Feb 21, 2017, 04:20 AM
(This post was last modified: Mar 5, 2017, 11:24 AM by mmathewsVGC.)
Hello All! Thanks for taking a look at my team, means a lot :3
I am new to VGC but I am not new to competitive Pokemon and I have been playing singles since X&Y, but I am new to the doubles mindset.
--DISCLAIMER-- I am new to the site, so I don't know how to do cool stuff, so this will have to do
My showdown username: mmathewsVGC Current team is: 43-23
1. Pheromosa: Naughty Nature; Fightinium Z
252 Atk 20 HP 236 Spe
Role: Offensive "Jabber"
Moves: High Jump Kick, Protect, Ice Beam, Poison Jab
My current set is the mixed version on Showdown, however I do not have a Naughty Pheromosa, so the Jolly Natured one my little brother gave me has to do . My current EVs are set for max Atk and enough speed EVs to outspeed max speed Tapu Koko. Pheromosa's job is to "jab" my opponents team and do good damage and keep pressure. She is fast and strong, and can pick up 2 kills; 1 with a Z-Move High Jump Kick and another with a good type advantage. Poison Jab is there for coverage, High Jump Kick for STAB, and Lunge is also for STAB.
Fightinium Z is in case I need to sacrifice Pheromosa to get a trade or to annihilate any Porygon2 or Celesteelas around:
+1 252+ Atk Pheromosa All-Out Pummeling (195 BP) vs. 228 HP / 116 Def Celesteela: 246-291 (122.3 - 144.7%) -- guaranteed OHKO
252+ Atk Pheromosa All-Out Pummeling (195 BP) vs. 244 HP / 76 Def Eviolite Porygon2: 254-300 (132.9 - 157%) -- guaranteed OHKO
The main reasons for the EV setup is: enough speed to outspeed Koko, highest atk possible, and rest are for HP so it can take a resisted hit such as EQ or another Fighting move.
2. Tapu Lele: Modest Nature; Choice Scarf
252 SpAtk 52 HP 34 SpDef 170 Spe
Role: Special Offensive Sweeper or "Jabber"
Moves: Psychic, Moonblast, Dazzling Gleam, Thunderbolt
Tapu Lele can be Pheromosa's partner, however Lele is most likely used as a strong lategame sweeper and abuse for the Psychic Terrain to disable Prankster and Fake Out.
Psychic is Lele's main STAB attack, Moonblast also STAB, Dazzling Gleam if I need to hit both of my opponents pokemon, and T-bolt for coverage against C-steela.
Lele's EVs are made for her to outspeed a 203 Pheromosa, and full EVs in SpAtk to knock out a Garchomp with Moonblast:
252+ SpA Tapu Lele Moonblast vs. 252 HP / 4+ SpD Garchomp: 186-222 (86.5 - 103.2%) -- 18.8% chance to OHKO
252+ SpA Tapu Lele Psychic vs. 252 HP / 252+ SpD Assault Vest Nihilego: 104-126 (48.1 - 58.3%) -- 95.7% chance to 2HKO
252+ SpA Tapu Lele Psychic vs. 244 HP / 76+ SpD Arcanine: 127-150 (64.7 - 76.5%) -- guaranteed 2HKO
252+ SpA Tapu Lele Moonblast vs. 252 HP / 252 SpD Tapu Bulu: 73-87 (41.2 - 49.1%) -- guaranteed 3HKO after Grassy Terrain recovery
And the HP EVs to live moves (w/ Intimidate Up):
-1 252+ Atk Life Orb Garchomp Poison Jab vs. 54 HP / 0 Def Tapu Lele: 112-133 (73.6 - 87.5%) -- guaranteed 2HKO
DISCLAIMER!!!! THE PIC ABOVE ISN'T DIRECTLY RELATED TO THE SETUP I USE
