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VGC / Battle Spot / Doubles OU Cores Thread
#2
From my old cores thread:

[Image: 385.png] [Image: 184.png]

- Pokémon featured: Jirachi and Azumarill
- Metagame: Doubles OU
- Core type: Balanced
- Sets:

Jirachi @ Safety Goggles
Ability: Serene Grace
EVs: 252 HP / 92 Def / 164 SpD
Impish Nature
- Follow Me
- Iron Head
- Icy Wind / Thunder Wave
- Protect / Helping Hand

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Jet
- Knock Off / Play Rough
- Belly Drum
- Protect

This core is based on the combination of Jirachi's good typing/bulk and excellent support movepool in addition to Azumarill's huge (see what I did there) attack stat that can be further boosted by Belly Drum. Basically, the strategy is to have both of these guys at the same time on the field, and then use Follow Me on Jirachi while using Belly Drum on Azumarill. This way, you can use Belly Drum without having to worry about taking damage/status and then proceed to sweep (or try to) weakened or unprepared teams. Jirachi can also use either Icy Wind or Thunder Wave to slow down the opposing team, so Azu doesn't have to rely on Aqua Jet, and even Helping Hand to boost Azumarill's attack to disgusting levels.


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RE: VGC / Battle Spot / Doubles OU Cores Thread - by croissant - Sep 29, 2016, 05:36 PM

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