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[BUILD SUBMISSION] VGC Blissey any suggestions
#2
Blissey @ Leftovers
Ability: Healer
Level: 50
EVs: 244 HP / 252 Def / 12 SpA
Bold Nature
IVs: 0 Atk
- Icy Wind
- Helping Hand
- Thunder Wave/Light Screen
- Soft-Boiled/Heal Pulse

252 Atk Parental Bond Mega Kangaskhan Return vs. 244 HP / 252+ Def Blissey: 225-265 (62.3 - 73.4%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Aerilate Mega Salamence Double-Edge vs. 244 HP / 252+ Def Blissey: 280-330 (77.5 - 91.4%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Terrakion Close Combat vs. 244 HP / 252+ Def Blissey: 468-554 (129.6 - 153.4%) -- guaranteed OHKO

The purpose of this set is to make Blissey as good of a support as possible in VGC. Helping Hand will boost the offenses of the partnering Pokemon which results in more damage being dealt against the opponent. Thunder Wave is for abrupt speed control and Soft-Boiled is for keeping Blissey around for more turns but if you only need it for a short amount of time in battle, it can also serve as a cleric and restore the health of its team mate with Heal Pulse. If Blissey gets taunted you may find yourself in trouble, but not to worry, Icy Wind is an offensive move which also serve as a supportive one by lowering the speed of the opponent's Pokemon by one stage; great for speed control!

The Healer ability is more doubles friendly for it cures the status of your teammate without having to waste a turn using Aromatherapy/Heal Bell.
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Messages In This Thread
VGC Blissey any suggestions - by QuaillMan2009 - Feb 16, 2015, 05:12 PM
RE: VGC Blissey any suggestions - by Marcusube - Feb 17, 2015, 09:37 AM
RE: VGC Blissey any suggestions - by QuaillMan2009 - Feb 17, 2015, 06:18 PM

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