As long as they are allowed, I will take uu. I took some time to clean up my team and made A few changes.
Here is the new team:
Swampert: Ability - Damp, Nature - Sassy, Ev's - 248 HP, 16 Atk, 244 SP Def, Hold Item - ???
Scald, Ice Beam, Curse (Or Stealth Rock), Earthquake
Scizor: Ability - Technician, Nature - Adamant, Ev's - 252 HP, 112 Def, 144 SP Def, Hold Item - Mega Stone
Aerial Ace, Bullet Punch, Bug Bite, Roost
Lucario: Ability - Inner Focus, Nature - Timd, Ev's - 4 HP, 252 Sp Atk, 252 Speed, Hold Item - Expert Belt
Psychic, Aura Sphere, Dark Pulse, Dragon Pulse
Tyranitar: Ability - Sandstream, Nature - Sassy, Ev's - 252 HP, 76 Atk, 189 SP Def, Hold Item - Assult Vest
Stone Edge, Fire Blast, Pursuit, Crunch
Espeon: Ability - Magic Bounce, Nature - Modest, Ev's - 252 SP Atk, 4 SP Def, 252 Speed, Hold Item - Shell Bell
Psychic, Calm Mind, Baton Pass, Dazzling Gleam
Gengar: Ability - ???, Nature - Timid, Ev's - 92 HP, 164 SP Atk, 252 Speed Hold Item - Life Orb
Shadow Ball, Sludge Bomb, Hex, Destiny Bond
I heard Gengar Got his levitate ability taken away
I turned Espeon into A Baton pssser
Adopted Tyranitar and made him A beast
Took swords dance away from Scizor. He's more of A late game cleaner so I gave him Aerial Ace for decent coverage, plus it never misses
Swampert now has damp. I took out Tbolt and put in stealth rock. Sassy nature works well with scald. And Ice Beam over Ice Punch.
I fixed everyone's nature And ev's, and I'm feeling pretty good about this
Here is the new team:
Swampert: Ability - Damp, Nature - Sassy, Ev's - 248 HP, 16 Atk, 244 SP Def, Hold Item - ???
Scald, Ice Beam, Curse (Or Stealth Rock), Earthquake
Scizor: Ability - Technician, Nature - Adamant, Ev's - 252 HP, 112 Def, 144 SP Def, Hold Item - Mega Stone
Aerial Ace, Bullet Punch, Bug Bite, Roost
Lucario: Ability - Inner Focus, Nature - Timd, Ev's - 4 HP, 252 Sp Atk, 252 Speed, Hold Item - Expert Belt
Psychic, Aura Sphere, Dark Pulse, Dragon Pulse
Tyranitar: Ability - Sandstream, Nature - Sassy, Ev's - 252 HP, 76 Atk, 189 SP Def, Hold Item - Assult Vest
Stone Edge, Fire Blast, Pursuit, Crunch
Espeon: Ability - Magic Bounce, Nature - Modest, Ev's - 252 SP Atk, 4 SP Def, 252 Speed, Hold Item - Shell Bell
Psychic, Calm Mind, Baton Pass, Dazzling Gleam
Gengar: Ability - ???, Nature - Timid, Ev's - 92 HP, 164 SP Atk, 252 Speed Hold Item - Life Orb
Shadow Ball, Sludge Bomb, Hex, Destiny Bond
I heard Gengar Got his levitate ability taken away
I turned Espeon into A Baton pssser
Adopted Tyranitar and made him A beast
Took swords dance away from Scizor. He's more of A late game cleaner so I gave him Aerial Ace for decent coverage, plus it never misses
Swampert now has damp. I took out Tbolt and put in stealth rock. Sassy nature works well with scald. And Ice Beam over Ice Punch.
I fixed everyone's nature And ev's, and I'm feeling pretty good about this