(I just thought it was funny)
3. Salamence: Timid Nature; Dragonium Z; Intimidate
48 HP 4 Def 204 SpAtk 252 Spe
Role: Special Offensive Support/Nuke Dropper
Moves: Draco Meteor, Flamethrower, Protect, Substitute
Salamence is in my top all-time favorites, and my second favorite pseudo-legend (Garchomp too OP). In VGC, Mence has access to Intimidate, a powerful ability that can let my mons live the most craziest hits:
-1 252 Atk Life Orb Garchomp Dragon Claw vs. 20 HP / 0 Def Pheromosa: 125-148 (83.8 - 99.3%) -- guaranteed 2HKO
-1 252 Atk Garchomp Tectonic Rage (180 BP) vs. 20 HP / 0 Def Pheromosa: 108-127 (72.4 - 85.2%) -- guaranteed 2HKO
-1 252+ Atk Garchomp Poison Jab vs. 0 HP / 0 Def Ninetales-Alola: 86-102 (58.1 - 68.9%) -- guaranteed 2HKO
-1 252 Atk Kartana Smart Strike vs. 20 HP / 0 Def Pheromosa: 108-127 (72.4 - 85.2%) -- guaranteed 2HKO
-1 252 Atk Life Orb Garchomp Dragon Claw vs. 48 HP / 4 Def Salamence: 143-172 (81.2 - 97.7%) -- guaranteed 2HKO
For the EVs, the HP and Def is so I can live a Dragon Claw from Garchomp, and murder the opposing Garchomp with a Meteor:
204 SpA Salamence Draco Meteor vs. 4 HP / 0 SpD Garchomp: 218-258 (118.4 - 140.2%) -- guaranteed OHKO
Draco Meteor is my STAB, Flamethrower is for coverage, Substitute to outplay my opponents and for more protection with Salamence. With a Sub up, I can live 1 more move and then fire a Z-Move Draco Meteor on anything in my way.
4. A-Ninetales: Timid Nature; Focus Sash; Snow Warning
4 HP 28 Def 212 SpAtk 12 Spd 252 Spe
Role: Hail Setter
Moves: Protect, Freeze Dry, Blizzard, Aurora Veil
I use a hyper offensive setup, splashing Protect to allow for more safety as thing doge does real good work with Weather changing, Blizzard spam, and Aurora Veil setup. Blizzard and Freeze Dry are my main STABs and spamming Blizzard in the hail makes me giggle inside. Aurora Veil is so my team can last longer against bulkier teams, and Sash allows me to either get a hit off with Blizzard and then Aurora Veil, or the other way around.
-1 252+ Atk Arcanine Flare Blitz vs. 0 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 84-100 (56.7 - 67.5%) -- guaranteed 2HKO
I use basic EVs, most speed possible to outspeed Garchomp, and enough SpAtk possible to dish out as much damage as possible. The Spd is to make Ninetales live longer: 252+ SpA Tapu Lele Psychic vs 4 HP /12 SpD Alolan Ninetales in Psychic Terrain: 126-148 (845-99.3%) guaranteed 2HKO
Def EVs: 252 Atk Koko Wild Charge vs. 4 HP / 28 Def Alolan Ninetales in Electric Terrain: 129-153 (86.5 - 102.6%) 12.5% chance to OHKO
5. A-Muk: Adamant Nature; Iapapa Berry; Gluttony
208 HP 252 Atk 44 Def 4 Spd
Role: Bulky Support
Moves: Knock Off, Poison Jab, Shadow Sneak, Protect
I knew I needed more bulk in my team, so my last 2 were strong bulky mons.
Knock Off and Poison Jab are my main STABs, and Shadow Sneak is to clean up. Protect is a must need through testing to allow for Muk to survive longer.
