Mar 2, 2016, 01:33 PM
Nidoking is far more superior to Nidoqueen in this format mainly for damage output and speed. Nidoqueen's bulk isn't as beneficial as Nidoking's raw wallbreaking power. Also not running Sludge Wave allows Clefable to have a field day with your team.
In this format, Wigglytuff is pretty hard to run because it gets 2HKO by nearly everything plus seeing as you have no pivots, you have to hard switch it in to take a hit then take a second one the following turn plus Wigglytuff is abysmal offensively in this meta
I would suggest running a more offensive Clefable with Calm Mind, Moonlight, Moonblast and either Thunder Wave or Heal Bell. Wish passing is nearly impossible but can prove useful in a near end game situation though.
Go for max speed max attack Machamp. Don't run Knock Off but instead run either Thunder Punch, Earthquake, Ice Punch, Taunt or Encore. Since items won't be in play, you basically are forced with a base 65 Dark attack.
Hidden Power Ice is redundant on Alakazam. Either run Substitute or Taunt.
Offensive normal Blastoise isn't good...at all without a damage boosting item. Run a defensive variant with Scald, Rapid Spin, Ice Beam and Roar/Toxic.
In this format, Wigglytuff is pretty hard to run because it gets 2HKO by nearly everything plus seeing as you have no pivots, you have to hard switch it in to take a hit then take a second one the following turn plus Wigglytuff is abysmal offensively in this meta
I would suggest running a more offensive Clefable with Calm Mind, Moonlight, Moonblast and either Thunder Wave or Heal Bell. Wish passing is nearly impossible but can prove useful in a near end game situation though.
Go for max speed max attack Machamp. Don't run Knock Off but instead run either Thunder Punch, Earthquake, Ice Punch, Taunt or Encore. Since items won't be in play, you basically are forced with a base 65 Dark attack.
Hidden Power Ice is redundant on Alakazam. Either run Substitute or Taunt.
Offensive normal Blastoise isn't good...at all without a damage boosting item. Run a defensive variant with Scald, Rapid Spin, Ice Beam and Roar/Toxic.
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