Share:    Facebook Facebook Reddit

[RATE MY TEAM] Stall n Brawl! VGC stall/sweep team must see!
#1
Hi guys back with another RMT post, this time a built a team around a new style never seen before in VGC. as the title suggests the team was focused on being a balance of stall and offensive pressure. the following is how the idea came to me:

Derivation of idea:
so yesterday i was having a look at my TCG collection (idk the competitive strats really though) i though it would be a really cool deck if someone baited out many pokemon basic, while getting their hand full of really good cards from the deck and then wreck through their opponents. the same idea came to me when i thought i wanted to build a new team, i knew toxic stall could be applied to VGC too with powerful sweepers in the back to pick off the weakened ones from the field. and here comes the team:

The Team:

[Image: mawile-mega.gif]
Mawile @ Mawilite
Ability: Intimidate
Level: 50
EVs: 80 HP / 252 Atk / 12 Def / 32 SpD / 132 Spe
Jolly Nature
- Play Rough
- Iron Head
- Super Fang
- Protect

I used the same mawile that i used for a past team of mine, this one basically outspeeds mega-mence after tailwind by one point. play rough is simple but as the team was completed sucker punch was replaced by iron head to solely counter the threat of specs sylveon and check it before it wrecks me. super fang is a thread to the stall part of the team as it makes it's own job way easier and helps compliment other stall moves. i choose this guy as the mega as it was the idea of a strong pokemon that i love sweeping with, intimidate comes in handy regarding defensive purposes.

[Image: noivern.gif]
Noivern Editz: @ Life Orb / Focus sash need suggestions
Ability: Telepathy
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Super Fang
- Protect
- Tailwind

i was looking up for synergetic pokemon with mawile, noivern was the best one i found it has a great switch-in synergy + it sets up tailwinds for mawile's purposes, over all for the team tailwind was crucial. draco meteor helps pick up many mons while super fang turns out great in many battles and adds to the team archetype (stall). Noivern has great supportive importance with tailwind being an important slot. it won't be really ever taunted as people expect the team to be quite different and they expect thundurus is the support mon.

[Image: ludicolo.gif]
Ludicolo @ Sitrus Berry
Ability: Swift Swim
Level: 50
EVs: 132 HP / 4 Def / 116 SpA / 28 SpD / 228 Spe
Modest Nature
- Fake Out
- Giga Drain
- Surf
- Teeter Dance

i built an extremely bad team that did had a ludicolo like this on it for the same purpose ,the team was scrapped but it came back with the telepathy noivern, unfortunately it is still effected by teeter dance but that is worth it. fake out is good to waste/block opponents turns especially when trying to stall, sitrus berry keeps it out longer on the field. giga drain further recovers it, surf recovers and helps vaporeon stall longer,whereas teeter dance while adding to the stall is the reason of extreme annoyance.

[Image: vaporeon.gif]
Vaporeon @ Leftovers Editz: nope definitely using Rocky Helmet #MoreAnnoyingStall
Ability: Water Absorb
Level: 50
EVs: 252 HP / 112 Def / 144 SpA
Modest Nature
- Scald
- Protect
- Wish
- Toxic

idk why i added the EV's this way, someone plz suggest a better spread, you already know it's function and job, in addition it helps to recover further back with wish and toxic stalls out really well, leftovers adds to the bulk, i wanna replace this for rocky helmet as it would help increase chip damage on my opponents. the tru idea of weakening mons_ vaporeon shenanigans.

[Image: tyranitar.gif]
Tyranitar @ Lum Berry
Ability: Sand Stream
Level: 50
EVs: 148 HP / 172 Atk / 4 Def / 124 SpD / 60 Spe
Adamant Nature
- Rock Slide
- Protect
- Crunch
- Superpower

I did thought of the idea of using a hazardous weather for the team, right from the start, after testing aboma and hippowdon tyranitar was my final option that also helped me counter steel types with superpower and aegislash in particular with crunch (who toxic can't touch). as my team with safety goggles and steel types can't be touched by sandstorm. tyranitar shines in most games it's speed EV investments allow it to outspeed terrakion after tailwind and then bash with a superpower (if non sashed). lum berry negates teeter dance for once and other status shenanigans too.

[Image: thundurus.gif]
Thundurus (M) @ Safety Goggles
Ability: Prankster
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Rain Dance
- Toxic
- Taunt
- Thunderbolt

This is quite an interesting and different thundurus, but however it fits right in to the team, wanna know why? i did wanted anther toxic setter and taunt from destroying my strategy, so i wanted a a faster taunt than most and toxic quickly off the field too. so i went for the offensive build even after stalling a little it can pick up mons easily with thunderbolts, as timid nature, at max speed ties with mirror-matches and gives me a good chance. i needed a second weather support as ludi+vaporoen was quite bland and it worked out well for m-mawile's defenses too (rain dance). Safety goggles over any others to have a lead/pair counter against amoongus, especially on a stall team.

Battle vids:

http://replay.pokemonshowdown.com/battle...-256177737

http://replay.pokemonshowdown.com/battle...-256178963

http://replay.pokemonshowdown.com/battle...-256181563

http://replay.pokemonshowdown.com/battle...-256183344

http://replay.pokemonshowdown.com/battle...-256184414

Editz: sry delta pointed out flaws in the post i felt it was important to post these here:
Important points on the team members accordingly:
1) Super fang pays off ultimately adding to partner pokemon KO'ing the one being targeted by it.
2) Same thing the team was part stall and i never felt need of anything but this move. telepathy was the idea that ludicolo with surf came back giving it two immunities to hit opposing pokemons.
3) Ludi +vaporeon with a rain dance set up by thundurus was both ultimate stall, hax and pretty much the muscle of the team. love em both!
4) "3)"
5) As i mentioned directly in the title and in t-tar's description, a stall team, sandstorm comes in handy wearing off annoying amoongus'
6) i know that people will think that the thundurus is a joke, but in reality it just adds more and more potential to the whole of the team, and this one was team specific (warning don't try this at home, school or anywhere).

Conclusion:
Hope you guys enjoyed the crafty idea for the team and i know this can still be much more improvised by your suggestions, so don't forget to rate and maybe even leave a rep..... if u liked the idea. Bye for now! *Phew this wasn't that bad of a team than the no attack one*
Reply


Messages In This Thread
Stall n Brawl! VGC stall/sweep team must see! - by Pokeventurer - Aug 5, 2015, 01:37 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)