[BUILD SUBMISSION] Trick Room Azumarill-Tank (Physical) - Printable Version +- Pokemon Forever (http://pokemonforever.com) +-- Forum: POKéMON (http://pokemonforever.com/Forum-POK%C3%A9MON) +--- Forum: Competitive Pokemon Discussion (http://pokemonforever.com/Forum-Competitive-Pokemon-Discussion) +---- Forum: Competitive Discussion Archive (http://pokemonforever.com/Forum-Competitive-Discussion-Archive) +---- Thread: [BUILD SUBMISSION] Trick Room Azumarill-Tank (Physical) (/Thread-BUILD-SUBMISSION-Trick-Room-Azumarill-Tank-Physical) |
Trick Room Azumarill-Tank (Physical) - Bosstacos - Jan 19, 2015 This is an Azumarill build that I came up with just recently and is the first that I have posted on the site. Stats: HP: 100 Attack: 50 Defense: 80 Sp. Attack: 60 Sp. Defense: 80 Speed: 50 Total: 420 Azumarill @ Choice Band Ability: Huge Power EV Spread: 252 HP / 60 Attack / 28 Def / 164 Sp. Def / 4 Speed Adamant Nature -Play Rough -Aqua Jet -Waterfall/ Superpower/ Belly Drum -Protect Purpose: This Azumarill build should mainly be used under Trick Room to take advantage of it`s rather poor base speed and to sweep after that using the Choice Band item since the Pokemon it counters are much faster than it. A Tailwind user may also give Azumarill the support it needs, but I have not tested it out. However, a Follow Me or Rage Powder would also be a great addition to redirect all the Will-o-Wisps coming towards it. Offensive Calculations: 64+ Atk Choice Band Azumarill Superpower vs. 4 HP / 0 Def Bisharp: 384-456 (272.3-323.4%) -1 64+ Atk Azumarill Choice Band Play Rough vs. 4 HP / 0 Def Salamence: 170-204 (100-120%) 64+ Choice Band Atk Azumarill Play Rough vs. 4 HP / 0 Def Garchomp: 224-266 (122.4-145.3%) 64+ Choice Band Atk Azumarill Play Rough vs. 4 HP / 0 Def Hydreigon: 472-556 (280.9-330.9%) 64+ Choice Band Atk Azumarill Superpower vs. 4 HP / 0 Def Mega Kangaskhan: 192-228 (106-125.9%) 64+ Choice Band Atk Azumarill Play Rough vs. 228 HP / 68 Def Sylveon: 138-163 (69.3-81.9%) 64+ Choice Band Atk Azumarill Play Rough vs. 252 HP / 44 Def Rotom-Wash: 97-115 (61.7-73.2%) Defensive Calculations: 252 Atk Parental Bond Mega Kangaskhan Double Edge vs. 252 HP / 28 Def Azumarill : 172-204 (83-98.5%) 252+ Atk Bisharp Iron Head vs. 252 HP / 28 Def Azumarill: 84-100 (40.5-48.3%) 252+ SpA Charizard Y Solar Beam vs. 252 HP / 164 SpD Azumarill: 174-206 (84-99.5%) 252+ SpA Choice Specs Latios Thunderbolt vs. 252 HP / 164 SpD Azumarill: 170-200 (82.1-96.6%) 252+ Atk Choice Band Landorus-T Earthquake vs. 252 HP / 28 Def Azumarill: 132-156 (63.7-75.3%) - This calculation is based on the setting of a Double Battle. +2 252+ SpA Aegislash-Blade Flash Cannon vs. 252 HP / 164 SpD Azumarill: 166-199 (80.1-94.6%) 20 SpA Rotom-Wash Thunderbolt vs. 252 HP / 164 SpD Azumarill: 104-126 (50.2-60.8%) Good Counters: Venusaur and it`s Mega Form Double targetting with super effective or very strong moves Aegislash behind a Substitute if you don`t run Waterfall Gengar (Focus Sash) Rotom-Wash Good Partners: Any Pokemon with healing moves Pokemon that can set up Trick Room. (Cresselia, Gothitelle, Gardevoir, etc.) Sylveon, Mega Gardevoir (Hyper Voice Support) Final Notes: As this Azumarill build invests much more in the defensive stats and only has single-target attacks, another hard-hitting Pokemon (preferably with spread attacks) will be needed for this to really succeed like Sylveon and Mega Gardevoir as previously mentioned. Leave any other additions in the comments. RE: Trick Room Azumarill-Tank (Physical) - Marcusube - Jan 19, 2015 Why Choice Band and Protect? Also wouldn't it be better to run a Life Orb on this Azumarill seeing as how you may need to Protect on the turn you set up Trick Room? RE: Trick Room Azumarill-Tank (Physical) - Burdrehnar - Jan 20, 2015 Belly Drum and Protect on a Choice Band set? They dont belong here when you're locked into one move. Give the man a Life Orb. |