May 21, 2015, 02:05 PM
(This post was last modified: Jul 25, 2015, 06:18 PM by ChaseInfinity.)
So i was wondering "What kind of team should i make next" i didnt want to make a standard team and i've already made an intimidate, a TR, and a Sun Team, So i was looking through the list of Megas wondering what pokemon i should base the team around and then i saw mega steelix and i was hooked, then i thought why not make a Sand Team to make use of this mega's ability, while putting the team together i noticed that most of my pokemon were relativly slow so then i decided to make it a Sand TR team and heres what i got.
Steelix @ Steelixite
Ability: Sturdy
EVs: 196 HP / 60 Atk / 252 SpD
Adamant Nature
IVs: 0 Spe
- Protect
- Earthquake
- Heavy Slam
- Rock Slide
Mega Steelix is the pride and joy of this team, he has a defensive ev spread but he is still about to deal alot of damage, I decided to go for Heavy Slam over Gyro Ball because it seemed to do more damage to pokemon due to Steelix's Weight, as for the other moves we have the standard Earthquake and Rock Slide, finally i choose Thunder Fang to deal with Water types.
Tyranitar @ Shuca Berry
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Rock Slide
- Dark Pulse
- Fire Blast
- Protect
Ofcourse for a Sand team i needed to have a sand stream pokemon and who other than good ole' T-Tar, i decided to go for a special T-Tar and have rockslide for those pecky Charizards and Talonflames .
Gastrodon @ Expert Belt
Ability: Storm Drain
EVs: 252 HP / 92 Def / 108 SpA / 56 SpD
Modest Nature
IVs: 0 Spe
- Earth Power
- Scald
- Ice Beam
- Protect
To cover some of my other pokemon's weaknesses i decided to go for Gastrodon, his ability him to protect Steelix and T-Tar from water attacks, and his ice beam can deal with pokemon such as Salamance.
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 172 HP / 28 Def / 252 SpA / 56 SpD
Quiet Nature
IVs: 0 Spe
- Trick Room
- Psychic
- Shadow Ball
- Protect
So for my Tr setter i decided to go for Reuniclus, his bulkyness will alow him to take hits and use Trick Room.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 204 Atk / 52 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Protect
Recently added pokemon helps balance out my team a slow pokemon able to hit hard and stall alittle bit
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Quick Guard
- Protect
Recently added pokemon to the team able to hit through TR
This team has been working really good it actually works well in and out of Trick Room, its good but not perfect (obviously), so any advice is welcomed, thanks in advance .
Steelix @ Steelixite
Ability: Sturdy
EVs: 196 HP / 60 Atk / 252 SpD
Adamant Nature
IVs: 0 Spe
- Protect
- Earthquake
- Heavy Slam
- Rock Slide
Mega Steelix is the pride and joy of this team, he has a defensive ev spread but he is still about to deal alot of damage, I decided to go for Heavy Slam over Gyro Ball because it seemed to do more damage to pokemon due to Steelix's Weight, as for the other moves we have the standard Earthquake and Rock Slide, finally i choose Thunder Fang to deal with Water types.
Tyranitar @ Shuca Berry
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Rock Slide
- Dark Pulse
- Fire Blast
- Protect
Ofcourse for a Sand team i needed to have a sand stream pokemon and who other than good ole' T-Tar, i decided to go for a special T-Tar and have rockslide for those pecky Charizards and Talonflames .
Gastrodon @ Expert Belt
Ability: Storm Drain
EVs: 252 HP / 92 Def / 108 SpA / 56 SpD
Modest Nature
IVs: 0 Spe
- Earth Power
- Scald
- Ice Beam
- Protect
To cover some of my other pokemon's weaknesses i decided to go for Gastrodon, his ability him to protect Steelix and T-Tar from water attacks, and his ice beam can deal with pokemon such as Salamance.
Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 172 HP / 28 Def / 252 SpA / 56 SpD
Quiet Nature
IVs: 0 Spe
- Trick Room
- Psychic
- Shadow Ball
- Protect
So for my Tr setter i decided to go for Reuniclus, his bulkyness will alow him to take hits and use Trick Room.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 204 Atk / 52 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Leech Seed
- Protect
Recently added pokemon helps balance out my team a slow pokemon able to hit hard and stall alittle bit
Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Quick Guard
- Protect
Recently added pokemon to the team able to hit through TR
This team has been working really good it actually works well in and out of Trick Room, its good but not perfect (obviously), so any advice is welcomed, thanks in advance .
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