Oct 21, 2015, 04:43 AM
Hey! I've been trying to build a TR team for the Spain upcoming Regionals and finally decided to do it semi-TR, since I don't want to rely on just a single strategy to win matches. I've been trying to compute the right EV Spreads and the objects needed and put so much effort into it. So here is my team:
Conkeldurr @ Assault Vest
Ability: Iron Fist
EVs: 20 HP / 244 Atk / 16 Def / 228 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
In the first place, Conkeldurr. I feel like I need a Fighting-Type attacker, due to the presence of M-Kang, Heatran and other mons that need to be KOed fast to avoid them being a threat to my team. Drain Punch is such a great move, and it can almost everytime OHKO M-Kangaskhan (93.8% of the time), and it recovers HP, so its use is pretty much self-explanatory. Mach Punch is a strong priority move, and can be pretty useful in certain situations to get an important KO. It can even get a 62.9% output damage on a M-Kang! Knock-Off is a utility move that can hit very hard Cresselia (since Rocky helmet is a bit frustrating to deal with) and of course, it lets me get rid of certain objects that might result in game-winner strategies. And finally, Ice Punch for coverage (it does up to 126% damage even at -1 to Landorus-T) and can OHKO M-Salamence. 0 IVs in speed and a brave nature to make it a threat under Trick Room.
Offensive calcs:
244+ Atk Iron Fist Conkeldurr Mach Punch vs. 4 HP / 0 Def Mega Kangaskhan: 96-114 (53 - 62.9%) -- guaranteed 2HKO
244+ Atk Iron Fist Conkeldurr Drain Punch vs. 4 HP / 0 Def Mega Kangaskhan: 180-212 (99.4 - 117.1%) -- 93.8% chance to OHKO
244+ Atk Iron Fist Conkeldurr Drain Punch vs. 176 HP / 0 Def Heatran: 170-204 (90.4 - 108.5%) -- 50% chance to OHKO
244+ Atk Conkeldurr Knock Off vs. 252 HP / 172+ Def Cresselia: 58-70 (25.5 - 30.8%) -- guaranteed 4HKO
-1 244+ Atk Iron Fist Conkeldurr Ice Punch vs. 4 HP / 0 Def Landorus-T: 176-208 (106.6 - 126%) -- guaranteed OHKO
244+ Atk Iron Fist Conkeldurr Ice Punch vs. 4 HP / 0 Def Mega Salamence: 192-228 (112.2 - 133.3%) -- guaranteed OHKO
Defensive calcs:
0 SpA Cresselia Psychic vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 60-72 (32.7 - 39.3%) -- 96.7% chance to 3HKO
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 20 HP / 16 Def Conkeldurr: 168-199 (91.8 - 108.7%) -- 50% chance to OHKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 20 HP / 16 Def Conkeldurr: 153-181 (83.6 - 98.9%) -- guaranteed 2HKO
252+ SpA Mega Gardevoir Psychic vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 144-170 (78.6 - 92.8%) -- guaranteed 2HKO
252+ SpA Pixie Plate Pixilate Sylveon Hyper Voice vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 168-198 (91.8 - 108.1%) -- 43.8% chance to OHKO
Thundurus @ Life Orb
Ability: Prankster
Level: 50
EVs: 252 HP / 140 Def / 36 SpA / 80 SpD
IVs: 0 Spe
Sassy Nature
- Thunderbolt
- Hidden Power [Ice]
- Taunt
- Protect
I'm not sure if this spread is the best for such a fast attacker as Thundurus. The moveset is really standard. HP Ice is needed again for coverage against Lando-T (it does OHKO if not wearing the Assault Vest, otherwise doing up to 86.4% damage, so it is a guaranteed 2HKO). Taunt to prevent Perish Trap/Spore and other threatening strategies and the last spot is for Protect. Why Protect over T-Wave? The reason is because if I'm next to a Pokemon that normally carries protect, normally the opponent would like to double into Thundurus, and it can result in a great strategy against these predictions. Again, Sassy nature fits pretty well on this team, but as I've said at the beggining of the description, not sure if changing the spread to a Standard Attacking one with Sitrus Berry would be better, in case TR can't set up.
