Credit to LunaAkino
Ribombee is a very underrated threat on the current OU ladder. This Pokemon is sporting a strong Bug/Fairy typing alongside a very fast 124 base speed paired with a 95 Special Attack. With these attributes, it makes for a very potent sweeper
Type: Bug/Fairy
Base Stats: 60 HP, 55 Attack, 60 Defense, 95 SpAtk., 70 SpDef., 124 Speed
Weaknesses: Fire, Poison, Flying, Rock, Steel
Resistances: Fighting, Grass, Bug, Ground, Dark
Immunities: Dragon
Abilities: Honey Gather - No competitive use
Shield Dust - Damaging moves used on this Pokemon will have no secondary effect
Sweet Veil - Prevents itself and allies from falling asleep
Substitute + Quiver Dance
Ribombee @ Leftovers
Ability: Shield Dust
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Substitute
- Quiver Dance
- Roost
Ribombee has the ability to set up a good amount of the current metagame due to its typing. Moonblast is the attack of choice chosen for this set simply because it hits everything. Not one Pokemon is immune to it and it hits most types for at least neutral. Substitute is to protect Ribombee from any direct status moves and priority moves. Quiver Dance boosts Ribombee's stats to a respectable amount and Roost gives it longevity. This Ribombee is ran as a mono-attacker and is specifically to be used for late game cleanup as without the boosts it's not doing respectable damage to anything without prior damage. The best way bring Ribombee in is either in front of a Fighting type or Dragon type which doesn't commonly run coverage for Fairy types or by a slow U-turn/Volt Switch. Hard switching Ribombee in is risky due to it's abysmal bulk even with the max HP investments
Damage Calculations:
Offensive
Defensive
Potential Teammates include, but aren't limited to;
- Fast Electric types + VoltTurn - Volt Switch really helps in bringing in Ribombee safely and the existence of VoltTurn allows Ribombee to have an easier time sweeping as VoltTurn wears the opponent down quickly
- Wallbreakers - Chansey, Toxapex and SpDef Marowak among other walls give Ribombee hell as they constantly force it to switch. Wallbreakers tear through defensively oriented Pokemon which allows Ribombee to sweep freely
- Hazard Support - Ribombee needs rocks off the field at all times as well as Spikes and Toxic Spikes. Chip damage from entry hazards make it less of a threat
Threats include, but aren't limited to;
- Priority - Primarily Scizor but all forms of priority outside of what Ribombee resists give it a hard time sweeping especially because it's so frail
- Steel, Fire and Poison types - They all wall out Ribombee and hit it back for super effective
Due to the metagame not being 100% stabilized and Pokebank transfers from generation 6 not being available, this thread will be incomplete in terms of teammates and threats