Mar 11, 2015, 05:38 PM
252+ Atk Landorus-T Rock Slide vs. 252 HP / 148 Def Mega Charizard Y: 156-184 (84.3 - 99.4%) -- guaranteed 2HKO
M-CharY really appreciates Intimidate support, that's why you don't have to run a defensive spread like that. Another thing is this pokemon doesn't really need so much SpA investment, because with a Modest nature it deals a huge amount of damage anyway. Speed control is something you should consider to use in your team (Tailwind is the best option - Icy Wind and Thunder Wave have problems with Bisharp and Lando respectively) because a fast Heat Wave from M-CharY puts immense pressure on your opponent, and of course there's no safe switch except for pokemons with Flash Fire.
Tailwind CharY is not a great choice, since you waste one turn to set up with your frail Mega and you can't touch Wide Guard Aegislash too. I would leave Tailwind to something else, maybe Suicune (which can set up Tailwind and OHKO Land-T with Ice Beam the following turn) or Icy Wind Milotic to scare off opposing Land-T.
Charizard @ Charizardite Y
Ability: Solar Power / Drought
Level: 50
EVs: 252 HP / 4 Def / 44 SpA / 20 SpD / 188 Spe
Modest Nature
– Heat Wave
– Solar Beam
– Overheat / Fire Blast
– Protect
Survives Modest Choice Specs Hydreigon Draco Meteor 100% of the time
Survives Modest Thundurus-I Thunderbolt 100% of the time
Outruns Adamant Landorus-T by one Speed point
252 Atk Garchomp Rock Slide vs. 252 HP / 4 Def Mega Charizard Y: 156-184 (84.3 - 99.4%) -- guaranteed 2HKO
-1 252+ Atk Landorus-T Rock Slide vs. 252 HP / 4 Def Mega Charizard Y: 124-148 (67 - 80%) -- guaranteed 2HKO
A Special Swampert instead of Gastrodon is another great option.
Swampert @ Expert Belt
Ability: Torrent
EVs: 252 HP / 4 Def / 228 SpA / 4 SpD / 20 Spe
Nature: Modest
- Ice Beam
- Earth Power
- Scald
- Wide Guard
It gets the KO on Land-T, M-Mawile and M-Mence while supporting you with Wide Guard.
M-CharY really appreciates Intimidate support, that's why you don't have to run a defensive spread like that. Another thing is this pokemon doesn't really need so much SpA investment, because with a Modest nature it deals a huge amount of damage anyway. Speed control is something you should consider to use in your team (Tailwind is the best option - Icy Wind and Thunder Wave have problems with Bisharp and Lando respectively) because a fast Heat Wave from M-CharY puts immense pressure on your opponent, and of course there's no safe switch except for pokemons with Flash Fire.
Tailwind CharY is not a great choice, since you waste one turn to set up with your frail Mega and you can't touch Wide Guard Aegislash too. I would leave Tailwind to something else, maybe Suicune (which can set up Tailwind and OHKO Land-T with Ice Beam the following turn) or Icy Wind Milotic to scare off opposing Land-T.
Charizard @ Charizardite Y
Ability: Solar Power / Drought
Level: 50
EVs: 252 HP / 4 Def / 44 SpA / 20 SpD / 188 Spe
Modest Nature
– Heat Wave
– Solar Beam
– Overheat / Fire Blast
– Protect
Survives Modest Choice Specs Hydreigon Draco Meteor 100% of the time
Survives Modest Thundurus-I Thunderbolt 100% of the time
Outruns Adamant Landorus-T by one Speed point
252 Atk Garchomp Rock Slide vs. 252 HP / 4 Def Mega Charizard Y: 156-184 (84.3 - 99.4%) -- guaranteed 2HKO
-1 252+ Atk Landorus-T Rock Slide vs. 252 HP / 4 Def Mega Charizard Y: 124-148 (67 - 80%) -- guaranteed 2HKO
A Special Swampert instead of Gastrodon is another great option.
Swampert @ Expert Belt
Ability: Torrent
EVs: 252 HP / 4 Def / 228 SpA / 4 SpD / 20 Spe
Nature: Modest
- Ice Beam
- Earth Power
- Scald
- Wide Guard
It gets the KO on Land-T, M-Mawile and M-Mence while supporting you with Wide Guard.