Hi there G Max! I notice that you haven't received feedback on this team so I'll give you pointers here and there. First off this team is a bit standard, nothing wrong with that since, like you said you're just starting to come back competitively. I'll mention that the double Mega Evolution between Kangakshan and Mega Gengar is very solid since people will normally expect maybe Mega Kangaskhan, but Gengar mega evolves and traps Kangaskhans potential counters. The team has two rather solid cores the Double Genie combo in Thundurus/Landorus-T, Normal/Ghost offense in Kangaskhan/Gengar. My main concerns with this team is it has a poor matchup against Dark types (Hydreigon, Bisharp, Tyranitar), as well as rain teams. I'm only going to go by each recommendations by each Pokemon and sum it up in the end.
1) Moderate Changes to Double "Genie" combo
Thundurus @ Life Orb
Nature: Timid
Ability: Prankster
EVs: 4 HP/ 252 SpA / 252 Speed
- Thunderbolt
- Thunder Wave
- Taunt
- 1) Hidden Power Ice / 2) Grass Knot / 3) Focus Blast
Now I didn't make any changes to Thundurus aside from changing the item to Life Orb for more damage output as well as recommended moves for the fourth slot. I'd highly recommend that Thundurus has HP Ice so it isn't walled by opposing Landorus-T, or other Ground type Pokemon. If you don't have access to HP Ice Thundurus, then Grass Knot is an excellent alternative since Life Orb Thundurus can one shot Terrakion, one of Mega Kangaskhan biggest checks in VGC. This also give you sorta a surprise move against Water/Ground types like Swampert, Rhyperior, Gastrodon, and other who think that can wall Thundurus (Note: Please don't use this on Rotom-W since Grass Knot is literally like 20 Base Power considering weight and all). You could keep Focus Blast just as a another surprise move to hit T-tar, Mega Kangm Heatran, Ferrothorn, etc but the shaky accuracy isn't appealing especially in double battles.
Landorus-T @ Choice Scarf
Nature: Adamant
Ability: Intimidate
EVs: 12 HP / 228 Atk / 44 Def / 4 SpD / 228 Spd
- Earthquake
- Rock Slide
- Superpower
- U-turn / Stone Edge
-Survives Life Orbs Bisharp's Sucker Punch 3/8 of the time.
-Outspeeds Choice Scarf Smeargle (for Dark Void teams)
I guess this is you might consider this a complete makeover of Landorus-T, but honestly its just somewhat close to what the "standard" Choice Scarf Landorus-T. Superpower is opted to inflict "massive damage" against Hydreigon, Mega Kangaskhan, Terrakion, Ferrothorn, etc. Notice I mention massive since bar Terrakion most of these three will likely be able to survive since they typically have some defense investment. Here we have the standard "QuakeSlide" combo so I won't go over this aside that Choice Scarf can definitely help Landorus-T achieve some fast flinches thanks to Rock Slide. Now the last coverage move is totally up to you since both U-Turn and Stone Edge have their niches. U-turn allows Landorus-T to switch out of the battle in place of another Pokemon, perfect for scouting and shuffling Intimidate drops. Stone Edge is another coverage move if in case you are facing off against a Charizard or Thundurus and the opponent has a Wide Guard user like Aegislash/Hitmontop. Since Wide Guard blocks "spread damage" like Rock Slide, Hyper Voice, Heat Wave, and other similar attacks, Stone Edge can completely bypass this effect (Stone Edge is a single-target attack) and hit the opposing target (sometimes especially with that 80% accuracy).
2) Mega Gengar moveset
Gengar-Mega @ Gengarite
Ability: Shadow Tag
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
- Shadow Ball / Hex
- Sludge Bomb
- Will-O-Wisp
- Protect
To be honest, the old Mega Gengar set isn't optimal for the current VGC meta. I changed Hex for Shadow Ball as Mega Gengar now has a consistently better option to hit many Pokemon for super effective damage. If you really want to maintain the Hex combo, I'd suggest that you add Will-O-Wisp on Gengar to burn physical attackers as well as "block" Sucker Punch users like Kangaskhan and Bisharp. Changed Focus Blast for Sludge Bomb since this team is a weak to Fairy types like Mega Gardevoir, Sylveon, Clefable, Togekiss, etc plus Gengar is now utilizing both its STAB options. Like I said before, Focus Blast doesn't have the best accuracy in the world, and so does Will-O-Wisp, however burning Physical targets will help you out in the long run. Another tip I'd like to mention is this Gengar set is flexible as both in its regular form just to help Mega Kangaskhan beat Fairy types and burn targets. Mega Kangaskhan and Gengar are probably one of the best pairs to bring since both can just deal massive damage immediately against the opponent considerin Normal/Ghost forms near perfect coverage. In case you feel like Mega Gengar is needed in battle, there's always that option of Mega evolving Gengar to improve your matchup.
3) Mega Kangaskhan's suggestions (plus somewhat shameless plug)
First off, the only change I'd make on Kangaskhan moveset is to change Ice Punch for Sucker Punch since your team has no form of priority move. If you want to see other Mega Kangaskhan sets, you can check out my
thead just by searching it on the Pokemon Build sets. That
4) Replacing Rotom-W and Chandelure with the following: Gastrodon and Bisharp
There are several reasons why I'm suggesting you should probably replace Rotom-W and Chandelure with either these Pokemon.
4A) This team already has a poor matchup especially since Politoed and Ludicolo can just manhandle this team. Rotom-W is still a decent rain check but Ludicolo is going to give it issues by threatening it with Giga Drain. I think Gastrodon fits this team well since not only does it handle rain (maybe except Ludicolo but at least they can't freely spam water attacks), as it handles Double Genie, Terrakion, Heatran, Steel types, etc. Basically all Gastrodon has to do it sit there and redirect Water attacks away from your team. Sure it might be slow but it give your team a bunch of utility here's a set for Gastrodon.
Gastrodon @ Sitrus Berry
Ability: Storm Drain
Level: 50
EVs: 148 HP / 164 Def / 100 SpA / 96 SpD
Quiet Nature
IVs: 0 Spe
– Scald
– Earth Power
– Ice Beam
– Protect
http://nuggetbridge.com/articles/sea-slu...-analysis/
4B) Now I notice this team doesn't have the best match-up against Psychic, Ice, or Dark types and Bisharp basically handles all of the above. By adding Bisharp to your team, it helps deter Intimidate/stat drop spam (Icy Wind/Snarl), otherwise Bisharp will receive a +1 or +2 boost. Bisharp works really well with Kangaskhan since opposing teams would like to spam as many Intimidates as possible to render her useless, however doing so would make Bisharp stronger. Bisharp helps against preventing Trick Room as it basically has a great matchup against most Trick Room setters like Cresselia, Aromatisse, Slowking, Dusclops, etc. Now as far as the item choice is concern, try out Focus Sash for Bisharp since its basically a glass cannon and it should be able to take one Heat Wave or Close Combat. If you want, try testing out the Life Orb on Bisharp and a different item choice for Thundurus. Here's the moveset, though I think its somewhat obvious
Bisharp @ Focus Sash
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
– Sucker Punch
– Iron Head
– Knock Off
– Protect
So here's how the team will look like:
http://www.teammagma.net/teambuilder/#?1...45|625|423 . If you any any questions, feel free to ask.