immunities to dragon and poison to the team. The speed EVs are meant as a nasty surprise for opponents expecting it to be slower, but I suddenly find myself leaning back towards the tried and true bulk.

[Image: 706.png]

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 244 SpA / 16 Spe
Modest Nature
- Draco Meteor
- Ice Beam/Dragon Tail
- Sludge Bomb
- Overheat
Fairly straightforward. Bulky, specially defensive goodra to take hits and bruise back. If I'm correct 16 speed EVs will let it outspeed most sylveons to hammer them with sludge bomb. Overheat for alpha burst on both opponents pokemon (while being more accurate than fire blast). Meanwhile Sap Sipper brings a rare grass immunity. Can't really decide between Ice Beam or Dragon Tail. Ice beam would provide coverage while dragontail could do decent damage after a sap sipper boost and more importantly provides disruption.

[Image: 134Vaporeon_BW_anime.png]

Vaporeon @ Sitrus Berry
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Wish
- Protect
- Scald
- Heal Bell
Bulky vaporeon cleric with water immunity and personal taste. Can help grind things out with wish support and keeps status effects off the team.

[Image: Heatran_Pok%25C3%25A9mon_Ranger_3.png]

Heatran @ Shuca Berry
Ability: Flash Fire
EVs: 56 HP / 252 SpA / 200 Spe
Modest Nature
- Heat Wave
- Earth Power
- Protect
- HP Ice/Flash Cannon
Specially Offensive Heatran for a decently damaging special attacker and provides a fire immunity on top of a ton of resistances. Will only be taking HP Ice for coverage if goodra does not take ice beam.

[Image: 640.png]

Virizion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Taunt
- Protect
Virizion is kind of a break from the immunities theme, but justified does something similar for dark moves by punishing their use. More importantly Virizon can check Mega Kangaskhan, Landorus-T, and makes Rotom-W less of an issue for the team. Comes with a side of taunt to disrupt supports and smeargle.

[Image: landorus-therian.jpg]

Landorus-Therian @ Choice Band
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- U-turn
- Superpower
Landorus-Therian acts as a great source of offensive pressure on the opponent with its offensive EV spread, as well as threatens Charizard-Y and Thundurus. Between it and Mawile theres no shortage of intimidate effects to make the whole team more survivable against physical powerhouses, especially with fast U-turns into hopefully painless switch-ins. Immunity to Lightning and Ground fits the theme perfectly.
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Messages In This Thread
Need a bit of help teambuilding. - by Sethdraxus - Jul 26, 2015, 06:34 AM
RE: Need a bit of help teambuilding. - by Delta - Jul 26, 2015, 07:37 AM
RE: Need a bit of help teambuilding. - by Sethdraxus - Jul 26, 2015, 07:57 AM
RE: Need a bit of help teambuilding. - by Delta - Jul 26, 2015, 08:50 AM
RE: Need a bit of help teambuilding. - by Sethdraxus - Jul 26, 2015, 09:07 AM
RE: Need a bit of help teambuilding. - by evilsabre - Jul 26, 2015, 09:34 AM
RE: Need a bit of help teambuilding. - by Sethdraxus - Jul 26, 2015, 09:40 AM
RE: Need a bit of help teambuilding. - by Rogue - Jul 26, 2015, 12:24 PM
RE: Need a bit of help teambuilding. - by Sethdraxus - Jul 26, 2015, 07:35 PM

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