Share:    Facebook Facebook Reddit

[RATE MY TEAM] First Sun & Moon VGC Team Mk. II
#7
(Nov 26, 2016, 05:13 PM)KiwiTiger Wrote:
(Nov 26, 2016, 04:53 PM)GiMYz Wrote: You are definitely going in the right direction. Both Tapu Bulu and Salamence give you much more offensive potential and options than those you had before.

Your best lead would be Comfey + Salamence/Arcanine most of the times to threaten those Poison and Steel types trying to stop your Trick Room setter. I also think you should try Sitrus Berry on Comfey because Tapu Bulu's Grassy Terrain already works as an indirect Leftovers, while Gastrodon's offensive moveset would have a greater effect with an Expert Belt, boosting your supereffective moves (i'm pretty sure an Expert Belt Sludge Bomb can threaten a 2HKO on most of the Fairy types in this meta, and you can also OHKO Garchomp with Ice Beam)

Any suggestion for salamences set or you think what i got it good?

Usually Naive or Hasty are the best natures for a mixed attacker Salamence, so i would try to use one of those if possible. Double-Edge without the Aerilate ability is a bit weird, so even if it hits for a decent damage thanks to Life Orb you might give a try to Fire Blast/Flamethrower instead in that slot!
Reply


Messages In This Thread
First Sun & Moon VGC Team Mk. II - by KiwiTiger - Nov 25, 2016, 09:07 PM
RE: First Sun & Moon VGC Team - by GiMYz - Nov 26, 2016, 03:15 AM
RE: First Sun & Moon VGC Team - by Marcusube - Nov 26, 2016, 07:07 AM
RE: First Sun & Moon VGC Team Mk. II - by KiwiTiger - Nov 26, 2016, 01:41 PM
RE: First Sun & Moon VGC Team Mk. II - by GiMYz - Nov 26, 2016, 04:53 PM
RE: First Sun & Moon VGC Team Mk. II - by KiwiTiger - Nov 26, 2016, 05:13 PM
RE: First Sun & Moon VGC Team Mk. II - by GiMYz - Nov 26, 2016, 06:25 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)