Offensive calcs:
36 SpA Life Orb Thundurus Hidden Power Ice vs. 44 HP / 0 SpD Landorus-T: 177-208 (104.1 - 122.3%) -- guaranteed OHKO
36 SpA Life Orb Thundurus Hidden Power Ice vs. 4 HP / 0 SpD Assault Vest Landorus-T: 120-146 (72.7 - 88.4%) -- guaranteed 2HKO
36 SpA Life Orb Thundurus Thunderbolt vs. 252 HP / 0 SpD Suicune: 151-179 (72.9 - 86.4%) -- guaranteed 2HKO
36 SpA Life Orb Thundurus Thunderbolt vs. 236 HP / 0 SpD Milotic: 135-164 (67.5 - 82%) -- guaranteed 2HKO after Leftovers recovery
36 SpA Life Orb Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Mega Salamence: 166-198 (97.6 - 116.4%) -- 87.5% chance to OHKO
36 SpA Life Orb Thundurus Thunderbolt vs. 4 HP / 0 SpD Talonflame: 221-265 (143.5 - 172%) -- guaranteed OHKO
Defensive calcs:
252+ Atk Landorus-T Rock Slide vs. 252 HP / 120 Def Thundurus: 116-138 (62.3 - 74.1%) -- guaranteed 2HKO
252+ SpA Suicune Ice Beam vs. 252 HP / 80+ SpD Thundurus: 90-106 (48.3 - 56.9%) -- 90.6% chance to 2HKO
132+ SpA Milotic Ice Beam vs. 252 HP / 80+ SpD Thundurus: 86-102 (46.2 - 54.8%) -- 56.3% chance to 2HKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 252 HP / 140 Def Thundurus: 166-198 (89.2 - 106.4%) -- 37.5% chance to OHKO
252+ Atk Life Orb Talonflame Brave Bird vs. 252 HP / 120 Def Thundurus: 61-73 (32.7 - 39.2%) -- 99.5% chance to 3HKO
Cresselia @ Rocky Helmet
Ability: Levitate
Level: 50
EVs: 220 HP / 100 Def / 188 SpA
Relaxed Nature
IVs: 0 Spe
- Ice Beam
- Psychic
- Trick Room
- Moonlight
It is surprisingly bulky!. Spread suggested by Aaron Zheng, which allows it to OHKO Scarf Landorus almost 100% of the time with Ice Beam, take a nice Choice Band Knock Off from Adamant Bisharp, and Draco Meteor from Choice Specs Modest Hydreigon. It can help against the other Conkeldurrs + Offensive physical attackers. Hmm... not much more to add, it is my TR Setter and can work pretty well both in or outside of TR. Personally I prefer it over Porygon2 since it relies so much on its eviolite, but a protect set could work as well instead of this cresselia, but Overall, Cresselia's stats are better and it does pretty well in this team!
Offensive calcs:
188 SpA Cresselia Ice Beam vs. 4 HP / 0 SpD Landorus-T: 164-196 (99.3 - 118.7%) -- 93.8% chance to OHKO
188 SpA Cresselia Ice Beam vs. 4 HP / 0 SpD Assault Vest Landorus-T: 112-132 (67.8 - 80%) -- guaranteed 2HKO
188 SpA Cresselia Ice Beam vs. 4 HP / 0 SpD Mega Salamence: 148-176 (86.5 - 102.9%) -- 18.8% chance to OHKO + potential Rocky Helmet or recoil damage to finish it off!
188 SpA Cresselia Psychic vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 72-86 (39.3 - 46.9%) -- guaranteed 3HKO
Defensive calcs:
244+ Atk Conkeldurr Knock Off vs. 220 HP / 100+ Def Cresselia: 62-74 (27.8 - 33.1%) -- guaranteed 4HKO
252+ Atk Life Orb Bisharp Sucker Punch vs. 220 HP / 100+ Def Cresselia: 135-164 (60.5 - 73.5%) -- guaranteed 2HKO
252+ Atk Life Orb Bisharp Knock Off vs. 220 HP / 100+ Def Cresselia: 112-135 (50.2 - 60.5%) -- guaranteed 2HKO
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 220 HP / 100+ Def Cresselia: 117-139 (52.4 - 62.3%) -- guaranteed 2HKO
252+ Atk Parental Bond Mega Kangaskhan Sucker Punch vs. 220 HP / 100+ Def Cresselia: 105-126 (47 - 56.5%) -- 77.3% chance to 2HKO
252+ Atk Parental Bond Mega Kangaskhan Return vs. 220 HP / 100+ Def Cresselia: 100-118 (44.8 - 52.9%) -- 25% chance to 2HKO
252+ Atk Aerilate Mega Salamence Double-Edge vs. 220 HP / 100+ Def Cresselia: 114-135 (51.1 - 60.5%) -- guaranteed 2HKO
252 SpA Mega Salamence Draco Meteor vs. 220 HP / 0 SpD Cresselia: 84-100 (37.6 - 44.8%) -- guaranteed 3HKO
252 SpA Aerilate Mega Salamence Hyper Voice vs. 220 HP / 0 SpD Cresselia: 76-91 (34 - 40.8%) -- guaranteed 3HKO
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 92 HP / 252 Atk / 44 Def / 52 SpD / 68 Spe
Adamant Nature
- Return
- Low Kick
- Sucker Punch
- Fake Out
Again, one of the 2 pokemon that worry me. Why? Because of the Spread... If my opponent decides to lead Lando-T + Kang (Oh, what a surprise, I haven't even seen this lead in any match -.-), it can easily Fake-Out my Kang, and easily finish it with a Superpower from Lando-T, and of course, gg bro, so perhaps a 4/252/252 would be better if opting NOT to TR in the match (same as with Thundurus). I have decided to use Return over Double-Edge as I do not like the recoil damage (+ a potential Rocky helmet), and it hits pretty hard as well. Low Kick to get rid of other Kangaskhans or Heatrans (not useful at all if outsped, again). Fake Out is the most important move on Kang and Sucker Punch is important since it is a priority move that can help in critical situations.
