Dec 17, 2014, 04:54 PM
(Dec 17, 2014, 04:48 PM)evilsabre Wrote: surprisingly vs the rain teams unless the politoad is scarfed and i get a little unlucky venasaur will live mega swamperts ice punch then 1hko it or it can 1hko politoad with the giga drain which will let it survive the next shot comfortably if poli is scarfed it becomes alot riskier but its still survivable but requires luck since if swampert hits the max venasuars likely to drop. luckily i can protect turn 1 while swaping in ninetales to let me see speed and get the outspeed for a ko in the next round.
Vs other ice types i'm not likely to bring venasaur so i will have milotic to wall them while threatening burns and lopunny to pound them and since milotic carries ice beam it can threaten flying types v nicely
That combo Vena and Ninetales works and I don't disagree with that at all because I see it can work even before you telling me this experience. But here is the problem the team faces. Milotic can be scary barry but If I want the KO on Lopunny I'm STAB Brave birding it and you are up to guess that I switch out and don't have the guts to do so allowing me to get that KO. Or I have my Manetric out and I decide to Tbolt you twice and KO you before you are able to Scout my team and know I brought Tflame with me. I want to know what you think on making changes with Gchomps item and putting it on Skarmory if you even keep skarmory due to the fact that Drought actually helps me KO him.