I have a few wallbreakers, and I understand everything is up to chance,
...but being in a predicament towards the end of a battle where you're at the mercy of a bulky Pokemon sucks. Especially when the user loves to spam tedious moves and there's nothing you can do about it but force quit.
DEF builds where you slowly buff/heal until you can offset damage feel more gimmicky than anything else.
Especially compared to Pokemon that actually fight.
Seeing how it's a battle and not a heal-o-thon.
And pardon my saltiness.
...cause I'm hella salty right about now....
...but being in a predicament towards the end of a battle where you're at the mercy of a bulky Pokemon sucks. Especially when the user loves to spam tedious moves and there's nothing you can do about it but force quit.
DEF builds where you slowly buff/heal until you can offset damage feel more gimmicky than anything else.
Especially compared to Pokemon that actually fight.
Seeing how it's a battle and not a heal-o-thon.
And pardon my saltiness.
...cause I'm hella salty right about now....