Offensive calcs:
252+ Atk Parental Bond Mega Kangaskhan Return vs. 236 HP / 140 Def Milotic: 144-171 (72 - 85.5%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Parental Bond Mega Kangaskhan Return vs. 232 HP / 84+ Def Suicune: 105-126 (51.4 - 61.7%) -- 96.5% chance to 2HKO after Leftovers recovery
252+ Atk Parental Bond Mega Kangaskhan Low Kick (100 BP) vs. 4 HP / 0 Def Mega Kangaskhan: 186-219 (102.7 - 120.9%) -- guaranteed OHKO
252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 180 HP / 0 Def Heatran: 210-249 (111.1 - 131.7%) -- guaranteed OHKO
Defensive calcs:
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 92 HP / 44 Def Mega Kangaskhan: 157-186 (81.7 - 96.8%) -- guaranteed 2HKO
252+ Atk Iron Fist Conkeldurr Drain Punch vs. 92 HP / 44 Def Mega Kangaskhan: 170-204 (88.5 - 106.2%) -- 37.5% chance to OHKO
252+ SpA Life Orb Hydreigon Draco Meteor vs. 92 HP / 52 SpD Mega Kangaskhan: 146-173 (76 - 90.1%) -- guaranteed 2HKO
Heatran @ Shuca Berry
Ability: Flash Fire
Level: 50
EVs: 148 HP / 236 Def / 124 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Earth Power
- Flash Cannon
- Substitute
The spread allows Heatran to create a Substitute after a Landorus-T's Earthquake (since it needs over 25% HP). Earth Power to help against Aegislash and Heat Wave is a nice spread damage move. As you imagine, Heatran behind a sub is pretty good. Flash Cannon to deal with the annoying Fairies (hello Gardevoir and Sylveon). It can almost OHKO Amoongus (just needs a bit of help). It is a defensive set, even the object, and the defensive calcs are more important as you will see in the next paragraphs, but its offensive presence is threatening too! Flash Fire can help me deal with Charizard/Arcanine if predicted properly and suddenly create a mixed Heatran with a boosted SpA and a more than decent Def. Perhaps Talonflame would work even better...
Offensive calcs:
124+ SpA Heatran Flash Cannon vs. 188 HP / 0 SpD Sylveon: 110-132 (56.7 - 68%) -- guaranteed 2HKO
252+ SpA Sylveon Hidden Power Ground vs. 148 HP / 0 SpD Shuca Berry Heatran: 66-78 (35.6 - 42.1%) -- guaranteed 3HKO
124+ SpA Heatran Heat Wave vs. 252 HP / 4 SpD Amoonguss: 146-174 (66 - 78.7%) -- guaranteed 2HKO
Defensive calcs:
252+ Atk Landorus-T Earthquake vs. 140 HP / 236 Def Shuca Berry Heatran: 116-138 (63 - 75%) -- guaranteed 2HKO (SUB viable 99.99% of the time)
252+ Atk Landorus-T Superpower vs. 140 HP / 236 Def Heatran: 126-150 (68.4 - 81.5%) -- guaranteed 2HKO
252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 148 HP / 236 Def Heatran: 168-201 (90.8 - 108.6%) -- 50% chance to OHKO
132+ SpA Milotic Scald vs. 148 HP / 0 SpD Heatran: 108-128 (58.3 - 69.1%) -- guaranteed 2HKO
252+ SpA Suicune Hydro Pump vs. 148 HP / 0 SpD Heatran: 152-182 (82.1 - 98.3%) -- guaranteed 2HKO
252+ SpA Suicune Scald vs. 148 HP / 0 SpD Heatran: 114-134 (61.6 - 72.4%) -- guaranteed 2HKO
212+ SpA Rotom-W Hydro Pump vs. 148 HP / 0 SpD Heatran: 168-198 (90.8 - 107%) -- 43.8% chance to OHKO
Suicune @ Chesto Berry
Ability: Pressure
Level: 50
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Scald
- Ice Beam
- Rest
- Calm Mind
Again, I have decided to make it a bit bulky. As Kang (perhaps Thundurus? in the future), a great Pokémon to count on outside of Trick Room. Resto-Chesto is a great strategy to avoid Spores and even recover full health if needed in a certain moment of the match. Scalf over Hydro-Pump to fish potential burns and Ice Beam to deal as much damage against rivals (it can even OHKO M-Salamence and has a 20% chance on Assault Vest Lando-T). A good strategy could be to start Calm Minding, and since in the next turn my opponent could potentially double up into it, a Rest can suddenly make Suicune a massive threat, thanks to its bulk and of course, its great boosted SpA and SpD. Modest nature to make its offensive presence better for me.
