Life Orb Bisharp can handle Sylveon quite well. Protect on a Jolly 252/252 M-Kang is not the best option but its viable.
What you need is something like Virizion to check Rotom-W, Breloom, Amoonguss and Water types (Virizion can take Ice Beam like a champion thanks to its high base SpD stat)
#common Showdown 112 SpA Suicune Ice Beam vs. 4 HP / 0 SpD Virizion: 56-68 (33.5 - 40.7%) -- guaranteed 3HKO
The third slot is on your choice. Stone Edge is risky but it is able to deal massive damage on Thund, Zapdos and gets an OHKO on CharY. Zen Headbutt is some flinch last chance hax, checking opposing Fighting types and M-Venusaur too. Otherwise you can have a support move. Roar is a good move to prevent Trick Room if Thundy will be the target of a Fake Out.
Virizion @ Lum Berry
Ability: Justified
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Stone Edge / Zen Headbutt / Quick Guard / Helping Hand / Taunt / Roar
- Protect
What you need is something like Virizion to check Rotom-W, Breloom, Amoonguss and Water types (Virizion can take Ice Beam like a champion thanks to its high base SpD stat)
#common Showdown 112 SpA Suicune Ice Beam vs. 4 HP / 0 SpD Virizion: 56-68 (33.5 - 40.7%) -- guaranteed 3HKO
The third slot is on your choice. Stone Edge is risky but it is able to deal massive damage on Thund, Zapdos and gets an OHKO on CharY. Zen Headbutt is some flinch last chance hax, checking opposing Fighting types and M-Venusaur too. Otherwise you can have a support move. Roar is a good move to prevent Trick Room if Thundy will be the target of a Fake Out.
Virizion @ Lum Berry
Ability: Justified
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Leaf Blade
- Stone Edge / Zen Headbutt / Quick Guard / Helping Hand / Taunt / Roar
- Protect