The EV set up for Muk is kind of custom made:
252 SpA Tapu Lele Moonblast vs. 208 HP / 4 SpD Muk-Alola: 81-96 (39.3 - 46.6%) -- guaranteed 3HKO
-1 252 Atk Garchomp Earthquake vs. 208 HP / 44 Def Muk-Alola: 134-162 (65 - 78.6%) -- guaranteed 2HKO
-1 252 Atk Garchomp Earthquake vs. 208 HP / 44 Def Muk-Alola with an ally's Aurora Veil: 67-81 (32.5 - 39.3%) -- 99.5% chance to 3HKO
252+ SpA Golduck Hydro Pump vs. 208 HP / 4 SpD Muk-Alola in Rain: 126-148 (61.1 - 71.8%) -- guaranteed 2HKO
252 SpA Tapu Koko Thunderbolt vs. 208 HP / 4 SpD Muk-Alola in Electric Terrain: 94-112 (45.6 - 54.3%) -- 54.3% chance to 2HKO
So Muk can take a lot of hits :3
6. Snorlax: Brave Nature; Figy Berry; Gluttony
68 HP 196 Atk 244 Def
Role: Bulky Support, TR Abuser
Moves: Curse, Return, High Horsepower, Recycle
Snorlax is partly because I lost to a friends TR team, but I use Snorlax now because he is extremely slow and can abuse opposing TR setters. After a Curse or 2, Snorlax deals a ton of power with its STAB Return or High Horsepower for Coverage:
+1 196+ Atk Snorlax Return vs. 0 HP / 0 Def Tapu Lele: 154-183 (106.2 - 126.2%) -- guaranteed OHKO
+1 196+ Atk Snorlax Return vs. 252 HP / 20 Def Tapu Fini: 106-126 (59.8 - 71.1%) -- guaranteed 2HKO
+1 196+ Atk Snorlax Return vs. 252 HP / 140 Def Oranguru: 124-147 (62.9 - 74.6%) -- guaranteed 2HKO after Sitrus Berry recovery
+1 196+ Atk Snorlax Return vs. 244 HP / 92 Def Eviolite Porygon2: 81-96 (42.4 - 50.2%) -- 0.4% chance to 2HKO
+1 196+ Atk Snorlax High Horsepower vs. 252 HP / 4 Def Marowak-Alola: 140-166 (83.8 - 99.4%) -- guaranteed 2HKO
+1 196+ Atk Snorlax High Horsepower vs. 4 HP / 0 Def Tapu Koko: 174-206 (119.1 - 141%) -- guaranteed OHKO
+1 196+ Atk Snorlax High Horsepower vs. 252 HP / 0 Def Arcanine: 182-216 (92.3 - 109.6%) -- 56.3% chance to OHKO
+1 196+ Atk Snorlax High Horsepower vs. 220 HP / 36 Def Metagross: 118-140 (64.4 - 76.5%) -- guaranteed 2HKO
Defensively;
252+ Atk Water Bubble Araquanid Hydro Vortex (160 BP) vs. 68 HP / 244 Def Snorlax: 208-246 (85.2 - 100.8%) -- 6.3% chance to OHKO
252 Atk Kartana Sacred Sword vs. 68 HP / 244 Def Snorlax: 136-162 (55.7 - 66.3%) -- guaranteed 3HKO after Gluttony Figy Berry recovery
252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 68 HP / 244 Def Snorlax: 169-201 (69.2 - 82.3%) -- 60.5% chance to 2HKO after Gluttony Figy Berry recovery
252+ Atk Arcanine Inferno Overdrive (190 BP) vs. 68 HP / 244 Def Snorlax: 165-195 (67.6 - 79.9%) -- 32.4% chance to 2HKO after Gluttony Figy Berry recovery
Additionally, Snorlax is able to come in on a hard switch, take a hit, eat his berry, and then recycle the berry on the next turn. Snorlax is then able to setup via Curse and heal with Recycle, getting Figy Berry back for Gluttony to use again.
Here are some replays of me wrecking kids or making stupid plays and getting lucky:
http://replay.pokemonshowdown.com/gen7vgc2017-537076471
http://replay.pokemonshowdown.com/gen7vgc2017-537079934
http://replay.pokemonshowdown.com/gen7vgc2017-537081856
http://replay.pokemonshowdown.com/gen7vgc2017-537083845
Thanks for looking at my team! I will keep updating you guys with my team and editing it daily.