Offensive calcs:
252+ SpA Suicune Ice Beam vs. 252 HP / 72+ SpD Amoonguss: 90-106 (40.7 - 47.9%) -- guaranteed 3HKO
252+ SpA Suicune Scald vs. 180 HP / 0 SpD Heatran: 114-134 (60.3 - 70.8%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Suicune Ice Beam vs. 0 HP / 4 SpD Thundurus: 106-126 (68.8 - 81.8%) -- guaranteed 2HKO
252+ SpA Suicune Ice Beam vs. 4 HP / 0 SpD Landorus-T: 212-252 (128.4 - 152.7%) -- guaranteed OHKO
252+ SpA Suicune Ice Beam vs. 4 HP / 0 SpD Assault Vest Landorus-T: 144-172 (87.2 - 104.2%) -- 18.8% chance to OHKO
252+ SpA Suicune Hydro Pump vs. 252 HP / 4 SpD Tyranitar in Sand: 108-128 (52.1 - 61.8%) -- guaranteed 2HKO
Defensive calcs:
0 SpA Amoonguss Giga Drain vs. 116 HP / 0 SpD Suicune: 66-80 (34.7 - 42.1%) -- guaranteed 3HKO
252 SpA Life Orb Thundurus Thunderbolt vs. 116 HP / 0 SpD Suicune: 174-205 (91.5 - 107.8%) -- 50% chance to OHKO
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 116 HP / 0 Def Suicune: 145-172 (76.3 - 90.5%) -- guaranteed 2HKO
How to use the team:
Alternatives:
·Conkeldurr --> Scrafty: Fake-Out support + intimidate
·Conkeldurr --> Landorus-T: Intimidate + ability to escape from Perish Trap teams
·Thundurus --> Zapdos: More bulk as well as Heat Wave + Roost + STAB Thunderbolt
·Thundurus --> Thundurus: a more offensive/faster set.
·Cresselia --> Porygon2: Pory relies on the Eviolite and cress is a decent TR User only really threatened to Life Orb Knock Off from Adamant Bisharp, but it has less offensive presence
·M-Kangaskhan --> M-Mawile: Fairy type support + Huge Power + STAB Steel move. No fake-out support and overall less bulky and slower
·M-Kangaskhan --> M-Kangaskhan: 4/252/252 Jolly variant
·Heatran --> Entei: Decent bulk + 50% burning chance. Too frail to Ground attacks and the fact that ties with M-Kang in speed in turns 1+ does not make me comfortable playing with 50/50 chances, but overall a great alternative
·Heatran --> Talonflame: Nothing special to add. Tailwind when safe and running non-TR mode, brave bird and flare blitz. Priority works great even in TR but it is pretty frail.
