So I'm introducing Blastoise into my team as a bit of redirection as it works quite well as a chalk counter. I've done the calcs but with Blastoise's it''s difficult to cover all milestones, so I really just wanted some feedback on what EV's [and maybe moves] to run (descriptions below).
So this is essentially the build:
Blastoise @ Rocky Helmet
Ability: Torrent [Follow me Blastoise as far as I know cannot have Rain dish]
EV's: Below
Bold nature
- Follow me
- Protect
- Scald
- Ice beam [Maybe dark pulse]
EV Milestones:
Offensive
Lando-T: 0 SpA Blastoise Ice Beam vs. 4 HP / 0 SpD Landorus-T: 144-172 (87.2 - 104.2%) -- guaranteed OHKO [After Rocky helmet damage, 18.8% chance to OHKO w/out]
The opposite end of the scale: 252 SpA Blastoise Ice Beam vs. 252 HP / 252 SpD Assault Vest Landorus-T: 96-116 (48.9 - 59.1%) -- 98.4% chance to 2HKO
Should I spec more into SpA to counter ***-V Lando T?
Thundurus: 48 SpA Blastoise Ice Beam vs. 4 HP / 0 SpD Thundurus: 76-90 (49 - 58%) -- 9.4% chance to 2HKO after Sitrus Berry recovery
Gengar (seems to be becoming more popular in VGC 16): 0 SpA Blastoise Dark Pulse vs. 0 HP / 4 SpD Gengar: 68-80 (50.3 - 59.2%) -- guaranteed 2HKO [Even with full SpA investment still a 2HKO]
Should D-pulse replace ice beam or scald?
44 SpA Blastoise Scald vs. 4 HP / 0 SpD Heatran: 84-98 (50.2 - 58.6%) -- guaranteed 2HKO
Milestone: needs at least 44 SpA to 2HKO Heatran
Defensive
Mega-Kangaskhan:
Return is always a 2HKO regardless of investment.
252 Atk Parental Bond Mega Kangaskhan Return vs. 252 HP / 252+ Def Blastoise: 92-110 (49.4 - 59.1%) -- 100% chance to 2HKO
252 Atk Parental Bond Mega Kangaskhan Return vs. 0 HP / 0+ Def Blastoise: 118-141 (76.6 - 91.5%) -- guaranteed 2HKO
To counter Double edge however, Blastoise needs at least 76 HP to prevent OHKO
Mega- Gardevoir
252 SpA Mega Gardevoir Psychic vs. 252 HP / 148 SpD Blastoise: 76-91 (40.8 - 48.9%) -- guaranteed 3HKO
Blastoise needs at least the above to survive two psychics
Thundurus
252+ SpA Thundurus Thunderbolt vs. 252 HP / 158 SpD Blastoise: 134-162 (72 - 87%) -- guaranteed 2HKO
At least a 2HKO from all of the aforementioned threats, whilst still maintaining some offensive pressure.
Have I forgotten any major threats / Can this be improved? Obviously this needs actual testing for viability and I'll update it along the way, hopefully ending with a build submission. Until then any feedback would be greatly appreciated.
So this is essentially the build:
Blastoise @ Rocky Helmet
Ability: Torrent [Follow me Blastoise as far as I know cannot have Rain dish]
EV's: Below
Bold nature
- Follow me
- Protect
- Scald
- Ice beam [Maybe dark pulse]
EV Milestones:
Offensive
Lando-T: 0 SpA Blastoise Ice Beam vs. 4 HP / 0 SpD Landorus-T: 144-172 (87.2 - 104.2%) -- guaranteed OHKO [After Rocky helmet damage, 18.8% chance to OHKO w/out]
The opposite end of the scale: 252 SpA Blastoise Ice Beam vs. 252 HP / 252 SpD Assault Vest Landorus-T: 96-116 (48.9 - 59.1%) -- 98.4% chance to 2HKO
Should I spec more into SpA to counter ***-V Lando T?
Thundurus: 48 SpA Blastoise Ice Beam vs. 4 HP / 0 SpD Thundurus: 76-90 (49 - 58%) -- 9.4% chance to 2HKO after Sitrus Berry recovery
Gengar (seems to be becoming more popular in VGC 16): 0 SpA Blastoise Dark Pulse vs. 0 HP / 4 SpD Gengar: 68-80 (50.3 - 59.2%) -- guaranteed 2HKO [Even with full SpA investment still a 2HKO]
Should D-pulse replace ice beam or scald?
44 SpA Blastoise Scald vs. 4 HP / 0 SpD Heatran: 84-98 (50.2 - 58.6%) -- guaranteed 2HKO
Milestone: needs at least 44 SpA to 2HKO Heatran
Defensive
Mega-Kangaskhan:
Return is always a 2HKO regardless of investment.
252 Atk Parental Bond Mega Kangaskhan Return vs. 252 HP / 252+ Def Blastoise: 92-110 (49.4 - 59.1%) -- 100% chance to 2HKO
252 Atk Parental Bond Mega Kangaskhan Return vs. 0 HP / 0+ Def Blastoise: 118-141 (76.6 - 91.5%) -- guaranteed 2HKO
To counter Double edge however, Blastoise needs at least 76 HP to prevent OHKO
Mega- Gardevoir
252 SpA Mega Gardevoir Psychic vs. 252 HP / 148 SpD Blastoise: 76-91 (40.8 - 48.9%) -- guaranteed 3HKO
Blastoise needs at least the above to survive two psychics
Thundurus
252+ SpA Thundurus Thunderbolt vs. 252 HP / 158 SpD Blastoise: 134-162 (72 - 87%) -- guaranteed 2HKO
So this is the set I'm leaning towards:
Blastoise @ Rocky Helmet
Ability: Torrent
Level: 50
EVs: 252 HP / 64 Def / 44 SpA / 148 SpD
Bold Nature
- Ice Beam
- Scald
- Protect
- Follow Me
Blastoise @ Rocky Helmet
Ability: Torrent
Level: 50
EVs: 252 HP / 64 Def / 44 SpA / 148 SpD
Bold Nature
- Ice Beam
- Scald
- Protect
- Follow Me
At least a 2HKO from all of the aforementioned threats, whilst still maintaining some offensive pressure.
Have I forgotten any major threats / Can this be improved? Obviously this needs actual testing for viability and I'll update it along the way, hopefully ending with a build submission. Until then any feedback would be greatly appreciated.