I am new to VGC but I am not new to competitive Pokemon and I have been playing singles since X&Y, but I am new to the doubles mindset.
--DISCLAIMER-- I am new to the site, so I don't know how to do cool stuff, so this will have to do
My showdown username: mmathewsVGC Current team is: 43-23
1. Pheromosa: Naughty Nature; Fightinium Z
252 Atk 20 HP 236 Spe
Role: Offensive "Jabber"
Moves: High Jump Kick, Protect, Ice Beam, Poison Jab
My current set is the mixed version on Showdown, however I do not have a Naughty Pheromosa, so the Jolly Natured one my little brother gave me has to do . My current EVs are set for max Atk and enough speed EVs to outspeed max speed Tapu Koko. Pheromosa's job is to "jab" my opponents team and do good damage and keep pressure. She is fast and strong, and can pick up 2 kills; 1 with a Z-Move High Jump Kick and another with a good type advantage. Poison Jab is there for coverage, High Jump Kick for STAB, and Lunge is also for STAB.
Fightinium Z is in case I need to sacrifice Pheromosa to get a trade or to annihilate any Porygon2 or Celesteelas around:
+1 252+ Atk Pheromosa All-Out Pummeling (195 BP) vs. 228 HP / 116 Def Celesteela: 246-291 (122.3 - 144.7%) -- guaranteed OHKO
252+ Atk Pheromosa All-Out Pummeling (195 BP) vs. 244 HP / 76 Def Eviolite Porygon2: 254-300 (132.9 - 157%) -- guaranteed OHKO
The main reasons for the EV setup is: enough speed to outspeed Koko, highest atk possible, and rest are for HP so it can take a resisted hit such as EQ or another Fighting move.
2. Tapu Lele: Modest Nature; Choice Scarf
252 SpAtk 52 HP 34 SpDef 170 Spe
Role: Special Offensive Sweeper or "Jabber"
Moves: Psychic, Moonblast, Dazzling Gleam, Thunderbolt
Tapu Lele can be Pheromosa's partner, however Lele is most likely used as a strong lategame sweeper and abuse for the Psychic Terrain to disable Prankster and Fake Out.
Psychic is Lele's main STAB attack, Moonblast also STAB, Dazzling Gleam if I need to hit both of my opponents pokemon, and T-bolt for coverage against C-steela.
Lele's EVs are made for her to outspeed a 203 Pheromosa, and full EVs in SpAtk to knock out a Garchomp with Moonblast:
252+ SpA Tapu Lele Moonblast vs. 252 HP / 4+ SpD Garchomp: 186-222 (86.5 - 103.2%) -- 18.8% chance to OHKO
252+ SpA Tapu Lele Psychic vs. 252 HP / 252+ SpD Assault Vest Nihilego: 104-126 (48.1 - 58.3%) -- 95.7% chance to 2HKO
252+ SpA Tapu Lele Psychic vs. 244 HP / 76+ SpD Arcanine: 127-150 (64.7 - 76.5%) -- guaranteed 2HKO
252+ SpA Tapu Lele Moonblast vs. 252 HP / 252 SpD Tapu Bulu: 73-87 (41.2 - 49.1%) -- guaranteed 3HKO after Grassy Terrain recovery
And the HP EVs to live moves (w/ Intimidate Up):
-1 252+ Atk Life Orb Garchomp Poison Jab vs. 54 HP / 0 Def Tapu Lele: 112-133 (73.6 - 87.5%) -- guaranteed 2HKO
DISCLAIMER!!!! THE PIC ABOVE ISN'T DIRECTLY RELATED TO THE SETUP I USE
(I just thought it was funny)
