Hey everyone, I am trying to build a team for the VGC15 season and could use some help rounding out my team. I am fairly new to the competitive battling scene even though I have been playing pokemon ever since the Red/Blue/Yellow days. This is what I have right now:
Goodra @ Assault Vest
Ability: Gooey
Nature: Calm
EVs: 140 HP, 132 Def, 236 SpA
The idea behind these EV spreads is to be able to withstand a Draco Meteor from a Mega Salamence, and even a Dragon Claw from a Garchomp as long as it isn't Banded or Orbed, and as far as the moves, they are mostly for coverage.
Bisharp @ Life Orb
Ability: Defiant
Nature: Jolly
EVs: 4 HP, 252 Atk, 252 Spe
This is pretty self explanitory, but I decided to bring this specifically for the threat of Cresellia in the new meta. While Bisharp cannot take out Cresellia alone, it can if it can get a proc off the Defiant Ability. Now the Damage Calcs below are based off a +1 Atk Boost instead of a +2, because I am figuring the most common proc for Defiant will most likely be from an Intimidate.
Greninja @ Focus Sash
Ability: Protean
Nature: Timid
EVs: 4 HP, 252 SpA, 252 Spe
Typical Greninja build except I decided to go with Extrasensory instead of Dark Pulse. I figured having the Psychic coverage would be better then doubling up on the Dark slot, but I am open to other suggestions.
This is as far as I have gotten in my team building so far, and would love to hear from others who can help me tweak move sets, or EV spreads, and I am also looking for possible suggestions to help round out my team. I have yet to decide on which mega I want to run. I am leaning towards Mega Lopunny but that may change depending on the feed back I get here. I am also thinking of adding some type of support pokemon such as Sableye, Meowstic or Clefable, but again, I am not sure.
Goodra @ Assault Vest
Ability: Gooey
Nature: Calm
EVs: 140 HP, 132 Def, 236 SpA
- Draco Meteor
- Sludge Bomb
- Flamethrower
- Thunderbolt
The idea behind these EV spreads is to be able to withstand a Draco Meteor from a Mega Salamence, and even a Dragon Claw from a Garchomp as long as it isn't Banded or Orbed, and as far as the moves, they are mostly for coverage.
Quote:252 Atk Jolly Garchomp Dragon Claw vs. 140 HP / 132 Def Goodra: 152-182 (83 - 99.4%) -- guaranteed 2HKO
252 SpA Timid Salamence Draco Meteor vs. 140 HP / 0+ SpD Assault Vest Goodra: 92-110 (50.2 - 60.1%) -- guaranteed 2HKO
Bisharp @ Life Orb
Ability: Defiant
Nature: Jolly
EVs: 4 HP, 252 Atk, 252 Spe
- Knock Off
- Sucker Punch
- Iron Head
- Protect
This is pretty self explanitory, but I decided to bring this specifically for the threat of Cresellia in the new meta. While Bisharp cannot take out Cresellia alone, it can if it can get a proc off the Defiant Ability. Now the Damage Calcs below are based off a +1 Atk Boost instead of a +2, because I am figuring the most common proc for Defiant will most likely be from an Intimidate.
Quote:252 Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 252 HP / 0 Def Cresselia: 346-408 (77.9 - 91.8%) -- guaranteed 2HKO
+1 252 Atk Life Orb Bisharp Knock Off (97.5 BP) vs. 252 HP / 0 Def Cresselia: 515-608 (115.9 - 136.9%) -- guaranteed OHKO
Greninja @ Focus Sash
Ability: Protean
Nature: Timid
EVs: 4 HP, 252 SpA, 252 Spe
- Scald
- Ice Beam
- Extrasensory
- U-turn
Typical Greninja build except I decided to go with Extrasensory instead of Dark Pulse. I figured having the Psychic coverage would be better then doubling up on the Dark slot, but I am open to other suggestions.
This is as far as I have gotten in my team building so far, and would love to hear from others who can help me tweak move sets, or EV spreads, and I am also looking for possible suggestions to help round out my team. I have yet to decide on which mega I want to run. I am leaning towards Mega Lopunny but that may change depending on the feed back I get here. I am also thinking of adding some type of support pokemon such as Sableye, Meowstic or Clefable, but again, I am not sure.