Oct 4, 2014, 09:23 PM
(Oct 4, 2014, 09:13 PM)Pacho_45 Wrote: I have had some moderate success with this team build, however I am positive it has some flaws as I cannot stop any sort of stall at all. So please feel free to comment and suggest some improvements!From what I can tell you have a pretty solid team "may" need more coverage but solid. The only problem with me is the water pulse for greninja unless you`re counting on the confusion all the time I would switch it out with scald as it has a higher power, and the 30% burn can help with staying alive. For the Delphox you can switch out return for psyshock so you can hit special tanks plus STAB. :D
Haxorus (M) @ Life Orb
Ability: Mold Breaker
Shiny: Yes
EVs: 36 HP / 252 Atk / 220 Spe
Adamant Nature
IVs: 14 Atk
- Earthquake
- Outrage
- Poison Jab
- Dragon Dance
His IV in attack isn't perfect, but he is the first shiny I have bred that has been competitive in any form. With Life Orb it sort of balances this out. I use Poison Jab and EQ for coverage moves, I have liked this moveset thus far but am open to suggestions for alternatives.
Delphox (F)
Ability: Magician
EVs: 252 HP / 128 Def / 128 SpD
Bold Nature
IVs: 25 Atk / 0 Spe
- Will-O-Wisp
- Wish
- Fire Blast
- Return
This is a fun support poke, the Magician ability allows me to steal the opponents item and I pass wishes easily to anyone that is in need. I know I NEED to replace Return, but haven't found a move I like yet, so for now it will act as a place holder.
Dragalge (M) @ Black Sludge
Ability: Poison Point
EVs: 252 HP / 128 SpA / 128 SpD
Calm Nature
IVs: 25 Atk
- Scald
- Toxic
- Thunderbolt
- Toxic Spikes
This guy is fun to use, he is underestimated by most of my showdown opponents and is able to get one of three statuses off real easily and do sufficient damage while taking nominal damage himself.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 4 Atk / 252 SpD
Gentle Nature
- Shadow Ball
- Facade
- Wish
- Dazzling Gleam
Really just a special tank that I am trying out as of now, and I don't really have a whole lot to say as of yet.
Aggron (M) @ Aggronite
Ability: Sturdy
EVs: 252 HP / 20 Def / 236 SpD
Impish Nature
- Stone Edge
- Iron Head
- Thunder Wave
- Stealth Rock
One of my favorite megas despite his flaws, I love his Def Stat and his offensive capabilities. I just need to find the proper moveset to make him fit well into my team.
Greninja @ Choice Specs
Ability: Protean
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Dark Pulse
- U-turn
- Extrasensory
- Water Pulse
Real fun to use and I don't see too many people running Greninja with this particular moveset.
Hope you guys can help me improve my team! Like I said before, I have some success with it, but I know it is lacking something that my inexperience can't figure out! So please feel free to share what you think!