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[RATE MY TEAM] VGC 2017 Showdown Team
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So I've been using this team for a while on Showdown and it's actually quite useful when pitted against most others. This VGC team is mostly offense-oriented, so there may not be so much support, but hopefully it works fine for you.

The Mons.

Kartana @ Life Orb  
Ability: Beast Boost  
Level: 50  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Sacred Sword  
- Leaf Blade  
- Smart Strike  
- Swords Dance


Marowak-Alola @ Thick Club  
Ability: Lightning Rod  
Level: 50  
EVs: 104 HP / 124 Atk / 140 SpD / 140 Spe  
Brave Nature  
- Shadow Bone  
- Flare Blitz  
- Bonemerang  
- Will-O-Wisp


Garchomp @ Assault Vest  
Ability: Sand Veil  
Level: 50  
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Dragon Claw  
- Earthquake  
- Rock Slide  
- Poison Jab


Tapu Fini @ Leftovers  
Ability: Misty Surge  
Level: 50  
EVs: 244 HP / 148 Def / 68 SpA / 4 SpD / 44 Spe  
Calm Nature  
- Moonblast  
- Scald  
- Calm Mind  
- Protect


Tapu Koko @ Focus Sash  
Ability: Electric Surge  
Level: 50  
EVs: 4 Def / 252 SpA / 252 Spe  
Timid Nature  
- Dazzling Gleam  
- Nature's Madness  
- Thunderbolt  
- Taunt


Gigalith @ Rockium Z  
Ability: Sand Stream  
Level: 50  
EVs: 196 HP / 124 Atk / 188 SpD  
Brave Nature  
IVs: 0 Spe  
- Stone Edge  
- Heavy Slam  
- Wide Guard  
- Protect

If there's any sort of feedback you want to give me on this team, please feel free to say so.
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Messages In This Thread
VGC 2017 Showdown Team - by PhazontheGreat - Feb 4, 2017, 06:45 AM
RE: VGC 2017 Showdown Team - by BoneheadMarowak - Feb 4, 2017, 08:46 AM
RE: VGC 2017 Showdown Team - by Marcusube - Feb 5, 2017, 06:37 AM

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