3. Salamence: Timid Nature; Dragonium Z; Intimidate
48 HP 4 Def 204 SpAtk 252 Spe
Role: Special Offensive Support/Nuke Dropper
Moves: Draco Meteor, Flamethrower, Protect, Substitute
Salamence is in my top all-time favorites, and my second favorite pseudo-legend (Garchomp too OP). In VGC, Mence has access to Intimidate, a powerful ability that can let my mons live the most craziest hits:
-1 252 Atk Life Orb Garchomp Dragon Claw vs. 20 HP / 0 Def Pheromosa: 125-148 (83.8 - 99.3%) -- guaranteed 2HKO
-1 252 Atk Garchomp Tectonic Rage (180 BP) vs. 20 HP / 0 Def Pheromosa: 108-127 (72.4 - 85.2%) -- guaranteed 2HKO
-1 252+ Atk Garchomp Poison Jab vs. 0 HP / 0 Def Ninetales-Alola: 86-102 (58.1 - 68.9%) -- guaranteed 2HKO
-1 252 Atk Kartana Smart Strike vs. 20 HP / 0 Def Pheromosa: 108-127 (72.4 - 85.2%) -- guaranteed 2HKO
-1 252 Atk Life Orb Garchomp Dragon Claw vs. 48 HP / 4 Def Salamence: 143-172 (81.2 - 97.7%) -- guaranteed 2HKO
For the EVs, the HP and Def is so I can live a Dragon Claw from Garchomp, and murder the opposing Garchomp with a Meteor:
204 SpA Salamence Draco Meteor vs. 4 HP / 0 SpD Garchomp: 218-258 (118.4 - 140.2%) -- guaranteed OHKO
Draco Meteor is my STAB, Flamethrower is for coverage, Substitute to outplay my opponents and for more protection with Salamence. With a Sub up, I can live 1 more move and then fire a Z-Move Draco Meteor on anything in my way.
4. A-Ninetales: Timid Nature; Focus Sash; Snow Warning
4 HP 28 Def 212 SpAtk 12 Spd 252 Spe
Role: Hail Setter
Moves: Protect, Freeze Dry, Blizzard, Aurora Veil
I use a hyper offensive setup, splashing Protect to allow for more safety as thing doge does real good work with Weather changing, Blizzard spam, and Aurora Veil setup. Blizzard and Freeze Dry are my main STABs and spamming Blizzard in the hail makes me giggle inside. Aurora Veil is so my team can last longer against bulkier teams, and Sash allows me to either get a hit off with Blizzard and then Aurora Veil, or the other way around.
-1 252+ Atk Arcanine Flare Blitz vs. 0 HP / 0 Def Ninetales-Alola with an ally's Aurora Veil: 84-100 (56.7 - 67.5%) -- guaranteed 2HKO
I use basic EVs, most speed possible to outspeed Garchomp, and enough SpAtk possible to dish out as much damage as possible. The Spd is to make Ninetales live longer: 252+ SpA Tapu Lele Psychic vs 4 HP /12 SpD Alolan Ninetales in Psychic Terrain: 126-148 (845-99.3%) guaranteed 2HKO
Def EVs: 252 Atk Koko Wild Charge vs. 4 HP / 28 Def Alolan Ninetales in Electric Terrain: 129-153 (86.5 - 102.6%) 12.5% chance to OHKO
5. A-Muk: Adamant Nature; Iapapa Berry; Gluttony
208 HP 252 Atk 44 Def 4 Spd
Role: Bulky Support
Moves: Knock Off, Poison Jab, Shadow Sneak, Protect
I knew I needed more bulk in my team, so my last 2 were strong bulky mons.
Knock Off and Poison Jab are my main STABs, and Shadow Sneak is to clean up. Protect is a must need through testing to allow for Muk to survive longer.
