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[VGC or SMOGON] Pokemon Sets With Potential
#14
(Jun 4, 2015, 11:52 PM)Marcusube Wrote: Espeon @ Leftovers
Ability: Magic Bounce
Level: 50
EVs: 4 HP / 20 Def / 236 SpA / 4 SpD / 244 Spe
Timid Nature
- Psychic
- Detect
- Skill Swap
- Magic Room

In terms of this years VGC, there has been an uprising of several new threats since the start of the Spring season. Mega Kangaskhan, Landorus-T, Sylveon, Amoonguss and all these other Pokemon have made their mark as the thorn in the sides of most amateur to advanced VGC players. What I was thinking was to use Espeon in VGC as a support Pokemon.
  • Psychic to combat threats such as the stallions, Thundurus, Amoonguss and pretty much everything in its speed range that takes a Psychic but not too well. I should emphasize that it is more of a means of chip damage than for offense meaning with Espeon's superior speed over most of the Pokemon in the format, you can cut the health of the opposing Pokemon then have your main means of offense finish it off. This strategy is to combat bulky Sitrus Berry holders barring Cresselia, Mandibuzz and Musharna.
  • Detect is obviously for evading attacks. Chose this over Protect because of the rare imprison Pokemon and the animation looks cooler kappaHD
  • Skill Swap pretty much allows you to steal the abilities from Pokemon like Kangaskhan, Thundurus, Arcanine and Sylveon, rendering them nearly useless. Not to mention that since Espeon is so fast, you can do this before the opponent attacks in most cases.
  • Magic Room is really a move I have been looking into for a while. It caught my interest in the fact that it prevents all items from working so things like Landorus-T choice scarfed Rock Slide spam, Aegislash's inconvenient Weakness Policy that burdens you with 50/50 situations, Sylveon's overpowered Choice Specs Hyper Voice and Focus Sash from being major threats to a laughing stock. I'm still not 100% fixed on using this move seeing as how Knock Off has a more offensive impact but I still have it under consideration.

To finish it, the highlight of using Espeon was that Amoonguss can't spore it, Thundurus can't Thunder Wave it and nothing can Taunt it. That's right, Espeon's Magic Bounce ignores all status and just throws them back in your face

What do you guys thing?

I think this is really interesting, given that when you see an Espeon you automatically think offensive Life Orb or Scarf. This could be a nice turnabound on the opponent. I personally Have NEVER seen an Imprison team, so I would run Protect, only because it has more PP and Protect can be used a lot in stall situations. I really like the Magic Room flow, and this build might see some success in VGC! :D

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Messages In This Thread
Pokemon Sets With Potential - by Rikkiness - May 30, 2015, 01:40 PM
RE: Pokemon Sets With Potential - by Chimchared7 - May 30, 2015, 01:43 PM
RE: Pokemon Sets With Potential - by Rikkiness - May 30, 2015, 03:35 PM
RE: Pokemon Sets With Potential - by beastmoose - May 30, 2015, 03:23 PM
RE: Pokemon Sets With Potential - by Rikkiness - May 30, 2015, 03:39 PM
RE: Pokemon Sets With Potential - by beastmoose - May 30, 2015, 08:40 PM
RE: Pokemon Sets With Potential - by terrorkid94 - May 30, 2015, 08:49 PM
RE: Pokemon Sets With Potential - by beastmoose - May 31, 2015, 04:23 AM
RE: Pokemon Sets With Potential - by terrorkid94 - May 31, 2015, 07:11 AM
RE: Pokemon Sets With Potential - by GiMYz - Jun 3, 2015, 03:36 PM
RE: Pokemon Sets With Potential - by Black117 - Jun 4, 2015, 01:12 AM
RE: Pokemon Sets With Potential - by beastmoose - Jun 4, 2015, 07:59 AM
RE: Pokemon Sets With Potential - by Marcusube - Jun 4, 2015, 11:52 PM
RE: Pokemon Sets With Potential - by beastmoose - Jun 5, 2015, 07:05 AM

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