·Suicune --> Milotic: Anti-Intimidate user, no other significant reasons lol
·Suicune --> Rotom-W: More bulk + chance to burn + levitate, but do not like relying on Will-o-Miss/Hydro-Miss accuracy… Actually, I've tried it with a Chesto-Resto set with the EVs to resist a double-edge from M-Kangaskhan and a Thunderbolt from Thundurus and it worked well but I did miss 2 times Will-o-Wisp :/
Importable:
Conkeldurr @ Assault Vest
Ability: Guts
Level: 50
EVs: 20 HP / 244 Atk / 16 Def / 228 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 252 HP / 140 Atk / 36 SpA / 80 SpD
Sassy Nature
- Thunderbolt
- Hidden Power [Ice]
- Taunt
- Thunder Wave
Cresselia @ Rocky Helmet
Ability: Levitate
Level: 50
EVs: 220 HP / 100 Def / 188 SpA
Relaxed Nature
IVs: 0 Spe
- Ice Beam
- Psychic
- Trick Room
- Moonlight
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 92 HP / 252 Atk / 44 Def / 52 SpD / 68 Spe
Adamant Nature
- Return
- Low Kick
- Sucker Punch
- Fake Out
Heatran @ Shuca Berry
Ability: Flash Fire
Level: 50
EVs: 148 HP / 236 Def / 124 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Earth Power
- Flash Cannon
- Substitute
Rotom-Wash @ Chesto Berry
Ability: Levitate
Level: 50
EVs: 252 HP / 184 Def / 60 SpA / 14 SpD
Calm Nature
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Rest
Conkeldurr @ Assault Vest
Ability: Iron Fist
EVs: 20 HP / 244 Atk / 16 Def / 228 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
In the first place, Conkeldurr. I feel like I need a Fighting-Type attacker, due to the presence of M-Kang, Heatran and other mons that need to be KOed fast to avoid them being a threat to my team. Drain Punch is such a great move, and it can almost everytime OHKO M-Kangaskhan (93.8% of the time), and it recovers HP, so its use is pretty much self-explanatory. Mach Punch is a strong priority move, and can be pretty useful in certain situations to get an important KO. It can even get a 62.9% output damage on a M-Kang! Knock-Off is a utility move that can hit very hard Cresselia (since Rocky helmet is a bit frustrating to deal with) and of course, it lets me get rid of certain objects that might result in game-winner strategies. And finally, Ice Punch for coverage (it does up to 126% damage even at -1 to Landorus-T) and can OHKO M-Salamence. 0 IVs in speed and a brave nature to make it a threat under Trick Room.
Offensive calcs:
244+ Atk Iron Fist Conkeldurr Mach Punch vs. 4 HP / 0 Def Mega Kangaskhan: 96-114 (53 - 62.9%) -- guaranteed 2HKO
244+ Atk Iron Fist Conkeldurr Drain Punch vs. 4 HP / 0 Def Mega Kangaskhan: 180-212 (99.4 - 117.1%) -- 93.8% chance to OHKO
244+ Atk Iron Fist Conkeldurr Drain Punch vs. 176 HP / 0 Def Heatran: 170-204 (90.4 - 108.5%) -- 50% chance to OHKO
244+ Atk Conkeldurr Knock Off vs. 252 HP / 172+ Def Cresselia: 58-70 (25.5 - 30.8%) -- guaranteed 4HKO
-1 244+ Atk Iron Fist Conkeldurr Ice Punch vs. 4 HP / 0 Def Landorus-T: 176-208 (106.6 - 126%) -- guaranteed OHKO
244+ Atk Iron Fist Conkeldurr Ice Punch vs. 4 HP / 0 Def Mega Salamence: 192-228 (112.2 - 133.3%) -- guaranteed OHKO
Defensive calcs:
0 SpA Cresselia Psychic vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 60-72 (32.7 - 39.3%) -- 96.7% chance to 3HKO
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 20 HP / 16 Def Conkeldurr: 168-199 (91.8 - 108.7%) -- 50% chance to OHKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 20 HP / 16 Def Conkeldurr: 153-181 (83.6 - 98.9%) -- guaranteed 2HKO
252+ SpA Mega Gardevoir Psychic vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 144-170 (78.6 - 92.8%) -- guaranteed 2HKO
252+ SpA Pixie Plate Pixilate Sylveon Hyper Voice vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 168-198 (91.8 - 108.1%) -- 43.8% chance to OHKO
Thundurus @ Life Orb
Ability: Prankster
Level: 50
EVs: 252 HP / 140 Def / 36 SpA / 80 SpD
IVs: 0 Spe
Sassy Nature
- Thunderbolt
- Hidden Power [Ice]
- Taunt
- Protect
I'm not sure if this spread is the best for such a fast attacker as Thundurus. The moveset is really standard. HP Ice is needed again for coverage against Lando-T (it does OHKO if not wearing the Assault Vest, otherwise doing up to 86.4% damage, so it is a guaranteed 2HKO). Taunt to prevent Perish Trap/Spore and other threatening strategies and the last spot is for Protect. Why Protect over T-Wave? The reason is because if I'm next to a Pokemon that normally carries protect, normally the opponent would like to double into Thundurus, and it can result in a great strategy against these predictions. Again, Sassy nature fits pretty well on this team, but as I've said at the beggining of the description, not sure if changing the spread to a Standard Attacking one with Sitrus Berry would be better, in case TR can't set up.
