Apr 9, 2017, 10:11 AM
(Mar 21, 2017, 03:44 PM)0kamii Wrote:(Mar 8, 2017, 09:02 PM)markyice94 Wrote: Any updates on emolga on your emolga?! :D I'm really curious as to what happened.
@markyice94 Hey, markyice94! Glad to know you are still interesting in Kili and the whole of Emolga's viability in VGC 2017. Kili herself has found success at locals. I placed 1st, and on PokémonShowdown my Emolga team is currently at ranking 1427. I've been experimenting with a few new sets, and I'm still trying to perfect the original. I'm toying around with a Tapu Koko/Electric Seed Emolga set, which let's me put more EVs into Sp. Def. I'll keep this post updated if I make it a working set. Thanks!
- 0kamii
So I didn’t get to participate in the February challenge. But planning on using this one for the April challenge. I'm still really interested in your setup especially since you got first place! I changed the pokemon for my team details below.
I've drew a lot of resources from r/stunfisk on Reddit and a few articles from Amino although I feel like your Emolga is the most comprehesive and viable set, still working on how to play it and how to improve it or if I should switch around Pokemon. Would love your input, especially since you got first place at a local tourney!
Using your Emolga, if you don’t mind, I was experimenting with some others like a weakness policy, speed swap, even a king's rock/fling set but yours seems to make the most sense:
Emolga @ Focus Sash
Ability: Motor Drive
Level: 50
EVs: 88 HP / 164 DEF / 4 SpA / 252 Spe
Timid Nature
- Protect
- Volt Switch
- Nuzzle
- Encore
Tapu Lele @ Life Orb
Ability: Psychic Surge
Level: 50
EVs: 236 HP / 212 Def / 36 SpA / 4 SpD / 20 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Psychic
- Protect
- Taunt
Tapu Koko @ [font]Electrium Z[/font]
Ability: Electric Surge
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Dazzling Gleam
- Discharge
- Protect
Milotic @ Maranga Berry
Ability: Competitive
Level: 50
Shiny: Yes
EVs: 244 HP / 196 Def / 68 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Ice Beam
- Protect
- Recover
Drifblim @ Psychic Seed
Ability: Unburden
Level: 50
Shiny: Yes
EVs: 4 HP / 132 Def / 204 SpA / 4 SpD / 164 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Shadow Ball
- Tailwind
- Destiny Bond
Muk-Alola @ Figy Berry
Ability: Gluttony
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Poison Jab
- Knock Off
- Curse
- Protect
I don’t know if I should bring in a trick room setter or user since my team is seems to fail miserably against hard trick room teams. Like switching Muk for Snorlax as well as going more physical with a Gyrados instead of Milotic.
Thanks so much!