Dec 28, 2016, 06:36 AM
Decent builds though I really think Xurkitree can do more. Possibly use a Choice Specs set, Tail Glow LO set, a lure set with Magnet to disguise as a choice item, yeah something along the lines.
In Smogon, it's also possible to run Hidden Power Ground as a lure for Marowak-A and Magnezone
252+ SpA Xurkitree Hidden Power Ground vs. 252 HP / 0 SpD Marowak-Alola: 214-254 (66 - 78.3%) -- 25% chance to OHKO after Stealth Rock
252+ SpA Xurkitree Hidden Power Ground vs. 0 HP / 0 SpD Magnezone: 392-464 (139.5 - 165.1%) -- guaranteed OHKO
Calculations done with Modest nature because the damage output is better with Modest in comparison to Timid and +1 at Modest is enough to outspeed threats in the Singles and VGC metagame
Volt Switch also gets some play on the scarf set in VGC as it allows Xurkitree to pivot into something that can take the most likely incoming Ground move
Gengar can KO Marowak-A but certainly cannot switch into it plus Marowak always has the option of switching out into something that can check Gengar plus Gengar adds an extra weakness to Ground
Speed control as well as checks to VoltTurn are good options for Xurkitree as well as the presence of a Ground type to check opposing Electric types that Xurkitree can't OHKO at +3
Great build though @"MudkipLegend" :D
In Smogon, it's also possible to run Hidden Power Ground as a lure for Marowak-A and Magnezone
252+ SpA Xurkitree Hidden Power Ground vs. 252 HP / 0 SpD Marowak-Alola: 214-254 (66 - 78.3%) -- 25% chance to OHKO after Stealth Rock
252+ SpA Xurkitree Hidden Power Ground vs. 0 HP / 0 SpD Magnezone: 392-464 (139.5 - 165.1%) -- guaranteed OHKO
Volt Switch also gets some play on the scarf set in VGC as it allows Xurkitree to pivot into something that can take the most likely incoming Ground move
Gengar can KO Marowak-A but certainly cannot switch into it plus Marowak always has the option of switching out into something that can check Gengar plus Gengar adds an extra weakness to Ground
Speed control as well as checks to VoltTurn are good options for Xurkitree as well as the presence of a Ground type to check opposing Electric types that Xurkitree can't OHKO at +3
Great build though @"MudkipLegend" :D
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