Offensive calcs:
36 SpA Life Orb Thundurus Hidden Power Ice vs. 44 HP / 0 SpD Landorus-T: 177-208 (104.1 - 122.3%) -- guaranteed OHKO
36 SpA Life Orb Thundurus Hidden Power Ice vs. 4 HP / 0 SpD Assault Vest Landorus-T: 120-146 (72.7 - 88.4%) -- guaranteed 2HKO
36 SpA Life Orb Thundurus Thunderbolt vs. 252 HP / 0 SpD Suicune: 151-179 (72.9 - 86.4%) -- guaranteed 2HKO
36 SpA Life Orb Thundurus Thunderbolt vs. 236 HP / 0 SpD Milotic: 135-164 (67.5 - 82%) -- guaranteed 2HKO after Leftovers recovery
36 SpA Life Orb Thundurus Hidden Power Ice vs. 0 HP / 0 SpD Mega Salamence: 166-198 (97.6 - 116.4%) -- 87.5% chance to OHKO
36 SpA Life Orb Thundurus Thunderbolt vs. 4 HP / 0 SpD Talonflame: 221-265 (143.5 - 172%) -- guaranteed OHKO
Defensive calcs:
252+ Atk Landorus-T Rock Slide vs. 252 HP / 120 Def Thundurus: 116-138 (62.3 - 74.1%) -- guaranteed 2HKO
252+ SpA Suicune Ice Beam vs. 252 HP / 80+ SpD Thundurus: 90-106 (48.3 - 56.9%) -- 90.6% chance to 2HKO
132+ SpA Milotic Ice Beam vs. 252 HP / 80+ SpD Thundurus: 86-102 (46.2 - 54.8%) -- 56.3% chance to 2HKO
252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 252 HP / 140 Def Thundurus: 166-198 (89.2 - 106.4%) -- 37.5% chance to OHKO
252+ Atk Life Orb Talonflame Brave Bird vs. 252 HP / 120 Def Thundurus: 61-73 (32.7 - 39.2%) -- 99.5% chance to 3HKO
Cresselia @ Rocky Helmet
Ability: Levitate
Level: 50
EVs: 220 HP / 100 Def / 188 SpA
Relaxed Nature
IVs: 0 Spe
- Ice Beam
- Psychic
- Trick Room
- Moonlight
It is surprisingly bulky!. Spread suggested by Aaron Zheng, which allows it to OHKO Scarf Landorus almost 100% of the time with Ice Beam, take a nice Choice Band Knock Off from Adamant Bisharp, and Draco Meteor from Choice Specs Modest Hydreigon. It can help against the other Conkeldurrs + Offensive physical attackers. Hmm... not much more to add, it is my TR Setter and can work pretty well both in or outside of TR. Personally I prefer it over Porygon2 since it relies so much on its eviolite, but a protect set could work as well instead of this cresselia, but Overall, Cresselia's stats are better and it does pretty well in this team!
Offensive calcs:
188 SpA Cresselia Ice Beam vs. 4 HP / 0 SpD Landorus-T: 164-196 (99.3 - 118.7%) -- 93.8% chance to OHKO
188 SpA Cresselia Ice Beam vs. 4 HP / 0 SpD Assault Vest Landorus-T: 112-132 (67.8 - 80%) -- guaranteed 2HKO
188 SpA Cresselia Ice Beam vs. 4 HP / 0 SpD Mega Salamence: 148-176 (86.5 - 102.9%) -- 18.8% chance to OHKO + potential Rocky Helmet or recoil damage to finish it off!
