Feb 6, 2016, 11:07 AM
I would recommend using a Dragon Dance Dragonite set
Extreme Speed for priority, Aqua Tail to eliminate Dragonite's checks, mainly Golem and Rhydon. It also hits Charizard, Moltres, Ninetales and Arcanine for a lot. You can run Waterfall if you value flinch chance over higher damage output and slightly lower accuracy
Max speed offensive Arcanine does more now because most people will be running max speed Exeggutor who can threaten a slow Arcanine with Sleep Powder. It's here or there really but the set does work. I would honestly scrap Crunch for either Dragon Pulse or Close Combat. Dragon Pulse for neutral hits (even though it won't be doing much) and Close Combat breaks common rock types.
Unaware Clefable is a better option for dealing with opposing DDance Dragonite and run Wish so you can heal your Dragonite as well as your other team mates.
Sleep Powder is better than Amnesia on this set to be honest and Synthesis keeps Venusaur around longer. No reason to really run HP Fire either
Keep Nidoking and run it mixed with Earth Power, Sucker Punch, Sludge Wave and Thunderbolt/Ice Beam with max speed and special attack EVs alongside a Timid nature
Your team needs hazard control so run Rapid Spin on Starmie over Thunderbolt or Ice Beam (depending on which you think help less).
Your team needs more special walls so maybe run a specially defense Venusaur.
Yeah, that's it. Your team looks pretty decent otherwise
Extreme Speed for priority, Aqua Tail to eliminate Dragonite's checks, mainly Golem and Rhydon. It also hits Charizard, Moltres, Ninetales and Arcanine for a lot. You can run Waterfall if you value flinch chance over higher damage output and slightly lower accuracy
Max speed offensive Arcanine does more now because most people will be running max speed Exeggutor who can threaten a slow Arcanine with Sleep Powder. It's here or there really but the set does work. I would honestly scrap Crunch for either Dragon Pulse or Close Combat. Dragon Pulse for neutral hits (even though it won't be doing much) and Close Combat breaks common rock types.
Unaware Clefable is a better option for dealing with opposing DDance Dragonite and run Wish so you can heal your Dragonite as well as your other team mates.
Sleep Powder is better than Amnesia on this set to be honest and Synthesis keeps Venusaur around longer. No reason to really run HP Fire either
Keep Nidoking and run it mixed with Earth Power, Sucker Punch, Sludge Wave and Thunderbolt/Ice Beam with max speed and special attack EVs alongside a Timid nature
Your team needs hazard control so run Rapid Spin on Starmie over Thunderbolt or Ice Beam (depending on which you think help less).
Your team needs more special walls so maybe run a specially defense Venusaur.
Yeah, that's it. Your team looks pretty decent otherwise
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