The EV set up for Muk is kind of custom made:
252 SpA Tapu Lele Moonblast vs. 208 HP / 4 SpD Muk-Alola: 81-96 (39.3 - 46.6%) -- guaranteed 3HKO
-1 252 Atk Garchomp Earthquake vs. 208 HP / 44 Def Muk-Alola: 134-162 (65 - 78.6%) -- guaranteed 2HKO
-1 252 Atk Garchomp Earthquake vs. 208 HP / 44 Def Muk-Alola with an ally's Aurora Veil: 67-81 (32.5 - 39.3%) -- 99.5% chance to 3HKO
252+ SpA Golduck Hydro Pump vs. 208 HP / 4 SpD Muk-Alola in Rain: 126-148 (61.1 - 71.8%) -- guaranteed 2HKO
252 SpA Tapu Koko Thunderbolt vs. 208 HP / 4 SpD Muk-Alola in Electric Terrain: 94-112 (45.6 - 54.3%) -- 54.3% chance to 2HKO
So Muk can take a lot of hits :3
6. Snorlax: Brave Nature; Figy Berry; Gluttony
68 HP 196 Atk 244 Def
Role: Bulky Support, TR Abuser
Moves: Curse, Return, High Horsepower, Recycle
Snorlax is partly because I lost to a friends TR team, but I use Snorlax now because he is extremely slow and can abuse opposing TR setters. After a Curse or 2, Snorlax deals a ton of power with its STAB Return or High Horsepower for Coverage:
+1 196+ Atk Snorlax Return vs. 0 HP / 0 Def Tapu Lele: 154-183 (106.2 - 126.2%) -- guaranteed OHKO
+1 196+ Atk Snorlax Return vs. 252 HP / 20 Def Tapu Fini: 106-126 (59.8 - 71.1%) -- guaranteed 2HKO
+1 196+ Atk Snorlax Return vs. 252 HP / 140 Def Oranguru: 124-147 (62.9 - 74.6%) -- guaranteed 2HKO after Sitrus Berry recovery
+1 196+ Atk Snorlax Return vs. 244 HP / 92 Def Eviolite Porygon2: 81-96 (42.4 - 50.2%) -- 0.4% chance to 2HKO
+1 196+ Atk Snorlax High Horsepower vs. 252 HP / 4 Def Marowak-Alola: 140-166 (83.8 - 99.4%) -- guaranteed 2HKO
+1 196+ Atk Snorlax High Horsepower vs. 4 HP / 0 Def Tapu Koko: 174-206 (119.1 - 141%) -- guaranteed OHKO
+1 196+ Atk Snorlax High Horsepower vs. 252 HP / 0 Def Arcanine: 182-216 (92.3 - 109.6%) -- 56.3% chance to OHKO
+1 196+ Atk Snorlax High Horsepower vs. 220 HP / 36 Def Metagross: 118-140 (64.4 - 76.5%) -- guaranteed 2HKO
Defensively;
252+ Atk Water Bubble Araquanid Hydro Vortex (160 BP) vs. 68 HP / 244 Def Snorlax: 208-246 (85.2 - 100.8%) -- 6.3% chance to OHKO
252 Atk Kartana Sacred Sword vs. 68 HP / 244 Def Snorlax: 136-162 (55.7 - 66.3%) -- guaranteed 3HKO after Gluttony Figy Berry recovery
252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 68 HP / 244 Def Snorlax: 169-201 (69.2 - 82.3%) -- 60.5% chance to 2HKO after Gluttony Figy Berry recovery
252+ Atk Arcanine Inferno Overdrive (190 BP) vs. 68 HP / 244 Def Snorlax: 165-195 (67.6 - 79.9%) -- 32.4% chance to 2HKO after Gluttony Figy Berry recovery
Additionally, Snorlax is able to come in on a hard switch, take a hit, eat his berry, and then recycle the berry on the next turn. Snorlax is then able to setup via Curse and heal with Recycle, getting Figy Berry back for Gluttony to use again.
Here are some replays of me wrecking kids or making stupid plays and getting lucky:
http://replay.pokemonshowdown.com/gen7vgc2017-537076471
http://replay.pokemonshowdown.com/gen7vgc2017-537079934
http://replay.pokemonshowdown.com/gen7vgc2017-537081856
http://replay.pokemonshowdown.com/gen7vgc2017-537083845
Thanks for looking at my team! I will keep updating you guys with my team and editing it daily.