188 SpA Cresselia Psychic vs. 20 HP / 228 SpD Assault Vest Conkeldurr: 72-86 (39.3 - 46.9%) -- guaranteed 3HKO
Defensive calcs:
244+ Atk Conkeldurr Knock Off vs. 220 HP / 100+ Def Cresselia: 62-74 (27.8 - 33.1%) -- guaranteed 4HKO
252+ Atk Life Orb Bisharp Sucker Punch vs. 220 HP / 100+ Def Cresselia: 135-164 (60.5 - 73.5%) -- guaranteed 2HKO
252+ Atk Life Orb Bisharp Knock Off vs. 220 HP / 100+ Def Cresselia: 112-135 (50.2 - 60.5%) -- guaranteed 2HKO
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 220 HP / 100+ Def Cresselia: 117-139 (52.4 - 62.3%) -- guaranteed 2HKO
252+ Atk Parental Bond Mega Kangaskhan Sucker Punch vs. 220 HP / 100+ Def Cresselia: 105-126 (47 - 56.5%) -- 77.3% chance to 2HKO
252+ Atk Parental Bond Mega Kangaskhan Return vs. 220 HP / 100+ Def Cresselia: 100-118 (44.8 - 52.9%) -- 25% chance to 2HKO
252+ Atk Aerilate Mega Salamence Double-Edge vs. 220 HP / 100+ Def Cresselia: 114-135 (51.1 - 60.5%) -- guaranteed 2HKO
252 SpA Mega Salamence Draco Meteor vs. 220 HP / 0 SpD Cresselia: 84-100 (37.6 - 44.8%) -- guaranteed 3HKO
252 SpA Aerilate Mega Salamence Hyper Voice vs. 220 HP / 0 SpD Cresselia: 76-91 (34 - 40.8%) -- guaranteed 3HKO
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 92 HP / 252 Atk / 44 Def / 52 SpD / 68 Spe
Adamant Nature
- Return
- Low Kick
- Sucker Punch
- Fake Out
Again, one of the 2 pokemon that worry me. Why? Because of the Spread... If my opponent decides to lead Lando-T + Kang (Oh, what a surprise, I haven't even seen this lead in any match -.-), it can easily Fake-Out my Kang, and easily finish it with a Superpower from Lando-T, and of course, gg bro, so perhaps a 4/252/252 would be better if opting NOT to TR in the match (same as with Thundurus). I have decided to use Return over Double-Edge as I do not like the recoil damage (+ a potential Rocky helmet), and it hits pretty hard as well. Low Kick to get rid of other Kangaskhans or Heatrans (not useful at all if outsped, again). Fake Out is the most important move on Kang and Sucker Punch is important since it is a priority move that can help in critical situations.
Offensive calcs:
252+ Atk Parental Bond Mega Kangaskhan Return vs. 236 HP / 140 Def Milotic: 144-171 (72 - 85.5%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Parental Bond Mega Kangaskhan Return vs. 232 HP / 84+ Def Suicune: 105-126 (51.4 - 61.7%) -- 96.5% chance to 2HKO after Leftovers recovery
252+ Atk Parental Bond Mega Kangaskhan Low Kick (100 BP) vs. 4 HP / 0 Def Mega Kangaskhan: 186-219 (102.7 - 120.9%) -- guaranteed OHKO
252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 180 HP / 0 Def Heatran: 210-249 (111.1 - 131.7%) -- guaranteed OHKO
Defensive calcs:
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 92 HP / 44 Def Mega Kangaskhan: 157-186 (81.7 - 96.8%) -- guaranteed 2HKO
252+ Atk Iron Fist Conkeldurr Drain Punch vs. 92 HP / 44 Def Mega Kangaskhan: 170-204 (88.5 - 106.2%) -- 37.5% chance to OHKO
252+ SpA Life Orb Hydreigon Draco Meteor vs. 92 HP / 52 SpD Mega Kangaskhan: 146-173 (76 - 90.1%) -- guaranteed 2HKO
Heatran @ Shuca Berry
Ability: Flash Fire
Level: 50
EVs: 148 HP / 236 Def / 124 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Earth Power
- Flash Cannon
- Substitute
The spread allows Heatran to create a Substitute after a Landorus-T's Earthquake (since it needs over 25% HP). Earth Power to help against Aegislash and Heat Wave is a nice spread damage move. As you imagine, Heatran behind a sub is pretty good. Flash Cannon to deal with the annoying Fairies (hello Gardevoir and Sylveon). It can almost OHKO Amoongus (just needs a bit of help). It is a defensive set, even the object, and the defensive calcs are more important as you will see in the next paragraphs, but its offensive presence is threatening too! Flash Fire can help me deal with Charizard/Arcanine if predicted properly and suddenly create a mixed Heatran with a boosted SpA and a more than decent Def. Perhaps Talonflame would work even better...
