Ok this team needs some work, Lets start with groudon. Since Pdon is naturally bulky, it doesnt really need any defense investment at the moment, this meta is still young so that is bound to change. Its speed is a problem so running it in trick room would probably be the best bet.
Groudon @ Red Orb
Ability: Drought
Level: 50
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
IVs: 3 Spe
- Overheat
- Precipice Blades
- Protect
- Substitute/Rock Slide
Mawile is a big no no when it comes to using it in the sun, since Primal Groudon walls the hell out of it, Mega Kang seems to be the best bet as it always is. Like Groudon, in this format Kang doesnt need any defensive investment since it needs all the help it can to weaken these restricted legends.
Kangaskhan @ Kangaskhanite
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Double-Edge
- Low Kick
- Sucker Punch
Togekiss I wouldnt really touch except maybe running rocky helmet, this team is also weak to trick room. So tbh giving Gengar trick room would be your best option. No one will see it coming and since its sashed, if you play smart is almost guaranteed to get up. What's also fun with Gengar, is if you dint set up trick room, you got a fast pokemon on the field anyways.
Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Will-O-Wisp
- Trick Room
- Protect
Thundurus needs to change, that set is terrible, especially in this format. Thundurus is not an attacker in any means, its simply there for support and to be very annoying. Take advantage of the prankster ability and use it to your advantage
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 252 HP / 124 Def / 4 SpA / 100 SpD / 28 Spe
Calm Nature
IVs: 0 Atk
- Thunderbolt
- Thunder Wave
- Role Play /Taunt
- Swagger
As for Mewtwo, it isnt really seeing alot of play because its frail and Xerneas pretty much does its job. However @Marcusube made a fantastic mewtwo spread if you want to check that out
Groudon @ Red Orb
Ability: Drought
Level: 50
EVs: 252 HP / 252 Atk / 4 SpA
Brave Nature
IVs: 3 Spe
- Overheat
- Precipice Blades
- Protect
- Substitute/Rock Slide
Mawile is a big no no when it comes to using it in the sun, since Primal Groudon walls the hell out of it, Mega Kang seems to be the best bet as it always is. Like Groudon, in this format Kang doesnt need any defensive investment since it needs all the help it can to weaken these restricted legends.
Kangaskhan @ Kangaskhanite
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Fake Out
- Double-Edge
- Low Kick
- Sucker Punch
Togekiss I wouldnt really touch except maybe running rocky helmet, this team is also weak to trick room. So tbh giving Gengar trick room would be your best option. No one will see it coming and since its sashed, if you play smart is almost guaranteed to get up. What's also fun with Gengar, is if you dint set up trick room, you got a fast pokemon on the field anyways.
Gengar @ Focus Sash
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Will-O-Wisp
- Trick Room
- Protect
Thundurus needs to change, that set is terrible, especially in this format. Thundurus is not an attacker in any means, its simply there for support and to be very annoying. Take advantage of the prankster ability and use it to your advantage
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 252 HP / 124 Def / 4 SpA / 100 SpD / 28 Spe
Calm Nature
IVs: 0 Atk
- Thunderbolt
- Thunder Wave
- Role Play /Taunt
- Swagger
As for Mewtwo, it isnt really seeing alot of play because its frail and Xerneas pretty much does its job. However @Marcusube made a fantastic mewtwo spread if you want to check that out