Dec 15, 2014, 04:33 PM 
	
	
	
		The genies are going to terrorize the meta again
	
	
	
	
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					[ORAS] VGC 2015 Official Rules
				 
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		Dec 15, 2014, 04:33 PM 
	
	 
	
		The genies are going to terrorize the meta again
	 
	
	
	
		
		
		Dec 15, 2014, 04:56 PM 
	
	 
	
		Yea I was a little disappointing to see these genies being legal. Now I feel like everyone has to get some standard pokemons to defeat those. 
	
	
	
It gives us less chance to be creative with teams imo 
		
		
		Dec 15, 2014, 05:05 PM 
	
	 
	
		Well I couldn't get into competitive until now because my ds lite didn't support my internet settings, but it seems like they were pretty big threat... just what I need when I'm trying to get into it haha
	 
	
	
	
		
		
		Dec 15, 2014, 05:17 PM 
	
	 
	(Dec 15, 2014, 05:05 PM)Eckley Wrote: Well I couldn't get into competitive until now because my ds lite didn't support my internet settings, but it seems like they were pretty big threat... just what I need when I'm trying to get into it haha Psst since you're still here (and i'm slowly thinking about a team) would you like to try a trick room team? (since Mega Altaria is pretty slow) 
		Yeah I'll try it. I was actually going for the TR approach, but I've never used it so I just stopped haha so then I thought about a DDance one, but I never got around to actually doing anything with it
	 
	
	
	
		
		
		Dec 15, 2014, 05:24 PM 
	
	 
	
		TR will definitely be strong!
	 
	
	
	
		
		
		Dec 15, 2014, 05:51 PM 
	
	 
	
		Just watch how VGC13 went. TEAMS HAD NOTHING EXCEPT THE GENIES EVEN IN WORLDS. Now you need a safeguarder and powerful ice pokemon that won't get wrecked by Heat wave Zappy. Then you need a Counter for Zappy which i'm still looking for.
	 
	
	
	
		
		
		Dec 15, 2014, 05:52 PM 
	
	 
	(Dec 15, 2014, 05:51 PM)IceyGamer Wrote: Just watch how VGC13 went. TEAMS HAD NOTHING EXCEPT THE GENIES EVEN IN WORLDS. Now you need a safeguarder and powerful ice pokemon that won't get wrecked by Heat wave Zappy. Then you need a Counter for Zappy which i'm still looking for. Mamoswine will make a return b/c of this 
		mega gallie is gona be in a solid spot as well. 
	
	
	
I hate the legendary spam since i refuse to use them it was workable in smogon singles dno how i'm gona cope when i have to not only learn Vgc but deal with those Op things again... Altaria can work with tailwind as well though not just TR, Also i have a couple of TR teams lined up but i'm worried they can't cope since they just won't have the damage to compete with the top tier pokemon... Edit: Just tempted to go screw this and pull out my own take on the mega swampert rain team like half the people not running mega mence will do. Edit 2: Just looked up the 2013 finals teams these are the people who didn't use a single legendary and their final positions: 44. Ben Kilby (AU), 31. Matteo Gini (IT) and 21. Jordi Picazo (ES). Just 3 people in the top 47 didn't bring a legendary full stats here for those who are interested http://nuggetbridge.com/articles/masters...013-teams/ 
		
		
		Dec 15, 2014, 06:28 PM 
	
	 
	(Dec 15, 2014, 05:52 PM)tygaa2 Wrote:(Dec 15, 2014, 05:51 PM)IceyGamer Wrote: Just watch how VGC13 went. TEAMS HAD NOTHING EXCEPT THE GENIES EVEN IN WORLDS. Now you need a safeguarder and powerful ice pokemon that won't get wrecked by Heat wave Zappy. Then you need a Counter for Zappy which i'm still looking for. Can't forget about Sashed/Lum berry Mamo Icicle Spear then Ice Shard as well as Earthquake. (Dec 15, 2014, 06:03 PM)evilsabre Wrote: mega gallie is gona be in a solid spot as well. But you get the point that it insane with the amount of legends on the teams? I will always remember sitting in my room watching Arash win it with those legends. Made me lose my mind about how everyone had some form of legend.  | 
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