Offensive calcs:
124+ SpA Heatran Flash Cannon vs. 188 HP / 0 SpD Sylveon: 110-132 (56.7 - 68%) -- guaranteed 2HKO
252+ SpA Sylveon Hidden Power Ground vs. 148 HP / 0 SpD Shuca Berry Heatran: 66-78 (35.6 - 42.1%) -- guaranteed 3HKO
124+ SpA Heatran Heat Wave vs. 252 HP / 4 SpD Amoonguss: 146-174 (66 - 78.7%) -- guaranteed 2HKO
Defensive calcs:
252+ Atk Landorus-T Earthquake vs. 140 HP / 236 Def Shuca Berry Heatran: 116-138 (63 - 75%) -- guaranteed 2HKO (SUB viable 99.99% of the time)
252+ Atk Landorus-T Superpower vs. 140 HP / 236 Def Heatran: 126-150 (68.4 - 81.5%) -- guaranteed 2HKO
252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 148 HP / 236 Def Heatran: 168-201 (90.8 - 108.6%) -- 50% chance to OHKO
132+ SpA Milotic Scald vs. 148 HP / 0 SpD Heatran: 108-128 (58.3 - 69.1%) -- guaranteed 2HKO
252+ SpA Suicune Hydro Pump vs. 148 HP / 0 SpD Heatran: 152-182 (82.1 - 98.3%) -- guaranteed 2HKO
252+ SpA Suicune Scald vs. 148 HP / 0 SpD Heatran: 114-134 (61.6 - 72.4%) -- guaranteed 2HKO
212+ SpA Rotom-W Hydro Pump vs. 148 HP / 0 SpD Heatran: 168-198 (90.8 - 107%) -- 43.8% chance to OHKO
Suicune @ Chesto Berry
Ability: Pressure
Level: 50
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Scald
- Ice Beam
- Rest
- Calm Mind
Again, I have decided to make it a bit bulky. As Kang (perhaps Thundurus? in the future), a great Pokémon to count on outside of Trick Room. Resto-Chesto is a great strategy to avoid Spores and even recover full health if needed in a certain moment of the match. Scalf over Hydro-Pump to fish potential burns and Ice Beam to deal as much damage against rivals (it can even OHKO M-Salamence and has a 20% chance on Assault Vest Lando-T). A good strategy could be to start Calm Minding, and since in the next turn my opponent could potentially double up into it, a Rest can suddenly make Suicune a massive threat, thanks to its bulk and of course, its great boosted SpA and SpD. Modest nature to make its offensive presence better for me.
Offensive calcs:
252+ SpA Suicune Ice Beam vs. 252 HP / 72+ SpD Amoonguss: 90-106 (40.7 - 47.9%) -- guaranteed 3HKO
252+ SpA Suicune Scald vs. 180 HP / 0 SpD Heatran: 114-134 (60.3 - 70.8%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Suicune Ice Beam vs. 0 HP / 4 SpD Thundurus: 106-126 (68.8 - 81.8%) -- guaranteed 2HKO
252+ SpA Suicune Ice Beam vs. 4 HP / 0 SpD Landorus-T: 212-252 (128.4 - 152.7%) -- guaranteed OHKO
252+ SpA Suicune Ice Beam vs. 4 HP / 0 SpD Assault Vest Landorus-T: 144-172 (87.2 - 104.2%) -- 18.8% chance to OHKO
252+ SpA Suicune Hydro Pump vs. 252 HP / 4 SpD Tyranitar in Sand: 108-128 (52.1 - 61.8%) -- guaranteed 2HKO
Defensive calcs:
0 SpA Amoonguss Giga Drain vs. 116 HP / 0 SpD Suicune: 66-80 (34.7 - 42.1%) -- guaranteed 3HKO
252 SpA Life Orb Thundurus Thunderbolt vs. 116 HP / 0 SpD Suicune: 174-205 (91.5 - 107.8%) -- 50% chance to OHKO
252+ Atk Parental Bond Mega Kangaskhan Double-Edge vs. 116 HP / 0 Def Suicune: 145-172 (76.3 - 90.5%) -- guaranteed 2HKO
How to use the team:
- Trick-Room mode
- Non-TR mode
Alternatives:
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3-1 so far in Showdown with the only loss being a last-turn 1v1 CresseliavPriority M-Pinsir with 20% HP...
Importable:
Conkeldurr @ Assault Vest
Ability: Guts
Level: 50
EVs: 20 HP / 244 Atk / 16 Def / 228 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Thundurus @ Sitrus Berry
Ability: Prankster
Level: 50
EVs: 252 HP / 140 Atk / 36 SpA / 80 SpD
Sassy Nature
- Thunderbolt
- Hidden Power [Ice]
- Taunt
- Thunder Wave
Cresselia @ Rocky Helmet
Ability: Levitate
Level: 50
EVs: 220 HP / 100 Def / 188 SpA
Relaxed Nature
IVs: 0 Spe
- Ice Beam
- Psychic
- Trick Room
- Moonlight
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 92 HP / 252 Atk / 44 Def / 52 SpD / 68 Spe
Adamant Nature
- Return
- Low Kick
- Sucker Punch
- Fake Out
Heatran @ Shuca Berry
Ability: Flash Fire
Level: 50
EVs: 148 HP / 236 Def / 124 SpA
Quiet Nature
IVs: 0 Spe
- Heat Wave
- Earth Power
- Flash Cannon
- Substitute
Rotom-Wash @ Chesto Berry
Ability: Levitate
Level: 50
EVs: 252 HP / 184 Def / 60 SpA / 14 SpD
Calm Nature
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Rest