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[ORAS] I'd like feedback on the Team - Printable Version

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+---- Thread: [ORAS] I'd like feedback on the Team (/Thread-ORAS-I-d-like-feedback-on-the-Team)

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I'd like feedback on the Team - SjoerdDN - Jan 5, 2015

Politoed (F) @ Damp Rock
Ability: Drizzle
Level: 50
EVs: 136 HP / 252 SpA / 120 Spe
Modest Nature
- Protect
- Ice Beam
- Surf
- Scald

Heliolisk (M) @ Focus Sash
Ability: Dry Skin
Level: 50
EVs: 104 HP / 200 SpA / 204 Spe
Calm Nature
- Charge Beam
- Parabolic Charge
- Thunder
- Grass Knot

Muk (F) @ Black Sludge
Ability: Poison Touch
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Minimize
- Stockpile
- Power-Up Punch
- Gunk Shot

Swampert-Mega (M) @ Swampertite
Ability: Swift Swim
Level: 50
EVs: 252 HP / 252 Atk
Adamant Nature
- Waterfall
- Ice Punch
- Earthquake
- Protect

Garchomp (M) @ Choice Scarf
Ability: Rough Skin
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Dragon Claw
- Shadow Claw
- Rock Slide

Sylveon (M) @ Leftovers
Ability: Pixilate
Level: 50
EVs: 252 HP / 252 SpA
Modest Nature
- Hyper Voice
- Calm Mind
- Hyper Beam
- Psyshock


I'd like to have some feedback please. I've run multiple ideas and different teams but I still seem to get beat easily often as well as out predicted.


RE: I'd like feedback on the Team - IceyGamer - Jan 5, 2015

We first need to know, which format this is for?


RE: I'd like feedback on the Team - beastmoose - Jan 5, 2015

I just wanted to make sure you know that Mega Pert's ability doesn't activate the turn it megas. You have protect on it, so I assume you already knew that, but if it megas and you think it'll outspeed, it'll get wrecked by grass knot. I like the flow of the team though.


RE: I'd like feedback on the Team - SjoerdDN - Jan 5, 2015

(Jan 5, 2015, 09:04 AM)IceyGamer Wrote: We first need to know,  which format this is for?

Oh, I knew I forgot something. . . It's fpr Battle Spot Doubles.


RE: I'd like feedback on the Team - SjoerdDN - Jan 5, 2015

(Jan 5, 2015, 09:05 AM)beastmoose Wrote: I just wanted to make sure you know that Mega Pert's ability doesn't activate the turn it megas. You have protect on it, so I assume you already knew that, but if it megas and you think it'll outspeed, it'll get wrecked by grass knot. I like the flow of the team though.

I forgot that in the beginning, but realized that in the battle maison before embarrassing myself.


RE: I'd like feedback on the Team - IceyGamer - Jan 5, 2015

(Jan 5, 2015, 09:07 AM)SjoerdDN Wrote:
(Jan 5, 2015, 09:04 AM)IceyGamer Wrote: We first need to know,  which format this is for?

Oh, I knew I forgot something. . . It's fpr Battle Spot Doubles.

Alright. First off muk is no where near being immune from damaging attacks. They need a supporter such as a follow me/pokemon to sleep the opponent so that Muk can get a couple of minimizes up because that is when the magic happens. Another thing being Shadow claw on Garchomp from personal experience isn't as effective as you would want it to be. Another thing being running Choice scarf in doubles is harder than running it in singles so be ready to switch in and out with your pokemon.


RE: I'd like feedback on the Team - SjoerdDN - Jan 5, 2015

(Jan 5, 2015, 09:22 AM)IceyGamer Wrote:
(Jan 5, 2015, 09:07 AM)SjoerdDN Wrote:
(Jan 5, 2015, 09:04 AM)IceyGamer Wrote: We first need to know,  which format this is for?

Oh, I knew I forgot something. . . It's fpr Battle Spot Doubles.

Alright. First off muk is no where near being immune from damaging attacks. They need a supporter such as a follow me/pokemon to sleep the opponent  so that Muk can get a couple of minimizes up because that is when the magic happens. Another thing being Shadow claw on Garchomp from personal experience isn't as effective as you would want it to be. Another thing being running Choice scarf in doubles is harder than running it in singles so be ready to switch in and out with your pokemon.

Yes, I kind of realized this already. Muk is just a slot on my team in doubles and gets wrecked before setting up.


RE: I'd like feedback on the Team - beastmoose - Jan 5, 2015

Like he said, Scarf is hard to run in doubles. I like to run Garchomp with Protect, because it is such a good move in doubles with life orb maybe. If you still want to use the scarf, I run fire fang. I never use it, but I still like to have it for burn potential.


RE: I'd like feedback on the Team - SjoerdDN - Jan 9, 2015

Toxicroak (M) @ Black Sludge
Ability: Dry Skin
Level: 50
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Sucker Punch
- Poison Jab
- Protect
- Drain Punch

This is my last edition to the team instead of Muk, I do think it makes a better addition/coverage right? I also swapped the Choice Scarf on Garchomp with a Rocky Helmet.


RE: I'd like feedback on the Team - IceyGamer - Jan 9, 2015

(Jan 9, 2015, 03:47 AM)SjoerdDN Wrote: Toxicroak (M) @ Black Sludge
Ability: Dry Skin
Level: 50
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Sucker Punch
- Poison Jab
- Protect
- Drain Punch

This is my last edition to the team instead of Muk, I do think it makes a better addition/coverage right? I also swapped the Choice Scarf on Garchomp with a Rocky Helmet.

Keep it away from Tflame and definitely can be a changer.